No edit summary |
|||
(33 intermediate revisions by 19 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Item header|Crystalline Flask}} |
||
− | {{infobox item |
||
− | |name = {{PAGENAME}} |
||
− | |mode = STD |
||
− | |type = [[Consumable item|Consumable]] |
||
− | |active = Consumes a charge to restore 120 health and 60 mana over 12 seconds. |
||
− | |passive = Unique: Starts with 3 charges and refills each time you stop by your shop. |
||
− | |menu = Defense > Health Regen<br />Magic > Mana Regen<br />Consumables |
||
− | |buy = 345g |
||
− | |sell = 138g |
||
− | |code = 2041 |
||
− | }} |
||
− | '''Crystalline Flask''' is a [[Consumable item|consumable]] [[item]] in [[League of Legends]].<ref>[http://www.leagueoflegends.com/items#2041 Crystalline Flask's item page] at [[LeagueofLegends.com]]</ref> |
||
− | == |
+ | ==Notes== |
* The active cannot be used simultaneously with {{ii|Health Potion}} and {{ii|Mana Potion}}. |
* The active cannot be used simultaneously with {{ii|Health Potion}} and {{ii|Mana Potion}}. |
||
* The sell value of this item is 40% of the total cost. |
* The sell value of this item is 40% of the total cost. |
||
− | * Compared to potions each charge is worth 49 gold (28 for |
+ | * Compared to potions each charge is worth 49 gold (28 for health and 21 for mana) or {{fd|53.9}} gold ({{fd|30.8}} for health and {{fd|23.1}} for mana) when using the {{mi4|Alchemist}} mastery. |
− | * Assuming you eventually sell it, {{ii|Crystalline Flask}} breaks even with regular potions once a champion consumes 4.22 charges. When only considering |
+ | * Assuming you eventually sell it, {{ii|Crystalline Flask}} breaks even with regular potions once a champion consumes {{fd|4.22}} charges. When only considering health, it pays off at {{fd|7.375}} charges. When only considering mana it takes {{fd|9.86}} charges. When using the {{mi4|Alchemist}} mastery the flask pays of at {{fd|3.84}} charges considering both health and mana, or at {{fd|6.72}} charges considering only health. Finally considering only mana the flask pays of at {{fd|8.96}} charges. |
− | * Health regeneration speed is the same as a potion (10 |
+ | * Health regeneration speed is the same as a potion (10 health/s) while mana regeneration speed is a bit lower (5 MP/s vs. {{fd|6.7}} MP/s) |
+ | * Although many people might not compare this item to a combination of {{ii|Faerie Charm}} and {{ii|Rejuvenation Bead}}, it would take five minutes (180/.6) to get the same mana regen, and six minutes to get the same health regen (360/1) per set of 3 charges. Furthermore, unlike Faerie Charm and Rejuvenation Bead, which are absolutely useless while you have full or no health/mana, you can choose to use charges as long as you have them. |
||
− | == |
+ | ==Trivia== |
− | * {{ii|Crystalline Flask}} closely resembles DotA's |
+ | * {{ii|Crystalline Flask}} closely resembles DotA's [http://dota2.gamepedia.com/Bottle Bottle]. |
* You are unable to use flask charges at the spawning pool when you are at full health. If you return to the spawning pool with stacks still ticking they are removed upon entering. |
* You are unable to use flask charges at the spawning pool when you are at full health. If you return to the spawning pool with stacks still ticking they are removed upon entering. |
||
− | {{clr}} |
||
− | == |
+ | ==Patch History== |
− | {{ |
+ | {{Scroll box|content= |
+ | ;[[V5.22]] Removed |
||
⚫ | |||
+ | * Removed from the game. |
||
⚫ | |||
+ | * Replaced with {{ii|Corrupting Potion}}. |
||
+ | |||
⚫ | |||
⚫ | |||
* Now restores 120 health and 60 mana over 12 seconds from 100 health and 40 mana over 10 seconds per charge. |
* Now restores 120 health and 60 mana over 12 seconds from 100 health and 40 mana over 10 seconds per charge. |
||
− | + | ;[[V1.0.0.152]] Added |
|
− | * |
+ | * {{sbc|Cost:}} {{g|225}} |
− | * Unique Active: Consumes a charge to restore 100 health and 40 mana over 10 seconds. |
+ | * {{sbc|Unique Active:}} Consumes a charge to restore 100 health and 40 mana over 10 seconds. |
− | * Unique Passive: Starts with 3 charges and refills each time you stop by your shop. |
+ | * {{sbc|Unique Passive:}} Starts with 3 charges and refills each time you stop by your shop. |
}} |
}} |
||
− | == |
+ | ==References== |
− | {{ |
+ | {{Reflist}} |
− | {{ |
+ | {{Items}} |
+ | |||
− | [[Category:Consumable items]] |
||
+ | [[cs:Crystalline Flask]] |
||
+ | [[de:Kristalline Flasche]] |
||
+ | [[es:Frasco Cristalino]] |
||
+ | [[fr:Flacon Cristallin]] |
||
+ | [[pl:Kryształowa Piersiówka]] |
||
+ | [[pt-br:Frasco Cristalino]] |
||
+ | [[ru:Crystalline Flask]] |
||
+ | [[zh:Crystalline Flask]] |
Revision as of 13:22, 26 November 2017
Template:Item data Crystalline FlaskCrystalline Flask was an advanced item in League of Legends for .
Recipe
Template:Item data Crystalline Flask
Notes
- The active cannot be used simultaneously with and .
- The sell value of this item is 40% of the total cost.
- Compared to potions each charge is worth 49 gold (28 for health and 21 for mana) or 53.9 gold (30.8 for health and 23.1 for mana) when using the Alchemist mastery.
- Assuming you eventually sell it, Alchemist mastery the flask pays of at 3.84 charges considering both health and mana, or at 6.72 charges considering only health. Finally considering only mana the flask pays of at 8.96 charges. breaks even with regular potions once a champion consumes 4.22 charges. When only considering health, it pays off at 7.375 charges. When only considering mana it takes 9.86 charges. When using the
- Health regeneration speed is the same as a potion (10 health/s) while mana regeneration speed is a bit lower (5 MP/s vs. 6.7 MP/s)
- Although many people might not compare this item to a combination of and , it would take five minutes (180/.6) to get the same mana regen, and six minutes to get the same health regen (360/1) per set of 3 charges. Furthermore, unlike Faerie Charm and Rejuvenation Bead, which are absolutely useless while you have full or no health/mana, you can choose to use charges as long as you have them.
Trivia
- Bottle. closely resembles DotA's
- You are unable to use flask charges at the spawning pool when you are at full health. If you return to the spawning pool with stacks still ticking they are removed upon entering.
Patch History
- V5.22 Removed
- Removed from the game.
- Replaced with .
- Cost increased to 345 from 225.
- Now restores 120 health and 60 mana over 12 seconds from 100 health and 40 mana over 10 seconds per charge.
- V1.0.0.152 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items