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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Cho'Gath ShanHaiScrollsSkin TFT
Cho'Gath
Cho'Gath (Universe)Cho'Gath (Universe)
Cho'Gath (League of Legends)Cho'Gath (League of Legends)
Cho'Gath (Esports)Cho'Gath (Esports)
Cho'Gath (Teamfight Tactics)Cho'Gath (Teamfight Tactics)
Cho'Gath (Development)Cho'Gath (Development)
Cho'Gath (Trivia)Cho'Gath (Trivia)

Synergy[]

Mythic Mythic
Bard ShanHaiScrollsTFTSquare
Cho'Gath ShanHaiScrollsTFTSquare
Hwei OriginalTFTSquare
Kog'Maw ShanHaiScrollsTFTSquare
Lillia ShanHaiScrollsTFTSquare
Nautilus ShanHaiScrollsTFTSquare
Neeko ShanHaiScrollsTFTSquare
Tahm Kench ShanHaiScrollsTFTSquare
Mythic Emblem TFT item
Behemoth Behemoth
Cho'Gath ShanHaiScrollsTFTSquare
Malphite LunarGuardianTFTSquare
Ornn ElderwoodTFTSquare
Shen BloodMoonTFTSquare
Thresh SpiritBlossomTFTSquare
Udyr InkshadowTFTSquare
Yorick SpiritBlossomTFTSquare
Behemoth Emblem TFT item

Trivia[]

Synergy[]

Void Void
Bel'Veth OriginalTFTSquare
Cho'Gath OriginalTFTSquare
Kai'Sa OriginalSquare
Kassadin OriginalSquare
Malzahar OriginalTFTSquare
Rek'Sai OriginalTFTSquare
Vel'Koz OriginalSquare
Void Emblem TFT item
Bruiser Bruiser
Cho'Gath OriginalTFTSquare
Rek'Sai OriginalTFTSquare
Renekton OriginalTFTSquare
Sejuani OriginalTFTSquare
Sion OriginalTFTSquare
Vi OriginalTFTSquare
Bruiser Emblem TFT item

Trivia[]

Synergy[]

Void Void
Bel'Veth OriginalTFTSquare
Cho'Gath OriginalTFTSquare
Kai'Sa OriginalSquare
Kassadin OriginalSquare
Malzahar OriginalTFTSquare
Rek'Sai OriginalTFTSquare
Vel'Koz OriginalSquare
Void Emblem TFT item
Bruiser Bruiser
Cho'Gath OriginalTFTSquare
Rek'Sai OriginalTFTSquare
Renekton OriginalTFTSquare
Sejuani OriginalTFTSquare
Sion OriginalTFTSquare
Vi OriginalTFTSquare
Bruiser Emblem TFT item

Trivia[]

Synergy[]

Threat Threat
Aurelion Sol AshenLordSquare
Bel'Veth OriginalTFTSquare old
Cho'Gath DarkStarSquare
Fiddlesticks StarNemesisTFTSquare
Rammus GuardianoftheSandsSquare
Urgot GiantEnemyCrabgotSquare
Vel'Koz BlackfrostSquare
Zac EmpyreanSquare

Trivia[]

Synergy[]

Mutant Mutant
Cho'Gath OriginalSquare
Kai'Sa OriginalSquare
Kassadin OriginalSquare old3
Kha'Zix OriginalSquare
Malzahar OriginalSquare
Rek'Sai OriginalSquare
Mutant Emblem TFT item
Bruiser Bruiser
Cho'Gath OriginalSquare
Illaoi OriginalSquare
Rek'Sai OriginalSquare
Sejuani HextechSquare
Tahm Kench OriginalSquare
Vi OriginalSquare
Zac OriginalSquare
Bruiser Emblem TFT item
Colossus Colossus
Alistar HextechSquare
Cho'Gath OriginalSquare
Galio DebonairSquare

Notes[]

  • Hyper Roll: Gains twice as many Feast stacks.

Trivia[]

Synergy[]

Mutant Mutant
Cho'Gath OriginalSquare
Dr. Mundo OriginalSquare
Kai'Sa OriginalSquare
Kassadin OriginalSquare old3
Kog'Maw ArcanistSquare
Malzahar OriginalSquare
Mutant Emblem TFT item
Bruiser Bruiser
Cho'Gath OriginalSquare
Dr. Mundo OriginalSquare
Illaoi OriginalSquare
Tahm Kench OriginalSquare
Trundle JunkyardSquare
Vi ArcaneSquare
Zac OriginalSquare
Bruiser Emblem TFT item
Colossus Colossus
Cho'Gath OriginalSquare
Galio DebonairSquare
Sion OriginalSquare

Notes[]

  • Hyper Roll: Gains twice as many Feast stacks.

Trivia[]

Synergy[]

Fabled Fabled
Cho'Gath ShanHaiScrollsSquare
Nautilus ShanHaiScrollsSquare
Neeko ShanHaiScrollsSquare
Brawler Brawler
Cho'Gath ShanHaiScrollsSquare
Maokai OriginalSquare
Nunu & Willump SasquatchSquare
Sett OriginalSquare
Shyvana OriginalSquare
Tahm Kench CoinEmperorSquare
Vi WarringKingdomsSquare

Trivia[]

Synergy[]

Void Void
Cho'Gath OriginalSquare
Kha'Zix OriginalSquare
Vel'Koz OriginalSquare
Brawler Brawler
Blitzcrank iBlitzcrankSquare
Cho'Gath OriginalSquare
Malphite OdysseySquare
Vi PROJECTSquare

Trivia[]

  • His ability is based on his League of Legends ability Rupture Rupture.
  • He is the only champion that kept the same traits from Set 1 to 3.

