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Notes[]

Trivia[]

Notes[]


Patch History[]

V11.22 - Disabled
  • Disabled due to Set 6.
V11.15 - Returning
  • Returning to Set 5.5 with no changes.
V11.12
  • Damage reduction reduced to 20 / 25 / 30% (based on the number of Cavaliers) from 20 / 30 / 35%.
V11.11 - June 2nd Hotfix
  • Damage reduction changed to 20 / 30 / 35% (based on the number of Cavaliers) from 15 / 30 / 40%.
V11.10
  • Damage reduction increased to 15 / 30 / 40% (based on the number of Cavaliers) from 15 / 25 / 35%.
V11.9 - Added
  • Innate: Cavaliers charge quickly towards their target whenever they move.
  • Synergy: Cavaliers take reduced damage. At the start of combat and after each charge, this effect is doubled for 4 seconds.
    • 2 Cavaliers: 15% damage reduction
    • 3 Cavaliers: 25% damage reduction
    • 4 Cavaliers: 35% damage reduction
  • Champions: Hecarim Hecarim, Kled Kled, Rell Rell, Sejuani Sejuani.
  • Item: Cavalier Emblem Cavalier Emblem.
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