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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data CinderhulkCinderhulk was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Cinderhulk OriginalSquare.png|20xpx|border|link=Template:Item data Cinderhulk/LoL|Template:Item data Cinderhulk]] [[Template:Item data Cinderhulk/LoL|Template:Item data Cinderhulk]].

Recipe

Template:Item data Cinderhulk

Cost Analysis

Gold Value
  • 300 health = 800 Gold 800
  • 45 health (from 20% bonus health) = 120 Gold 120
    • Total Gold Value = 920 Gold 920

Passive Gold Value

  • 15 health (for every 100 bonus health) = 40 Gold 40

Gold efficiency

  • Cinderhulk Cinderhulk is 61.33% gold efficient, without its Immolate passive.
  • Cinderhulk's Cinderhulk's gold efficiency is further increased by 2.67% for every 100 bonus health obtained (excluding the 300 health granted by this item).
  • Due to being an Enchantment, for this calculation it should be considered that this item is combined with either Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.
Sunfire Cape screenshot

Visual appearance

Possible Upgrade for

Similar Items

Notes

  • The aura increases in size if their users increase in size.
  • Cinderhulk Cinderhulk is inactive while out-of-combat.
  • Health gained through Sion's Sion's Soul Furnace Soul Furnace or Cho'Gath's Cho'Gath's Feast Feast will be increased by the passive. However, there can be a delay in the tool tip updating, so it will not appear straight away sometimes.
  • Cinderhulk's Cinderhulk's burn damage does not do lethal damage to large jungle monsters. This is so that the burn does not accidentally steal a buff that's being donated.

Trivia

Icons

Patch History

V8.7
  • New Effect: The aura now increases in size if their users increase in size.
V8.5
  • Bonus health reduced to 15% from 20%.
V8.4
  • Can no longer build from Tracker's Knife Tracker's Knife, due to the item being removed from the game.
V7.18
  • Health reduced to 300 from 325.
V7.13
  • Total cost reduced to 2425 Gold 2425 from 2625 Gold 2625.
  • Health reduced to 325 from 400.
  • Bonus health increased to 20% from 15%.
V7.9
  • Immolate damage changed to Template:Pp18 from Template:Pp18.
  • New Effect: Immolate now also deals 200% bonus damage to minions.
  • Immolate bonus damage to monsters increased to 200% from 100%.
    • Immolate damage to monsters increased to Template:Pp18 from Template:Pp18.
  • Immolate radius reduced to 325 from 400.
V6.9
  • Immolate damage changed to Template:Pp18 from Template:Pp18.
V6.3
  • New Effect: Tooltip now states Immolate is inactive while out of combat.
V5.22
  • Total cost increased to 2625 Gold 2625 from 2250 Gold 2250.
    • Combine cost increased to 525 Gold 525 from 400 Gold 400.
V5.16
  • Health increased to 400 from 300.
  • Bonus health reduced to 15% from 25%.
V5.12
  • New Effect: Immolate is now inactive while out of combat.
V5.9
  • Immolate damage reduced to Template:Pp18 from Template:Pp18.
  • Removed: Immolate damage increasing with combat duration.
  • New Effect: Immolate does 100% bonus damage to monsters.
V5.7
  • Total cost increased to 2250 Gold 2250 from 2200 Gold 2200.
  • Health reduced to 300 from 350.
V5.5 Added

References

List of Items

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