Synergy[]

Void Void
Cho'Gath OriginalSquare
Kai'Sa OriginalSquare
Kassadin OriginalSquare old3
Kha'Zix OriginalSquare
Rek'Sai OriginalSquare
Brawler Brawler
Blitzcrank OriginalSquare
Cho'Gath OriginalSquare
Rek'Sai OriginalSquare
Vi OriginalSquare
Volibear OriginalSquare old
Warwick OriginalSquare

Trivia[]

Patch History[]

V12.9
  • Base attack damage increased to 100 from 90.
  • Ability number of stacks increased to 30 / 60 / 999 from 20 / 40 / 999.
  • New Effect: Size now increases 20% faster.
V12.7
  • Base health increased to 750 from 700.
V12.5
  • Bug Fix: Fixed a bug where Colossus Colossus would not activate the first time he was placed on the board.
V12.4 - Returning
  • Base health reduced to 700 from 1300.
  • Ability damage reduced to 850 / 950 / 1050 from 900 / 975 / 1050.
V12.2 - January 25th Hotfix
  • Base armor reduced to 50 from 55.
  • Base magic resistance reduced to 50 from 55.
  • Base attack speed reduced to 0.55 from 0.6.
V12.2
  • Base armor increased to 55 from 50.
  • Base magic resistance increased to 55 from 50.
  • Ability damage increased to 900 / 975 / 1050 from 800 / 900 / 1000.
V11.24 - December 14th Hotfix
  • Base health reduced to 1300 from 1400.
  • Base attack damage reduced to 90 from 100.
  • Maximum mana increased to 165 from 150.
V11.24
  • Base health increased to 1400 from 1300.
  • New Effect: Now gains twice as many Feast stacks in Hyper Roll.
V11.23
  • Maximum mana reduced to 150 from 160.
V11.22 - Returning
  • Original Cho'Gath Original Cho'Gath
    • Tier 3 Mutant Mutant Bruiser Bruiser Colossus Colossus.
    • Feast Active - Feast: Devours the Champions killed with Comeuppance (R)lowest health enemy within range, dealing 800 / 900 / 1000 (× Ability power icon AP) Damage mitigated with Shifting Sands (E)magic damage. If this kills the target, he gains a stack of Feast, up to 20 / 40 / 999 stacks. Each stack of Feast permanently grants him Champions killed with Comeuppance (R)2% bonus health and increased size.
V11.9 - Disabled
  • Disabled due to Set 5.
V11.7
  • Ability damage increased to 200 / 400 / 2000 from 200 / 400 / 1500.
V11.6
  • Base armor increased to 70 from 60.
  • Base magic resistance increased to 60 from 40.
V11.4
  • Base armor increased to 60 from 40.
  • Updated his ability targeting to be slightly less random.
V11.2 - Returning
  • Shan Hai Scrolls Cho'Gath Shan Hai Scrolls Cho'Gath
    • Tier 4 Fabled Fabled Brawler Brawler.
    • Rupture Active - Rupture: Erupts a large area, dealing 200 / 400 / 1500 (× Ability power icon AP) Damage mitigated with Shifting Sands (E)magic damage and Airborne icon knocking up all enemies for 2 / 2.5 / 8 seconds. Fabled Bonus: Additionally Airborne icon knocks up all enemies on the board.
V10.12 - Disabled
  • Disabled due to Set 3 mid-set update.
V10.11
  • Starting mana increased to 75 from 50.
V10.6 - Returning
  • Ability damage changed to 150 / 200 / 1000 from 200 / 400 / 600.
V9.22 - Disabled
  • Disabled due to Set 2.
V9.21
  • Ability damage increased to 200 / 400 / 600 from 175 / 350 / 525.
V9.16
  • Ability damage reduced to 175 / 350 / 525 from 200 / 400 / 600.
V9.15 - July 31st Hotfix
  • Ability damage reduced to 200 / 400 / 600 from 250 / 500 / 750.
V9.15
  • Base attack speed increased to 0.6 from 0.55.
  • Starting mana increased to 50 from 0.
  • Ability damage increased to 250 / 500 / 750 from 200 / 400 / 600.
  • Knockup duration reduced to 1.5 / 1.75 / 2 seconds from 1.5 / 2 / 2.5.
V9.14
  • Base health reduced to 1000 from 1100.
  • Ability knockup duration reduced to 1.5 / 2 / 2.5 seconds from 2 / 2.25 / 2.5.
V9.13 - Added
  • Tier 4 Void Void Brawler Brawler.
  • Rupture Active - Rupture: After a 1.5-second delay, deals 200 / 400 / 600 Damage mitigated with Shifting Sands (E)magic damage and Airborne icon knocks up all enemies in a 3x3 area, Stun icon stunning them for 2 / 2.25 / 2.5 seconds.


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