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Control Ward is a consumable item in League of Legends icon.png League of Legends. It is exclusive to Summoner's Rift.

Similar Items

Notes

Control Ward screenshot.jpg

  • Ward icon.png Wards and Noxious Trap.png stealthed traps affected by the Control Ward Control Ward will be engulfed in a red static shock and lose ally sight they Sight icon.png reveal in the fog of war until it is destroyed.
  • A Control Ward Control Ward has 4 health points and regenerates 1 health every 3 seconds after 6 seconds of not being attacked.
  • Control Wards Control Wards cannot be Disabled Ward icon.png disabled.
  • Control Wards Control Wards do not persistently reveal Ambush 2.png camouflage champions and instead perform periodic scans. There is a substantial enough delay between checks that camouflage champions will briefly become unseen.

Strategy

  • As a support, always have one on bot lane to clear enemy wards and watch for ganks, especially those with stealth.
  • Warding Dragon early, especially on your first back, is a great way to ensure your team has objective control.
  • Always keep one in handy when no teammate has a Oracle Lens Oracle Lens.
  • Use near places of frequent warding pattern, like near Dragon or Baron.

Trivia

  • When a Control Ward Control Ward has been alive for 2 minutes and 30 seconds, it will gain the following buff:
    • Distinguished Order of Ward Longevity and Health: Perhaps this ward has been protected. Perhaps it has merely sat in a disused lane. Whatever the case, it has persisted for aeons in ward years and joins an ancient regal order of Wards that have lasted a really really really long time.


Patch history

V8.23
  • Maximum amount carried in inventory reduced to 2 from 3.
V7.22
V7.4
  • Removed: No longer disables traps.
V7.2
  • Bug Fix: Eliminated some inconsistencies with how Control Wards reveal and disable wards.
V6.23
  • Bug Fix: No longer put the "Disabled" indicator above Zz'Rot portals Zz'Rot portals (since they don’t actually disable the portals).
V6.22 Added
  • Replaces Vision Ward Vision Ward.
  • Cost: 75 Gold 75
  • Consume: Places a visible ward that reveals the surrounding area. This device will reveal and disable nearby wards and hidden traps, as well as revealing Ambush 2.png camouflaged units. Control Wards Control Wards do not disable other Control Wards Control Wards.
  • Limited to 3 in inventory and 1 on the field (per player).
  • Killing a Control Ward Control Ward grants 40 experience and 30 Gold 30.

References

List of Items

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