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Cho'Gath OriginalCentered
Cho'Gath
Cho'Gath (Universe)Cho'Gath (Universe)
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Cho'Gath (Trivia)Cho'Gath (Trivia)

Cho'Gath is a champion in League of Legends.[1]

Abilities[]

Edit

Carnivore

Carnivore

Innate: Whenever Cho'Gath kills an enemy, it Heal power icon heals for 18 − 52 (based on level) and restores Mana icon 4.72 − 9.48 (based on level) mana.

Info
  • Carnivore will also trigger when Cho'Gath destroys a Turret icon turret, but not from other structures.
  • Carnivore does not trigger upon destroying Ward icon wards and possibly other similar units.

Edit

Rupture

Rupture

Active: Cho'Gath ruptures the target location after a 0.627 seconds delay, granting Sight icon sight of the area before dealing magic damage to enemies within and Airborne icon knocking them up for 1 second, and afterwards Slow icon slowing them by 60% for 1.5 seconds.

Magic damage:
80 / 145 / 210 / 275 / 340 (+ 100% AP)

Info
  • The delay before the rupture does not include the cast time.
  • The animation is visible in Brushmaker brush and in fog of war.
  • Remove Scurvy Cleansing the Airborne icon airborne will not prevent the Slow icon slow.
    • The slow itself can also not be blocked by Spell Shield spell shield, but will always be prevented if the airborne was.
  • The area will still rupture even if Cho'Gath dies during the delay.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 100 / 160 / 220 / 280 / 340.
  • Slow strength changed to 70%.
  • Cooldown changed to 5 seconds at all ranks.

Edit

Feral Scream

Feral Scream

Active: Cho'Gath roars in a cone in the target direction, dealing magic damage to enemies hit.

Magic damage:
80 / 135 / 190 / 245 / 300 (+ 70% AP)

Enemy Champion icon champions and Rift Scuttlers Rift Scuttlers hit are also Silence icon silenced for a duration.

Silence Duration:
1.6 / 1.7 / 1.8 / 1.9 / 2 seconds

Info
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Feral Scream uses Range model edge range for enemy targets only; Its range is center-to-edge.

Edit

Vorpal Spikes

Vorpal Spikes

Active: Cho'Gath empowers its next 3 basic attacks within 6 seconds to gain Range icon 50 bonus range and launch a blast of spikes on-attack in the target's direction. Enemies struck are dealt magic damage and Slow icon slowed by an amount that decays over 1.5 seconds. The damage based on the target's health ratio is capped at 200 against Monster icon monsters.

Magic Damage:
20 / 40 / 60 / 80 / 100 (+ 30% AP) (+ 3% (+ 0.5% per Feast Feast stack) of target's maximum health)
Total Magic Damage:
60 / 120 / 180 / 240 / 300 (+ 90% AP) (+ 9% (+ 1.5% per Feast Feast stack) of target's maximum health)
Slow:
30 / 35 / 40 / 45 / 50%

The width of the blast of spikes increases based on Cho'Gath's character size modifier when they launch, including but not limited to the bonus from Feast Feast stacks.

Vorpal Spikes Bladework resets Cho'Gath's basic attack timer.

Info
  • The missiles are launched from an offset 25 units in front of Cho'Gath and towards the target's location on-attack-complete.
    • When attacking enemies within 25 units center-to-center of Cho'Gath, the missile will fire in the opposite direction.
  • Cho'Gath's size factors into the wideness of the hitbox Vorpal Spikes has. External size modifiers (Wild Growth Wild Growth) contribute to this.
    • At certain size thresholds, the missile gets replaced by a different one with a different width. At each step, the width grows by 30, except for the 3rd missile, where it only grows by 10.(note)
    • Some of the size thresholds are placed very weird.(note)
    • The missile range is unchanged.
  • The empowered attack will trigger but not apply its effects against structures.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 32 / 44 / 56 / 68 / 80.
  • Slow strength changed to 40 / 45 / 50 / 55 / 60%.

Edit

Feast

Feast

Active: Cho'Gath attempts to eat the target enemy, dealing them Hybrid penetration icon true damage. Against non-Champion icon champions, the base damage is modified.

Champion True Damage:
300 / 475 / 650 (+ 50% AP) (+ 10% bonus health)
Non-Champion True Damage:
1200 (+ 50% AP) (+ 10% bonus health)

If the target is killed, Cho'Gath gains a stack of Feast. Only 6 stacks can be gained from non-epic Monster icon monsters or Minion icon minions.

