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League of Legends Wiki
Tag: rte-source
Tag: rte-wysiwyg
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== Notes ==
 
== Notes ==
* Assuming you earn the maximum {{g|450}} from '''Cull's''' [[passive]] and sell the [[item]], you come out with a {{g|180}} profit.
+
 * Assuming you earn the maximum {{g|450}} from '''Cull's''' [[passive]] and sell the [[item]], you come out with a {{g|180}} profit.
 
* The [[on-hit]] heal effect triggers when attacking towers, unlike most on-hit effects in the game.
 
* The [[on-hit]] heal effect triggers when attacking towers, unlike most on-hit effects in the game.
 
** This is the same as {{cai|Hiten Style|Irelia}}.
 
** This is the same as {{cai|Hiten Style|Irelia}}.
  +
* The Passive is triggered by the ally gold share of items that build from relic shield
   
 
{{clr}}
 
{{clr}}

Revision as of 05:40, 6 June 2016

Cost Analysis

Template:Gold value math

Gold efficiency

  • Cull Cull is 54.44% gold efficient, without its passive and on-hit heal.
  • Cull's gold efficiency is further increased by 0.22% for every minion you kill up to a maximum of 76.67% (100 kills).
    • After that, you gain an additional +350 Gold +350 making Cull 154.44% gold efficient, without its on-hit heal.


Similar Items

Notes

 * Assuming you earn the maximum 450 Gold 450 from Cull's passive and sell the item, you come out with a 180 Gold 180 profit.

  • The on-hit heal effect triggers when attacking towers, unlike most on-hit effects in the game.
  • The Passive is triggered by the ally gold share of items that build from relic shield


Patch history

V6.2:

  • Attack damage increased to 7 from 5.
  • Final bonus gold increased to 350 Gold 350 from 300 Gold 300.

V5.22:

  • Added to the game.

References

List of Items