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{{Item header|Cull}}
 
{{Item header|Cull}}
 
 
{{Cost Analysis
 
{{Cost Analysis
 
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== Notes ==
 
== Notes ==
* Assuming you earn the maximum {{g|450}} from '''Cull's''' [[passive]] and sell the [[item]], you come out with a {{g|180}} profit.
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* Earning the maximum {{g|450}} from '''Cull''' and selling it comes out as a {{g|180}} profit.
* The [[On-hit effect|on-hit]] heal effect triggers when attacking towers, unlike most on-hit effects in the game.
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* The [[On-hit effect|on-hit]] {{tip|heal}} effect triggers when attacking {{tip|turret|turrets}}.
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* {{sbc|{{nie|Spoils of War}}}} ({{ii|Relic Shield|icononly=true}} {{ii|Targon's Buckler|icononly = true}}/ {{ii|Steel Shoulderguards|icononly = true}}{{ii|Runesteel Spaulders|icononly = true}}) will count for the bonus {{g|gold}}.
** This is the same as {{cai|Hiten Style|Irelia}}.
 
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* The Passive is triggered by the ally gold share of items that build from relic shield
 
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== Trivia ==
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* [[Music skins/Pentakill|Pentakill's]] second volume, [[Grasp of the Undying]], named its first track (stylized as '''The Cull''') after this item.
   
 
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== References ==
 
== References ==
{{Reflist}}
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{{Reflist}}
 
 
{{Items}}
 
{{Items}}
   
[[Category:Basic items]]
 
[[Category:Starter items]]
 
[[Category:Gold income items]]
 
[[Category:Attack damage items]]
 
   
 
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[[Category:Attack damage items]]

Revision as of 10:42, 17 May 2020

Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data CullCull was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Cull OriginalSquare.png|20xpx|border|link=Template:Item data Cull/LoL|Template:Item data Cull]] [[Template:Item data Cull/LoL|Template:Item data Cull]].

Recipe

Template:Item data Cull

Cost Analysis

Template:Gold value math

Gold efficiency

  • Cull Cull is 54.44% gold efficient, without its passive and on-hit healing.
  • Cull's gold efficiency is further increased by 0.22% for every minion you kill up to a maximum of 76.67% (100 kills).
    • After that, you gain an additional +350 Gold +350 making Cull 154.44% gold efficient, without its on-hit heal.


Similar Items

Notes

  • Earning the maximum 450 Gold 450 from Cull and selling it comes out as a 180 Gold 180 profit.
  • The on-hit Heal power icon heal effect triggers when attacking Turret icon turrets.
  • Spoils of War (Relic Shield item Targon's Buckler itemSteel Shoulderguards itemRunesteel Spaulders item) will count for the bonus gold Gold gold.

Trivia

  • Pentakill's second volume, Grasp of the Undying, named its first track (stylized as The Cull) after this item.


Patch history

V7.8
V6.2
  • Attack damage increased to 7 from 5.
  • Final bonus gold increased to 350 Gold 350 from 300 Gold 300.
V5.22 Added
  • Basic item.
  • Cost: 450 Gold 450
  • +5 attack damage
  • +3 health on-hit
  • Unique Passive: Killing a minion grants +1 Gold +1, up to a maximum of 100 Gold 100. After having killed 100 minions, grants an additional +300 Gold +300 and permanently disables this passive.

References

List of Items