Each stack of Feast increases the cast range of the ability by 2.5, for a maximum increase of 25 at 10 stacks, and grants Cho'Gath Health icon bonus health as well as Range icon bonus attack range and increased size, capping at Range icon 75 bonus attack range and 100% increased size.

Bonus Health Per Stack:
80 / 120 / 160
Bonus Attack Range Per Stack:
4.7 / 6.2 / 7.7
Bonus Size Per Stack:
6 / 8 / 10%

Info
  • The increased size stacks additively with other size increases.
  • The name of the bonus health buff is "Feast".
  • The bonus attack range and increase size cap at respectively 16.25 / 12.19 / 9.75 and 16.67 / 12.5 / 10 stacks, with the last stack being effective as the decimal part of the value (no decimal meaning 100% as effective).
  • Each stack of Feast increases the damage by 8 / 12 / 16.
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).
  • If an enemy Champion icon champion has health below the amount of true damage Feast deals, they will be marked for execution. This indicator does not consider Hybrid resistances icon shields or Cosmic Radiance invulnerability.
Feast Execute Indicator

This indicator is only visible to Cho'Gath.

Map-Specific Differences
Arena icon Arena differences edit
  • New Effect: Gains 1 Feast stack per round after learning this ability.
  • Champion base damage changed to 400 / 575 / 750.
  • Bonus health per stack changed to 100 / 150 / 200.
  • Cooldown changed to 60 / 50 / 40 seconds.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Cho'Gath (Collection).
Cho'Gath OriginalSkin
Original
RP 585
25.06.2009
From the moment Cho’Gath first emerged into the harsh light of Runeterra’s sun, the beast was driven by the most pure and insatiable hunger. A perfect expression of the Void’s desire to consume all life, Cho’Gath’s complex biology quickly converts matter into new bodily growth—increasing its muscle mass and density, or hardening its outer carapace like organic diamond. When growing larger does not suit the Void-spawn’s needs, it vomits out the excess material as razor-sharp spines, leaving prey skewered and ready to feast upon later.
Separator
ActorUnknown voice actor
ArtistMichal Ivan, Sixmorevodka Studio
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.14
  • Rupture Rupture
    • Base damage increased to 80 / 145 / 210 / 275 / 340 from 80 / 140 / 200 / 260 / 320.
  • Vorpal Spikes Vorpal Spikes
    • Base damage changed to 20 / 40 / 60 / 80 / 100 from 22 / 37 / 52 / 67 / 82.
V14.10
  • Vorpal Spikes Vorpal Spikes
    • Removed: Health ratio damage is no longer capped against minions.
    • Monster damage cap increased to 200 at all ranks from 60 / 80 / 100 / 120 / 140.
V14.7
  • Shan Hai Scrolls Cho'Gath Shan Hai Scrolls Cho'Gath
    • Bug Fix: During a basic attack, arms now follow their proper animation instead of breaking from the model's skeleton or readjusting abruptly.
V14.6
  • Feral Scream Feral Scream
    • Cooldown reduced to 11 / 10.5 / 10 / 9.5 / 9 seconds from 13 / 12 / 11 / 10 / 9.
  • Vorpal Spikes Vorpal Spikes
    • Base damage increased to 22 / 37 / 52 / 67 / 82 from 22 / 34 / 46 / 58 / 70.
V14.2
  • Feast Feast
    • Bonus attack range per stack increased to 4.7 / 6.2 / 7.7 from 4.62 / 6.15 / 7.69.
    • New Effect: Cast range is now increased by 2.5 per stack, up to 25 at 10 stacks.
    • Extended tooltip now displays the bonus range granted for basic attacks and the ability.
V13.6
V13.4
  • Stats
    • Armor growth increased to 5 from 4.7.
  • Rupture Rupture
    • Base damage increased to 80 / 140 / 200 / 260 / 320 from 80 / 135 / 190 / 245 / 300.
    • Mana cost reduced to 50 from 60.
  • Feral Scream Feral Scream
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
V12.23
  • Carnivore Carnivore
    • Mana restore increased to 4.72 − 9.48 (based on level) from 3.5 − 7.75 (based on level).
