Notes[]
Patch History[]
- V11.22 - Disabled
- Disabled due to Set 6.
- V11.15 - Returning
- Returning to Set 5.5 with no changes.
- Damage reduction reduced to 20 / 25 / 30% (based on the number of Cavaliers) from 20 / 30 / 35%.
- V11.11 - June 2nd Hotfix
- Damage reduction changed to 20 / 30 / 35% (based on the number of Cavaliers) from 15 / 30 / 40%.
- Damage reduction increased to 15 / 30 / 40% (based on the number of Cavaliers) from 15 / 25 / 35%.
- V11.9 - Added
- Innate: Cavaliers charge quickly towards their target whenever they move.
- Synergy: Cavaliers take reduced damage. At the start of combat and after each charge, this effect is doubled for 4 seconds.
- 2 Cavaliers: 15% damage reduction
- 3 Cavaliers: 25% damage reduction
- 4 Cavaliers: 35% damage reduction
- Champions: , , , .
- Item: .