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− | '''Combat status''' affects abilities, runes, items and buffs. You're '''in-combat''' when damaging or taking damage from an enemy unit, otherwise you're '''out-of-combat'''. Most ''out-of-combat'' effects trigger 5 seconds while not ''in-combat'', resetting each time you're ''in-combat''. |
+ | '''Combat status''' affects abilities, runes, items and buffs. You're usually '''in-combat''' when damaging or taking damage from an enemy unit, otherwise you're '''out-of-combat'''. Most ''out-of-combat'' effects trigger 5 seconds while not ''in-combat'', resetting each time you're ''in-combat''. |
== Items == |
== Items == |
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* {{ui|Rift Herald}} opens its eye after being in-combat for a few seconds. |
* {{ui|Rift Herald}} opens its eye after being in-combat for a few seconds. |
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* {{ui|Cloud Drake}} grants out-of-combat movement speed. |
* {{ui|Cloud Drake}} grants out-of-combat movement speed. |
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+ | == Special cases == |
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+ | The following effects do not trigger in-combat effects even if they do deal damage. |
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+ | * {{cais|Hallucination|Shaco}} basic attacks |
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{{clr}} |
{{clr}} |
Revision as of 09:00, 30 October 2018
Combat status affects abilities, runes, items and buffs. You're usually in-combat when damaging or taking damage from an enemy unit, otherwise you're out-of-combat. Most out-of-combat effects trigger 5 seconds while not in-combat, resetting each time you're in-combat.
Items
- is inactive while out-of-combat.
Champion abilities
Triggering combat effects
The following abilities trigger in-combat effects for the units hit even if they don't deal any damage:
- (when placing it)
Others
- , when out-of-combat, grants Tibbers movement speed when moving toward Annie and restores health every second.
- grants out-of-combat movement speed.
- loses all Ferocity is lost after being out-of-combat for a few seconds.
- disables for a few seconds when in-combat.
- makes Mist Walkers proceed down the lane once they enter combat in that lane.
- can only be used out-of-combat.
Runes
Others
- opens its eye after being in-combat for a few seconds.
- grants out-of-combat movement speed.
Special cases
The following effects do not trigger in-combat effects even if they do deal damage.
- basic attacks