  • Feral Scream Feral Scream
    • Base damage increased to 80 / 135 / 190 / 245 / 300 from 75 / 125 / 175 / 225 / 275.
  • Feast Feast
    • Cooldown reduced to 80 / 70 / 60 seconds from 80 at all ranks.
V12.22
  • Feast Feast
    • Non-champion base damage increased to 1200 from 1000.
V12.19
  • General
    • Bug Fix: Icon in the HUD now properly displays the correct size and image.
V12.14
  • Feast Feast
    • Undocumented/Bug Fix: Buff tooltip title renamed to Feast from Feast x1.
      • Prior to V10.24, the highest possible stack count used to be 255, and the buff name would equal the stacks (e.g. "Feast x255").
V12.10
  • Stats
    • Base health increased to 644 from 574.
    • Health growth increased to 94 from 80.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Carnivore Carnivore
    • Base heal reduced to 18 − 52 (based on level) from 20 − 71 (based on level).
V11.20
  • Carnivore Carnivore
    • Bug Fix: No longer activates from destroying trinkets or champion-generated objects.
V11.19
  • Rupture Rupture
    • Cooldown reduced to 6 seconds from 7.
V11.3
  • Vorpal Spikes Vorpal Spikes
    • Base damage reduced to 22 / 34 / 46 / 58 / 70 from 22 / 37 / 52 / 67 / 82.
V11.1
  • Stats
    • Base health reduced to 574 from 574.4.
    • Base magic resistance reduced to 32 from 32.1.
  • Vorpal Spikes Vorpal Spikes
    • Undocumented: Once again gains the correct bonus damage from Feast Feast stacks.
V10.24
  • Feast Feast
    • Undocumented: Buff application reworked, causing Vorpal Spikes Vorpal Spikes to no longer gain bonus damage from stacks correctly.(bug)
      • Vorpal Spikes Vorpal Spikes now gains 0.5% of target's maximum health bonus damage when Feast Feast is first leveled and nothing from stacks.
    • Undocumented: No longer capped at 255 stacks, buff name now always "Feast x1" and gained when R is learned instead of when gaining the first stack.
V10.23
  • Stats
    • Base mana reduced to 270 from 272.2.
    • Mana growth increased to 60 from 40.
    • Base mana regeneration reduced to 7.2 from 7.206.
V10.14
V10.9
  • Vorpal Spikes Vorpal Spikes
    • Base damage per spike increased to 22 / 37 / 52 / 67 / 82 from 22 / 34 / 46 / 58 / 70.
      • Total base damage increased to 66 / 111 / 156 / 201 / 246 from 66 / 102 / 138 / 174 / 210.
V10.4
  • Feast Feast
    • Bug Fix: Execute indicator now appears as intended and is properly visible.
V9.20
  • Feast Feast
    • Bug Fix: Execute indicator now properly appears on clones' health bars.
V9.10
  • Feast Feast
    • Undocumented: New indicator on enemy health bar, indicating when the enemy will be executed.
V9.7
  • Rupture Rupture
    • Cooldown reduced to 7 seconds from 9.
V9.5
  • Vorpal Spikes Vorpal Spikes
    • Base damage increased to 22 / 34 / 46 / 58 / 70 from 20 / 30 / 40 / 50 / 60.
V8.10
V8.7
V8.5
V8.3
  • General
    • Complete VFX update.
  • Stats
    • Base health regeneration increased to 9 from 8.928.
V8.2
  • Feast Feast
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V8.1
  • Vorpal Spikes Vorpal Spikes
    • Bug Fix: Empowered attacks no longer interrupt the basic attacks of enemy champions they hit.
V7.24
V7.22
  • Stats
    • Base attack damage increased to 69 from 61.156.
    • Base armor increased to 38 from 28.88.
V7.21
V7.20
  • Feast Feast
    • Bug Fix: Fixed a bug causing the meal tracker to count jungle monsters oddly.
V7.19
V7.17
  • General
    • Bug Fix: Corrected suggested starting items to no longer cost more than starting gold.
V7.15
  • Vorpal Spikes Vorpal Spikes
    • Base damage reduced to 20 / 30 / 40 / 50 / 60 from 20 / 35 / 50 / 65 / 80.
    • Target's maximum health ratio reduced to 3% of target's maximum health from 4%.
  • Prehistoric Cho'Gath Prehistoric Cho'Gath
    • Bug Fix: Parts of head armor no longer stretches during his dance animation.
V7.14
  • Rupture Rupture
