- For the Alternate Universe, see PROJECT.
Patch History[]
- V10.19 - Disabled
- Disabled due to Set 4.
- Bonus health reduced to 300 / 550 (based on the number of Cybernetics) from 350 / 600.
- Bonus AD reduced to 35 / 70 (based on the number of Cybernetics) from 40 / 75.
- Bonus AD reduced to 40 / 75 (based on the number of Cybernetics) from 40 / 80.
- V10.12 - Returning
- Bonus health reduced to 350 / 600 (based on the number of Cybernetics) from 350 / 700.
- Bonus AD increased to 40 / 80 (based on the number of Cybernetics) from 35 / 70.
- New Cybernetic: .
- Bonus health reduced to 350 / 700 (based on the number of Cybernetics) from 350 / 750.
- Bonus AD reduced to 35 / 70 (based on the number of Cybernetics) from 35 / 75.
- Bonus health reduced to 350 / 750 (based on the number of Cybernetics) from 350 / 800.
- Bonus AD reduced to 35 / 75 (based on the number of Cybernetics) from 35 / 80.
- Bug Fix: 3 Cybernetics is now correctly a bronze level trait.
- V10.6 - Added
- Synergy: Cybernetics with at least one item gain bonus health and bonus attack damage.
- 3 Cybernetics: 350 health and 35 AD
- 6 Cybernetics: 800 health and 80 AD
- Champions: , , , , , .