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Tag: rte-source
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{{Infobox item|Cull}}
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{{Item header|Cull}}
 
 
{{Cost Analysis
 
{{Cost Analysis
 
|description=
 
|description=
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{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Cull}} is {{gec|Cull|245}} gold efficient, without its [[passive]] and [[On-hit effect|on-hit]] [[heal]].
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* {{ii|Cull}} is {{gec|Cull|245}} gold efficient, without its [[passive]] and [[On-hit effect|on-hit]] [[healing]].
 
* '''Cull's''' gold efficiency is further increased by {{tt|{{fd|0.22%}}|+1g}} for every [[minion]] you [[kill]] up to a maximum of {{gec|Cull|345}} (''100 kills'').
 
* '''Cull's''' gold efficiency is further increased by {{tt|{{fd|0.22%}}|+1g}} for every [[minion]] you [[kill]] up to a maximum of {{gec|Cull|345}} (''100 kills'').
 
** After that, you gain an additional {{g|+350}} making '''Cull''' {{gec|Cull|695}} gold efficient, without its on-hit heal.
 
** After that, you gain an additional {{g|+350}} making '''Cull''' {{gec|Cull|695}} gold efficient, without its on-hit heal.
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* Assuming you earn the maximum {{g|450}} from '''Cull's''' [[passive]] and sell the [[item]], you come out with a {{g|180}} profit.
 
* Assuming you earn the maximum {{g|450}} from '''Cull's''' [[passive]] and sell the [[item]], you come out with a {{g|180}} profit.
 
* The [[On-hit effect|on-hit]] heal effect triggers when attacking towers, unlike most on-hit effects in the game.
 
* The [[On-hit effect|on-hit]] heal effect triggers when attacking towers, unlike most on-hit effects in the game.
  +
* {{sbc|{{nie|Spoils of War}}}} items ({{ii|Relic Shield|icononly=true}} {{ii|Targon's Brace|icononly=true}} {{ii|Remnant of the Aspect|icononly=true}}) will trigger the bonus {{g|gold}}.
** This is the same as {{cai|Hiten Style|Irelia}}.
 
* The Passive is triggered by the ally gold share of items that build from relic shield
 
   
 
{{clr}}
 
{{clr}}
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== Patch history ==
 
== Patch history ==
 
{{scroll box|content=
 
{{scroll box|content=
'''[[V6.2]]:'''
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;[[V7.8]]
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* Removed from [[Howling Abyss]].
  +
  +
;[[V6.2]]
 
* Attack damage increased to 7 from 5.
 
* Attack damage increased to 7 from 5.
 
* Final bonus gold increased to {{g|350}} from {{g|300}}.
 
* Final bonus gold increased to {{g|350}} from {{g|300}}.
   
'''[[V5.22]]:''' Added
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;[[V5.22]] Added
 
* Basic item.
 
* Basic item.
 
* {{sbc|Cost:}} {{g|450}}
 
* {{sbc|Cost:}} {{g|450}}
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== References ==
 
== References ==
{{Reflist}}
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{{Reflist}}
 
 
{{Items}}
 
{{Items}}
   
  +
  +
[[de:Sichel]]
 
[[pl:Kosa]]
 
[[pl:Kosa]]
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[[ru:Уничтожитель]]
[[Category:Basic items]]
 
[[Category:Starter items]]
 
[[Category:Gold income items]]
 
 
[[Category:Attack damage items]]
 
[[Category:Attack damage items]]

Revision as of 12:52, 18 March 2019

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data CullCull was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Cull OriginalSquare.png|20xpx|border|link=Template:Item data Cull/LoL|Template:Item data Cull]] [[Template:Item data Cull/LoL|Template:Item data Cull]].

Recipe

Template:Item data Cull

Cost Analysis

Template:Gold value math

Gold efficiency

  • Cull Cull is 54.44% gold efficient, without its passive and on-hit healing.
  • Cull's gold efficiency is further increased by 0.22% for every minion you kill up to a maximum of 76.67% (100 kills).
    • After that, you gain an additional +350 Gold +350 making Cull 154.44% gold efficient, without its on-hit heal.


Similar Items

Notes

  • Assuming you earn the maximum 450 Gold 450 from Cull's passive and sell the item, you come out with a 180 Gold 180 profit.
  • The on-hit heal effect triggers when attacking towers, unlike most on-hit effects in the game.
  • Spoils of War items (Relic Shield item Targon's Brace item Remnant of the Aspect item) will trigger the bonus gold Gold gold.


Patch history

V7.8
V6.2
  • Attack damage increased to 7 from 5.
  • Final bonus gold increased to 350 Gold 350 from 300 Gold 300.
V5.22 Added
  • Basic item.
  • Cost: 450 Gold 450
  • +5 attack damage
  • +3 health on-hit
  • Unique Passive: Killing a minion grants +1 Gold +1, up to a maximum of 100 Gold 100. After having killed 100 minions, grants an additional +300 Gold +300 and permanently disables this passive.

References

List of Items