    • Base damage reduced to 80 / 135 / 190 / 245 / 300 from 80 / 135 / 190 / 245 / 305.
    • Mana cost reduced to 60 from 90.
  • Feral Scream Feral Scream
    • Silence duration increased to 1.6 / 1.7 / 1.8 / 1.9 / 2 seconds from 1.5 / 1.625 / 1.75 / 1.875 / 2.
  • Vorpal Spikes Vorpal Spikes
    • New Cooldown: 8 / 7 / 6 / 5 / 4 seconds.
    • New Mana Cost: 30 mana.
    • Removed Toggle: Cho'Gath's basic attacks each launch a volley of spikes in a line, dealing 25 / 35 / 50 / 65 / 80 (+ 30% AP) magic damage and applying spell effects to enemies hit.
    • New Active: Cho'Gath's next 3 basic attacks launch a volley of spikes in a line, dealing 25 / 35 / 50 / 65 / 80 (+ 30% AP) (+ 4% (+ 0.5% per Feast Feast stack) of target's maximum health) magic damage and applying a decaying over the next 1.5 seconds slow of 30 / 35 / 40 / 45 / 50%.
    • New Effect: Now grants 50 bonus range.
    • New Effect: Now resets Cho'Gath basic attack timer.
    • Bug Fix: Now correctly applies Hunter's Talisman's Hunter's Talisman's health drain.
V7.13
  • General
    • Basic attack and ability audio has been updated for all skins without skin-specific audio effects.
V7.9
  • Vorpal Spikes Vorpal Spikes
    • Undocumented: Tooltip now mentions spikes apply spell effects.
V7.7
  • Feast Feast
    • Bug Fix: Kill indicator now properly takes ability power into consideration.
V7.6
  • Feast Feast
    • Bonus health per stack increased to 80 / 120 / 160 from 80 / 110 / 140.
    • Total stacks that can be gained from minions and non-epic monsters increased to 6 from 5.
V7.5
  • Feral Scream Feral Scream
    • New Effect: Adjusted particle to match actual cone size.
V7.4
  • Feast Feast
    • Removed: Loses half stacks on death.
    • New Effect: Can now stack infinitely (from 6), but can only gain up to 5 stacks from killing non-epic monsters or minions.
    • Removed: Healing if at 6 stacks.
    • Removed: Champion kill granting 2 stacks.
    • Removed: Minions and monsters kill refunding 50% cooldown and mana cost.
    • New Effect: Tooltip now lists how many minions, pets, monsters, dragons, epic monsters and champions you have eaten.
    • AP ratio reduced to 50% AP from 70% AP.
    • New Effect: Damage now scales with 10% bonus health.
    • Health per stack reduced to 80 / 110 / 140 from 100 / 140 / 180.
    • New Effect: Reaches maximum size at 10 stacks.
    • Maximum bonus attack range increased to 75 from 50.
V6.20
  • Feral Scream Feral Scream
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 13.
    • Range increased to 650 from 585.
    • Silence duration reduced to 1.5 / 1.625 / 1.75 / 1.875 / 2 seconds from 1.5 / 1.75 / 2 / 2.25 / 2.5.
    • Bug Fix: Fixed a bug where units would be hit if they had escaped the area after the cast.
V6.8
V6.7
V6.6
  • Feast Feast
    • Bonus health per stack increased to 100 / 140 / 180 from 90 / 120 / 150.
V6.5
  • General
    • New ability icons
V5.21
  • Feast Feast
    • Tooltip updated.
    • New Effect: Champion kills grant Cho'Gath 2 stacks.
    • New Effect: When at max stacks it will restore 90 / 120 / 150 health on unit kill and double the amount on champion kill.
      • Heal is functional despite not displaying in tooltip.
V4.21
  • Feast Feast
    • Cooldown increased to 80 seconds from 60.
    • New Effect: Refunds 50% of both cooldown and mana cost if it kills a minion or monster.
V4.18
V4.8
  • Feast Feast
    • Cast range increased to 175 from 150.
    • Cast time reduced to 0.25 seconds from 0.5
V4.5
  • Stats
    • Base armor increased to 23 from 19.
V3.15
  • Rupture Rupture
    • Tooltip corrected to state slow duration is 3 seconds and not 1.5
V3.01
  • Feral Scream Feral Scream
    • Silence duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 2 / 2.25 / 2.5 / 2.75 / 3.
V1.0.0.154
V1.0.0.153
  • Carnivore Carnivore
