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League of Legends Wiki
(the target -> the main target)
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<onlyinclude>{{{{{1<noinclude>|TFT Data/Infobox</noinclude>}}}|Cursed Blade|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}
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{{removed}}<onlyinclude>{{{{{1<noinclude>|TFT Data/Infobox</noinclude>}}}|Cursed Blade|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}}
  +
|set = 1
 
|icon = Cursed Blade item.png
 
|icon = Cursed Blade item.png
 
|recipe = Recurve Bow, Negatron Cloak
 
|recipe = Recurve Bow, Negatron Cloak
 
|passive = Basic attacks have a 20% chance to {{tip|TFT shrink|shrink}} the main target, removing 1 Star. A unit can be reduced to a 0-Star unit.
 
|passive = Basic attacks have a 20% chance to {{tip|TFT shrink|shrink}} the main target, removing 1 Star. A unit can be reduced to a 0-Star unit.
  +
|removed = true
 
}}</onlyinclude>
 
}}</onlyinclude>
 
== Notes ==
 
== Notes ==
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** 2-star: 180% of {{as|'''maximum''' health}} and {{as|attack damage}}.
 
** 2-star: 180% of {{as|'''maximum''' health}} and {{as|attack damage}}.
 
** 3-star: 360% of {{as|'''maximum''' health}} and {{as|attack damage}}.
 
** 3-star: 360% of {{as|'''maximum''' health}} and {{as|attack damage}}.
  +
* Stacking '''Cursed Blades''' had a unusual behaviour:
  +
{| class="article-table"
  +
|-
  +
! Notes
  +
! 1{{times}}item
  +
! 2{{times}}item
  +
! 3{{times}}item
  +
|-
  +
| {{#vardefine:Cursed|20}}Multiplicative chance of success. If stacking, there is a 20% chance that successful rolls will roll again to reduce an additional star.
  +
|– {{fd|{{#expr:100-{{#var:Cursed}}}}}}% chance: nothing<br />– {{fd|{{#var:Cursed}}}}% chance: -1 Star
  +
|{{#vardefine:2Blades2Stars|{{#expr:{{#var:Cursed}}*({{#var:Cursed}}/100)}}}}<!--
  +
-->– {{fd|{{#expr:(100-{{#var:Cursed}})*((100-{{#var:Cursed}})/100)}}}}% chance: nothing<br />– {{fd|{{#expr:({{#var:Cursed}}*(1+((100-{{#var:Cursed}})/100)))-{{#var:2Blades2Stars}}}}}}% chance: -1 Star<br />– {{fd|{{#var:2Blades2Stars}}}}% chance: -2 Star
  +
|{{#vardefine:3BladesNothing|{{#expr:(100-{{#var:Cursed}})*((100-{{#var:Cursed}})/100)*((100-{{#var:Cursed}})/100)}}}}<!--
  +
-->{{#vardefine:3Blades2Stars|{{#expr:{{#var:Cursed}}*(1-(((100-{{#var:Cursed}})/100)^3)-(({{#var:Cursed}}/100)^3))}}}}<!--
  +
-->{{#vardefine:3Blades3Stars|{{#expr:{{#var:Cursed}}*({{#var:Cursed}}/100)*({{#var:Cursed}}/100)}}}}<!--
  +
-->– {{fd|{{#var:3BladesNothing}}}}% chance: nothing<br />– {{fd|{{#expr:100-{{#var:3BladesNothing}}-{{#var:3Blades2Stars}}-{{#var:3Blades3Stars}}}}}}% chance: -1 Star<br />– {{fd|{{#var:3Blades2Stars}}}}% chance: -2 Star<br />– {{fd|{{#var:3Blades3Stars}}}}% chance: -3 Star
  +
|}
   
 
== Trivia ==
 
== Trivia ==
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== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
;[[Teamfight Tactics:V9.14b|V9.14b]]
+
;[[V9.22 (Teamfight Tactics)|V9.22]] - Removed
  +
* Removed from the game.
  +
  +
;[[V9.14b (Teamfight Tactics)|V9.14b]]
 
* Change to trigger effect reduced to 20% from 25%.
 
* Change to trigger effect reduced to 20% from 25%.
   
;[[Teamfight Tactics:V9.14|V9.14]]
+
;[[V9.14 (Teamfight Tactics)|V9.14]]
 
* {{sbc|New Effect:}} Enemies can now be debuffed to 0-Star units.
 
* {{sbc|New Effect:}} Enemies can now be debuffed to 0-Star units.
 
* {{sbc|Bug Fix:}} Fixed a bug where it would reset an enemy champion's level if it triggered a second time.
 
* {{sbc|Bug Fix:}} Fixed a bug where it would reset an enemy champion's level if it triggered a second time.
 
* Attack speed increased to 20% from 15%.
 
* Attack speed increased to 20% from 15%.
   
;[[Teamfight Tactics:V9.13|V9.13]] - Added
+
;[[V9.13 (Teamfight Tactics)|V9.13]] - Added
 
* {{TFTi|Cursed Blade}}
 
* {{TFTi|Cursed Blade}}
 
** {{sbc|Stats:}} 15% attack speed and 20 magic resistance.
 
** {{sbc|Stats:}} 15% attack speed and 20 magic resistance.
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** {{sbc|Recipe:}} {{TFTi|Recurve Bow}} + {{TFTi|Negatron Cloak}}.
 
** {{sbc|Recipe:}} {{TFTi|Recurve Bow}} + {{TFTi|Negatron Cloak}}.
 
}}
 
}}
{{Teamfight Tactics}}
+
{{Teamfight Tactics/Items}}
 
[[Category:TFT items]]
 
[[Category:TFT items]]

Revision as of 22:54, 13 March 2020

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This article or section may contain obsolete information, but exists here for historical purposes.

Notes

  • A unit gains (or loses) maximum health and attack damage, based on their star level:
    • 0-star: 70% of maximum health and attack damage.
    • 1-star: 100% of maximum health and attack damage.
    • 2-star: 180% of maximum health and attack damage.
    • 3-star: 360% of maximum health and attack damage.
  • Stacking Cursed Blades had a unusual behaviour:
Notes 1 × item 2 × item 3 × item
Multiplicative chance of success. If stacking, there is a 20% chance that successful rolls will roll again to reduce an additional star. – 80% chance: nothing
– 20% chance: -1 Star
– 64% chance: nothing
– 32% chance: -1 Star
– 4% chance: -2 Star
– 51.2% chance: nothing
– 38.4% chance: -1 Star
– 9.6% chance: -2 Star
– 0.8% chance: -3 Star

Trivia

Patch History

V9.22 - Removed
  • Removed from the game.
V9.14b
  • Change to trigger effect reduced to 20% from 25%.
V9.14
  • New Effect: Enemies can now be debuffed to 0-Star units.
  • Bug Fix: Fixed a bug where it would reset an enemy champion's level if it triggered a second time.
  • Attack speed increased to 20% from 15%.
V9.13 - Added