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Cull is a starter item in League of Legends icon.png League of Legends.

Cost Analysis

Gold Value

Gold Efficiency*

  • Cull's Cull's base stats are 54.44% gold efficient.
  • Cull's gold efficiency is further increased by 0.22% for every minion you kill up to a maximum of 76.67% (100 kills).
    • After that, you gain an additional +350 Gold +350 making Cull 154.44% gold efficient, without its on-hit heal.
  • Earning the maximum 450 Gold 450 from Cull and selling it comes out as a 180 Gold 180 profit.

Similar items

Notes

  • The on-hit Heal power icon.png heal effect triggers even when attacking Turret icon.png turrets or Ward icon.png wards.
  • Spoils of War (Relic Shield item.png Targon's Buckler item.pngSteel Shoulderguards item.png Runesteel Spaulders item.png) will count for the bonus gold Gold gold.
  • The bonus gold (per minion and at max stacks) can only trigger once per game: buying another Cull after completing one will not allow you to get bonus gold again.

Old icons

Trivia

Patch History

V11.10
  • Bug Fix: When a player completes Reap's minion kill requirement via their ally's Relic Shield's Relic Shield's Spoils of War, the player now properly gains the 350 Gold 350.
V11.5
  • Bug Fix: Relic Shield's Relic Shield's Spoils of War kills now properly count towards Cull stacks.
V10.23
  • Updated icon.
  • Unique gold generation passive is now called Reap.
V7.8
V6.2
  • Attack damage increased to 7 from 5.
  • Final bonus gold increased to 350 Gold 350 from 300 Gold 300.
V5.22 Added
  • Basic item.
  • Cost: 450 Gold 450
  • +5 attack damage
  • +3 health on-hit
  • Unique Passive: Killing a minion grants +1 Gold +1, up to a maximum of 100 Gold 100. After having killed 100 minions, grants an additional +300 Gold +300 and permanently disables this passive.

References

List of Items