Cosmic Drive is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 70 ability power = 1400
- 25 ability haste = 1250
- 350 health = 933.33
- 4% movement speed = 335
- Total Gold Value = 3918.33
Spelldance Gold Value
- 20 movement speed = 240
Gold efficiency
- 130.61% gold efficient. base stats are
- While Spelldance is active, becomes 138.61% gold efficient.
Similar items
Map-Specific Differences
- Ability haste changed to 35.
- Ability power changed to 65.
Old icons
Trivia
- [1] is diadem.
Media
Sound Effects
- Passive Triggered
- ▶️ Passive SFX
- Effect Active
- ▶️ Passive SFX
- Effect Ends
- ▶️ Passive SFX
Patch History
- Ability power reduced to 70 from 80.
- Movement speed reduced to 4% from 5%.
- Unique Passive - Spelldance:
- New Effect: Dealing magic or true damage to an enemy champion grants you 20 bonus movement speed for 4 seconds.
- Old Effect: Dealing ability damage to an enemy champion grants you 40 − 60 (based on level) bonus movement speed for 2 seconds.
- Health increased to 350 from 250.
- Spelldance bonus movement speed increased to 40 − 60 (based on level) from 25 − 60 (based on level).
- Bug Fix: Spelldance now properly activates upon dealing damage with in-progress persistent damage spells.
- Bug Fix: Now is properly displayed in the health and regeneration section of the shop.
- New:
- Old:
- Recipe: + + + 815 = 3000.
- Stats: 100 ability power, 30 ability haste, 5% movement speed.
- Unique Passive - Spelldance: Damaging an enemy champion with a basic attack or ability damage grants 2.5% bonus movement speed every 1.5 seconds over the next 5 seconds, stacking up to 4 times for a total of 10% and refreshing the duration with each damage instance. At maximum stacks, gain an additional 10% bonus movement speed.
- Limited to 1 Cosmic Drive.
- Ability power increased to 100 from 90.
- Unique Passive - Spelldance:
- New Effect: Damaging a champion generates a stack of 2.5% bonus movement speed every 1.5 seconds for the next 5 seconds, up to 10% at 4 stacks. At maximum stacks, gain an additional 10% bonus movement speed, for a total of 20%. Dealing damage refreshes this effect.
- Old Effect: After dealing 3 instances of damage from basic attacks or ability damage to champions within 3 seconds, gain 15% bonus movement speed, decaying to 5% over 2 seconds, and 40 ability power for 5 seconds, refreshing on damage dealt to champions though not resetting the effect.
- Ability power reduced to 65 from 75.
- Health reduced to 200 from 250.
- Spelldance bonus movement speed reduced to 15% from 20%.
- Spelldance minimum bonus movement speed reduced to 5% from 10%.
- New Recipe: + + + 850 = 3000.
- Ability power reduced to 75 from 80.
- Health increased to 250 from 200.
- Ability haste increased to 30 from 20.
- Bonus movement speed increased to 5% from 0%.
- Unique Passive - Spelldance:
- New Effect: After damaging a champion with 3 separate basic attacks or abilities within 3 seconds, gain 20% bonus movement speed, decaying to 10% over 2 seconds, and 40 ability power until exiting champion combat (5 seconds).
- Old Effect: If you have at least 160 ability power, gain 20 ability haste and 20 bonus movement speed.
- Ability power increased to 80 from 75.
- Spelldance bonus movement speed changed to 20 at all levels from 10 − 30 (based on level).
- Ability haste reduced to 20 from 30.
- Unique Passive - Spelldance:
- New Effect: If you have at least 160 ability power, gain 20 ability haste and 10 − 30 (based on level) bonus movement speed.
- Old Effect: Dealing ability damage grants 10 (+ 20% ability haste) bonus movement speed for 4 seconds.
- Updated icon.
- Ability power increased to 75 from 70.
- V10.23 - Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items