    • Health gain changed to 20 − 71 (based on level) from 34 − 68 (based on level).
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.148
  • General
    • Ability tooltips updated
V1.0.0.145
  • General
    • Ability tooltips updated
V1.0.0.144
  • Stats
    • Magic resistance per level increased to 1.25 from 0.
    • Attack range normalized to 125 from 130.
  • Rupture Rupture
    • Cast time reduced to 0.5 seconds from 0.672.
    • Delay normalized to 0.625 from 0.5 - 0.75
  • Feral Scream Feral Scream
    • Cast time reduced to 0.5 seconds from 0.6417.
  • Vorpal Spikes Vorpal Spikes
    • Width now increases based on Cho'Gath's size.
  • Feast Feast
    • Now grants Cho'Gath up to 50 additional attack range based on both rank and amount of stacks.
    • Cast time normalized to 0.5 seconds from 0.43.
    • Range increased to 150 from 100.
V1.0.0.140
  • Rupture Rupture
    • Red/green rings added to indicate which targets will be affected.
    • Delay reduced to 0.65 from 0.7.
V1.0.0.139
  • Stats
    • Movement speed increased to 320 from 315.
V1.0.0.133
  • Feast Feast
    • Fixed a bug where it would fail to kill targets protected by shields.
V1.0.0.125
  • Feast Feast
    • Run animation speed while enlarged adjusted.
V1.0.0.123
  • Feast Feast
    • Fixed a bug where Cho'Gath could gain a stack even when the target did not die.
V1.0.0.120
  • Feast Feast
    • Now a particle will correctly appear if it can kill the target.
V1.0.0.118b
  • Rupture Rupture
    • Chance of failing to knock up target reduced.
V1.0.0.113
  • Stats
    • Health reduced to 520 from 550.
    • Armor reduced to 19 from 21.
  • Carnivore Carnivore
    • Mana gain reduced to 3.5 − 7.75 (based on level) from 7 − 15.5 (based on level).
  • Feral Scream Feral Scream
    • Base damage reduced to 75 / 125 / 175 / 225 / 275 from 80 / 130 / 180 / 240 / 300.
  • Vorpal Spikes Vorpal Spikes
    • Base damage increased to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60.
    • AP ratio increased to (+ 30% AP) from (+ 20% AP)
  • Feast Feast
    • Base damage reduced to 300 / 475 / 650 from 300 / 550 / 800.
    • AP ratio increased to (+ 70% AP) from (+ 50% AP)
V1.0.0.109
  • Feast Feast
    • Stacks loss on death changed to rounded-up half from 3.
V1.0.0.107
  • Rupture Rupture
    • Delay reduced to 0.75 from 0.8
  • Carnivore Carnivore
    • Health restored upon kill reduced to 34 − 68 (based on level) from 40 − 82 (based on level).
    • Mana restored upon kill reduced to 7 − 15.5 (based on level) from 8 − 16.5 (based on level).
V1.0.0.105
  • Rupture Rupture
    • Fixed a bug with the level-up tooltip showing the cooldown changing even though it did not.
V1.0.0.103
V1.0.0.100
  • Feral Scream Feral Scream
    • Silence duration reduced to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 2 / 2.5 / 3 / 3.5 / 4.
    • Cooldown reduced to 13 seconds from 16.
  • Vorpal Spikes Vorpal Spikes
    • Fixed a display error with death recap.
V1.0.0.96
V1.0.0.94
  • General
  • Vorpal Spikes Vorpal Spikes
    • Can now be toggled off.
  • Feast Feast
    • Fixed a bug at Rank 3 where Cho'Gath has difficulty feasting when at maximum stacks.
    • Fixed a bug where the ability buff tooltip was not updating the bonus health when Cho'Gath loses stacks.
    • Fixed a bug where Cho'Gath was not scaling properly when he loses stacks.
    • Fixed a bug where the Tenacity mastery 2011 Tenacity mastery caused it not to kill the target.
V1.0.0.86
  • Rupture Rupture
    • Base damage is now dealt on knocking targets airborne from targets hitting the ground.
  • Feast Feast
    • Stack loss on death changed to rounded-up half from all.
V1.0.0.82
  • General
    • Auto attack animation timing tweaked.
V1.0.0.79
  • Feast Feast
    • Fixed a bug with damage values in Death Recap.
    • Tooltip updated to reflect health gain on enemy kill.
