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League of Legends Wiki
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Notes

  • A unit gains (or loses) maximum health and attack damage, based on their star level:
    • 0-star: 70% of maximum health and attack damage.
    • 1-star: 100% of maximum health and attack damage.
    • 2-star: 180% of maximum health and attack damage.
    • 3-star: 360% of maximum health and attack damage.

Trivia

Patch History

V9.14b
  • Change to trigger effect reduced to 20% from 25%.
V9.14
  • New Effect: Enemies can now be debuffed to 0-Star units.
  • Bug Fix: Fixed a bug where it would reset an enemy champion's level if it triggered a second time.
  • Attack speed increased to 20% from 15%.
V9.13 - Added
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