Image
Cho'Gath
Synergy[]
Trivia[]
- Cho'Gath appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Cho'Gath appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Notes[]
- Hyper Roll: Gains twice as many Feast stacks.
Trivia[]
- His ability is based on his League of Legends ability .
Synergy[]
Notes[]
- Hyper Roll: Gains twice as many Feast stacks.
Trivia[]
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Cho'Gath appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- His ability is based on his League of Legends ability .
- He is the only champion that kept the same traits from Set 1 to 3.
Patch History[]
- Base attack damage increased to 100 from 90.
- Ability number of stacks increased to 30 / 60 / 999 from 20 / 40 / 999.
- New Effect: Size now increases 20% faster.
- Base health increased to 750 from 700.
- Bug Fix: Fixed a bug where would not activate the first time he was placed on the board.
- V12.4 - Returning
- Base health reduced to 700 from 1300.
- Ability damage reduced to 850 / 950 / 1050 from 900 / 975 / 1050.
- V12.2 - January 25th Hotfix
- Base armor reduced to 50 from 55.
- Base magic resistance reduced to 50 from 55.
- Base attack speed reduced to 0.55 from 0.6.
- Base armor increased to 55 from 50.
- Base magic resistance increased to 55 from 50.
- Ability damage increased to 900 / 975 / 1050 from 800 / 900 / 1000.
- V11.24 - December 14th Hotfix
- Base health reduced to 1300 from 1400.
- Base attack damage reduced to 90 from 100.
- Maximum mana increased to 165 from 150.
- Base health increased to 1400 from 1300.
- New Effect: Now gains twice as many Feast stacks in Hyper Roll.
- Maximum mana reduced to 150 from 160.
- V11.22 - Returning
- V11.9 - Disabled
- Disabled due to Set 5.
- Ability damage increased to 200 / 400 / 2000 from 200 / 400 / 1500.
- Base armor increased to 70 from 60.
- Base magic resistance increased to 60 from 40.
- Base armor increased to 60 from 40.
- Updated his ability targeting to be slightly less random.
- V11.2 - Returning
- V10.12 - Disabled
- Disabled due to Set 3 mid-set update.
- Starting mana increased to 75 from 50.
- V10.6 - Returning
- Ability damage changed to 150 / 200 / 1000 from 200 / 400 / 600.
- V9.22 - Disabled
- Disabled due to Set 2.
- Ability damage increased to 200 / 400 / 600 from 175 / 350 / 525.
- Ability damage reduced to 175 / 350 / 525 from 200 / 400 / 600.
- V9.15 - July 31st Hotfix
- Ability damage reduced to 200 / 400 / 600 from 250 / 500 / 750.
- Base attack speed increased to 0.6 from 0.55.
- Starting mana increased to 50 from 0.
- Ability damage increased to 250 / 500 / 750 from 200 / 400 / 600.
- Knockup duration reduced to 1.5 / 1.75 / 2 seconds from 1.5 / 2 / 2.5.
- Base health reduced to 1000 from 1100.
- Ability knockup duration reduced to 1.5 / 2 / 2.5 seconds from 2 / 2.25 / 2.5.
- V9.13 - Added