V1.0.0.74
  • Feast Feast
    • Fixed a bug where it was not able to kill Poppy Poppy.
V1.0.0.72
  • Feast Feast
    • Fixed a bug where activating it when the target had too much health dealt too much damage.
V1.0.0.63
  • Rupture Rupture
    • Slow duration reduced to 3 seconds from 4.
V1.0.0.61
  • Rupture Rupture
    • Cast range reduced to 950 from 1000.
  • Feral Scream Feral Scream
    • AP ratio reduced to (+ 70% AP) from (+ 75% AP)
  • Vorpal Spikes Vorpal Spikes
    • AP ratio reduced to (+ 20% AP) from (+ 25% AP)
V1.0.0.52
  • Rupture Rupture
    • Range increased to 1000 from 900.
  • Feral Scream Feral Scream
    • Cooldown reduced to 16 seconds from 17.
    • Range increased to 650 from 615.
V1.0.0.32
  • Feast Feast
    • Fixed an issue where Cho'Gath would not move close enough to the target at large sizes.
V0.9.25.34
  • General
    • Secondary / critical strike animations updated
  • Carnivore Carnivore
    • Cho'Gath now gains 8 − 16.5 (based on level) when killing a unit together with the health gain.
V0.9.25.21
  • Carnivore Carnivore
    • Health gain per kill increased to 40 − 82 (based on level) from 30 − 72 (based on level).
  • Vorpal Spikes Vorpal Spikes
    • Base damage reduced to 20 / 30 / 40 / 50 / 60 from 40 / 60 / 80 / 100 / 120.
    • AP ratio reduced to (+ 25% AP) from (+ 33% AP)
    • Now also hits Cho'Gath's primary target.
  • Feast Feast
    • Cooldown reduced to 60 seconds from 70.
    • New Effect: (+ 50% AP) ratio
V0.9.22.16
  • Feral Scream Feral Scream
    • Cooldown reduced to 17 seconds from 20.
  • Rupture Rupture
    • Range increased to 900 from 800.
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140.
  • Vorpal Spikes Vorpal Spikes
    • Base damage increased to 40 / 60 / 80 / 100 / 120 from 20 / 40 / 60 / 80 / 100.
    • AP ratio increased to (+ 33% AP) from (+ 25% AP)
  • Feast Feast
    • Size per stack reduced to 0.7 / 0.11 / 0.15 from 0.9 / 0.15 / 0.18
V0.9.22.15
  • General
    • Renamed to Cho'Gath, the Terror of the Void
    • Size increased
    • New voiceover
  • Stats
    • Movement speed increased to 315 from 310.
    • Base damage increased to 56 from 50.
    • Mana per level increased to 40 from 35.
    • Attack range increased to 130 from 125.
  • Rupture Rupture
    • Base damage increased to 80 / 135 / 190 / 245 / 305 from 65 / 125 / 185 / 245 / 305.
  • Feral Scream Feral Scream
    • Base damage increased to 80 / 130 / 180 / 240 / 300 from 60 / 120 / 180 / 240 / 300.
  • Vorpal Spikes Vorpal Spikes
    • Range increased by 50.
  • Feast Feast
    • Size gain per stack slightly decreased.
    • Fixed a bug which caused the level up tooltip to not display.
V0.9.22.7
  • Carnivore Carnivore
    • Health gain increased to 30 − 72 (based on level) from 15 − 72 (based on level).
V0.8.22.115
  • Feast Feast
    • Fixed a bug causing the particle to incorrectly display on champions.
V0.8.21.110
July 10, 2009 Patch
June 26, 2009 Patch
  • Added
    • Carnivore Carnivore - I
      • Cho'Gath restores life upon killing units.
    • Rupture Rupture - Q
      • Cho'Gath causes the ground to rupture. After a short delay jagged spikes will emerge, popping enemies into the air, dealing damage and slowing them upon landing.
    • Feral Scream Feral Scream - W
      • Cho'Gath lets out a terrifying scream in a cone damaging and silencing enemies hit.
    • Vorpal Spikes Vorpal Spikes - E
      • Passive: Cho'Gath's basic attacks send out spikes impaling enemy units behind his primary target.
    • Feast Feast - R
      • Cho'Gath attempts to consume an enemy whole instantly killing it if below a health threshold. Each time Cho'Gath successfully devours a unit he grows in size, gaining health and increasing the consumption health threshold.

Trivia[]


See also[]

References[]

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