Image
Darius
Synergy[]
Trivia[]
- Darius appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Darius appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Darius appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Darius appears as instead of due to the skin being best suited for the in his kit.
- His ability is based on his League of Legends ability and was renamed to God-Wolf's Carnage to better suit his origin.
Synergy[]
Trivia[]
- Darius appears as instead of due to the skin being best suited for the in his kit.
- His ability is based on his League of Legends ability and was renamed to Fortune's Guillotine to better suit his origin.
Synergy[]
Trivia[]
- Darius appears as instead of due to the skin being best suited for the in his kit.
- His ability is based on his League of Legends ability and was renamed to Dreadnova Guillotine to better suit his origin.
- He is the only champion that uses a Mythic skin in Set 3.5.
Synergy[]
Trivia[]
- Darius appears as instead of due to the skin being best suited for the in his kit.
- His ability is based on his League of Legends ability and was renamed to Dreadnova Guillotine to better suit his origin.
- He, is the only champion that uses a Mythic skin in Set 3.
Synergy[]
Quotes[]
- On Purchase
- ▶️ "Noxus will rise."
- On Rank Up
- ▶️ "They will regret opposing me."
- End of Round
- ▶️ "Defy Noxus and taste your own blood."
Trivia[]
- His ability is based on his League of Legends ability .
Patch History[]
- V12.4 - Returning
- Returning to Set 6.5 with no changes.
- V11.24 - December 14th Hotfix
- Starting mana increased to 70 from 50.
- Maximum mana increased to 120 from 100.
- Maximum mana increased to 100 from 95.
- Ability healing reduced to 120 / 140 / 160 from 125 / 150 / 175.
- V11.22 - Returning
- V11.15 - Disabled
- Disabled due to Set 5.5.
- Ability AD ratio increased to 200 / 225 / 2000% AD from 180 / 220 / 2000% AD.
- Starting mana increased to 40 from 30.
- Ability armor shred reduced to 50% from 70%.
- Ability armor shred duration reduced to 8 seconds from 10.
- Ability AD ratio increased to 180 / 220 / 2000% AD from 160 / 200 / 2000% AD.
- Ability healing increased to 15 / 20 / 50% of his maximum health from 10% at all Star-levels.
- Ability healing basic attacks reduced to 2 at all Star-levels from 3 / 4 / 10.
- V11.9 - Returning
-
- Tier 5 .
- Active - God-Wolf's Carnage: Transforms into God-Wolf, becoming unstoppable as he lunges towards a nearby enemy. 3 / 4 / 10 God-Wolves join him, each targeting their own prey. Enemies bitten by a God-Wolf are dealt 160 / 200 / 2000% AD physical damage and have their armor reduced by 70% for 10 seconds. After biting his prey, his next 3 / 4 / 10 basic attacks heal 10% (× AP) of his maximum health.
- Damage falloff increased to 25 / 20 / 15% from 25 / 20 / 10%.
- Damage falloff reduced to 25 / 20 / 10% from 25% at all Star levels.
- Bug Fix: Fixed a bug where his ability would fail to do damage if his target dashed far away.
- Bug Fix: Fixed a bug where he is briefly not unstoppable in between casts.
- Ability damage increased to 550 / 850 / 1400 from 550 / 800 / 1300.
- V11.2 - Returning
- V10.19 - Disabled
- Disabled due to Set 4.
- Ability damage increased to 400 / 550 / 888 from 400 / 550 / 800.
- Base health increased to 800 from 750.
- Maximum mana reduced to 50 from 60.
- Base armor increased to 40 from 35.
- Base magic resistance increased to 30 from 20.
- Ability damage increased to 400 / 550 / 800 from 400 / 500 / 750.
- V10.12 - Returning
- Returning with the Set 3 mid-set update with no changes.
- Maximum mana reduced to 60 from 70.
- Base health increased to 750 from 650.
- V10.6 - Returning
- Now uses instead of .
- New Traits: Space Pirate Mana-Reaver.
- New Ability: Active - Dreadnova Guillotine: Dunks an enemy within a 2-hex range, prioritizing his attack target, dealing 400 / 500 / 750 magic damage. If the target is below 50% health, it deals double damage. If this kills the target, he immediately casts again.
- Tier reduced to 2 from 1.
- Base health increased to 650 from 600.
- Maximum mana reduced to 70 from 100.
- Base attack damage increased to 60 from 50.
- Base attack speed increased to 0.65 from 0.5.
- Base armor reduced to 35 from 40.
- V9.22 - Disabled
- Disabled due to Set 2.
- Base armor increased to 40 from 25.
- Removed: No longer casts his ability at times when no enemies would be in range at start of cast.
- V9.13 - Added