Active - God-Wolf's Carnage: Transforms into God-Wolf, becoming unstoppable as he lunges towards a nearby enemy. 3 / 4 / 10 God-Wolves join him, each targeting their own prey. Enemies bitten by a God-Wolf are dealt 160 / 200 / 2000% ADphysical damage and have their armor reduced by 70% for 10 seconds. After biting his prey, his next 3 / 4 / 10 basic attacks heal 10% (× AP) of his maximum health.
Active - Fortune's Guillotine: Dunks an enemy dealing 550 / 800 / 1300 (× AP) magic damage. While dunking, he is unstoppable. If this kills the target, he immediately casts again dealing 25% reduced damage.
New Ability:Active - Dreadnova Guillotine: Dunks an enemy within a 2-hex range, prioritizing his attack target, dealing 400 / 500 / 750 magic damage. If the target is below 50% health, it deals double damage. If this kills the target, he immediately casts again.