Control Ward is a consumable item in League of Legends. It is exclusive to Classic Summoner's Rift 5v5.
Similar items
Notes
- Wards and stealthed traps affected by the will be engulfed in a red static shock and lose ally sight they reveal in the fog of war until it is destroyed.
- A 4 health points and regenerates 1 health every 3 seconds after 6 seconds of not being attacked. has
- disabled. cannot be
- camouflage champions and instead perform periodic scans. There is a substantial enough delay between checks that camouflage champions will briefly become unseen. do not persistently reveal
Map-Specific Differences
- Nexus Blitz differences edit
- This item is disabled.
Strategy
- As a support, always have one on bot lane to clear enemy wards and watch for ganks, especially those with stealth.
- Warding Dragon early, especially on your first back, is a great way to ensure your team has objective control.
- Always keep one in handy when no teammate has a .
- Use near places of frequent warding pattern, like near Dragon or Baron.
Old icons
Trivia
- When a
- Distinguished Order of Ward Longevity and Health: Perhaps this ward has been protected. Perhaps it has merely sat in a disused lane. Whatever the case, it has persisted for aeons in ward years and joins an ancient regal order of Wards that have lasted a really really really long time.
has been alive for 2 minutes and 30 seconds, it will gain the following buff:
Patch History
- V11.6 - March 18th Hotfix
- Bug Fix: Fixed a bug where disabled wards would appear to reveal the Fog of War around it.
- Bug Fix: Now is properly purchaseable if the slot in the inventory became empty after using consumables outside of the spawn.
- Updated icon.
- Can now also be stored into , , and .
- Maximum amount carried in inventory reduced to 2 from 3.
- New Effect: Can now also be looted with .
- Removed: No longer disables traps.
- Bug Fix: Eliminated some inconsistencies with how Control Wards reveal and disable wards.
- Bug Fix: No longer put the "Disabled" indicator above (since they don’t actually disable the portals).
- V6.22 Added
- Replaces .
- Cost: 75
- Consume: Places a visible ward that reveals the surrounding area. This device will reveal and disable nearby wards and hidden traps, as well as revealing camouflaged units. do not disable other .
- Limited to 3 in inventory and 1 on the field (per player).
- Killing a 40 experience and 30. grants
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items