Melee role Melee champions are recognizable by their point-blank basic attacks.

Base Stats

  • Range: All melee champions begin with basic attack range that can vary from 125 to 200. Using abilities, however, some can increase their range beyond those numbers. Some can transform into Ranged role ranged forms (such as JayceSquare Jayce and KayleSquare Kayle) while others remain melee (such as AatroxSquare Aatrox and NasusSquare Nasus). The highest possible melee basic attack range is 725, which can be obtained by RengarSquare Rengar with his Unseen Predator Unseen Predator.
  • Movement speed: There is at least one melee champion in every movement speed tier, which vary from 325 to 355. There are also only melee champions in the highest speed tier, with them being Master YiSquare Master Yi and PantheonSquare Pantheon.
  • Magic resistance: Most melee champions gain 1.25 MR per level, reaching 52.5 base MR at level 18. The only exception to this is KassadinSquare Kassadin, who gains 0.5 MR per level. EliseSquare Elise, GnarSquare Gnar, JayceSquare Jayce, KayleSquare Kayle, and NidaleeSquare Nidalee can have a ranged form and hence they also gain only 0.5 MR per level, just like every ranged champion.

All items (80)

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