Cloth Armor is a basic item in League of Legends.[1]
Cost Analysis
Gold efficiency
- armor gold value is derived, and as such, it derives a value of 20 gold per point of armor. is the item from which the
Builds Into
Similar Items
Strategy
- Solo melee champions sometimes take to improve lane sustainability.
- It's usually thought that starting with health, 5 more health regeneration, and 8 less damage from champion basic attacks (in the case of ), or 15 more armor and 4 more (in the case of ). and 5 when laning is a waste of gold on potions if you don't plan to upgrade the . However, if you start with , it is sold for almost the same gold as . Ultimately, it depends on whether you prefer 100 more
Patch History
- Removed from recipe for .
- Armor reduced to 15 from 18.
- Now properly displays missing item build paths.
- Added to recipe for .
- Removed from recipe for .
- Fixed a bug in the Tutorial where would occasionally show up as a .
- Removed from recipe for .
- Added to recipe for .
- Added to recipe for .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items