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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data CullCull was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Cull OriginalSquare.png|20xpx|border|link=Template:Item data Cull/LoL|Template:Item data Cull]] [[Template:Item data Cull/LoL|Template:Item data Cull]].

Recipe

Template:Item data Cull

Cost Analysis

Template:Gold value math

Gold efficiency

  • Cull Cull is 54.44% gold efficient, without its passive and on-hit healing.
  • Cull's gold efficiency is further increased by 0.22% for every minion you kill up to a maximum of 76.67% (100 kills).
    • After that, you gain an additional +350 Gold +350 making Cull 154.44% gold efficient, without its on-hit heal.


Similar Items

Notes

  • Assuming you earn the maximum 450 Gold 450 from Cull's passive and sell the item, you come out with a 180 Gold 180 profit.
  • The on-hit heal effect triggers when attacking towers, unlike most on-hit effects in the game.
  • Spoils of War (Relic Shield item Targon's Buckler itemSteel Shoulderguards itemRunesteel Spaulders item) will count for the bonus gold Gold gold.


Trivia

  • Pentakill's second volume, Grasp of the Undying, named its first track (stylized as The Cull) after this item.


Patch history

V7.8
V6.2
  • Attack damage increased to 7 from 5.
  • Final bonus gold increased to 350 Gold 350 from 300 Gold 300.
V5.22 Added
  • Basic item.
  • Cost: 450 Gold 450
  • +5 attack damage
  • +3 health on-hit
  • Unique Passive: Killing a minion grants +1 Gold +1, up to a maximum of 100 Gold 100. After having killed 100 minions, grants an additional +300 Gold +300 and permanently disables this passive.

References

List of Items

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