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(removing general information, which can be found on the minion page, for consistency)
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: ''For general information, see [[Minion]]''
 
{{Infobox unit
 
{{Infobox unit
 
|name = Caster Minion
 
|name = Caster Minion
 
|image = File:Blue Caster MinionSquare.png, File:Red Caster MinionSquare.png
 
|image = File:Blue Caster MinionSquare.png, File:Red Caster MinionSquare.png
|render = Minions Blue&Red Caster.png
+
|render = Minion Caster Render.png
 
|attributes = Ranged
 
|attributes = Ranged
|gold = 17.5 (+0.125 / 90 sec)
+
|gold = 14
  +
|exp = {{tt|{{fd|29.76}}|32{{times}}0.93 (solo experience)}} / {{tt|{{fd|37.12}}|32{{times}}1.16 (shared experience)}}
|exp = 29
+
|cs = 1
|hp = {{pp|19|290|296|302|308|314|320|328|336|344|353|361|369|377|386|394|402|410|419|425|0:00|1:15|2:45|4:15|5:45|7:15|8:45|10:15|11:45|13:15|14:45|16:15|17:45|19:15|20:45|22:15|23:45|25:15|26:45|type=time|formula=Starts at 290 plus 6 until 7:15, then plus about 8 until 25:15 every 90 seconds, and they caps at 425 at 26:45}}
 
  +
|hp = {{pp|25|type=upgrades|296;302;308;314;320;320+8.25*x|formula=290+6 per upgrade until upgrade 5; then+8.25 per upgrade until upgrade 25}}
|mana =
 
  +
|damage = {{pp|25|type=upgrades|24;25.5;27;28.5;30;30+4.5*x|formula=22.5+1.5 per upgrade until upgrade 5; then+4.5 per upgrade until upgrade 25}}
|damage = {{fd|22.5}} (+{{fd|1.5}} / 90 sec)
 
 
|range = 550
 
|range = 550
 
|armor = 0
 
|armor = 0
 
|magicresist = 0
 
|magicresist = 0
|critical = 0%
 
 
|attackspeed = {{fd|0.667}}
 
|attackspeed = {{fd|0.667}}
|movespeed = 325
 
 
|respawntime = 0:30
 
|respawntime = 0:30
|spawntime = 1:15
+
|spawntime = 1:05
|location =
 
<gallery>
 
File:MinionLocation.png|SR
 
File:MinionLocation (Twisted Treeline).png|TT
 
File:MinionLocation (Crystal Scar).png|CS
 
File:MinionLocation (Murder Bridge).png|MB
 
</gallery>
 
 
}}
 
}}
   
  +
'''Caster minions''' are ranged minions. Three caster minions spawn with each minion wave.
The '''Caster Minion''' is one type of minion that fights in '''League of Legends'''. These [[minion]]s are controlled by Artificial Intelligence, and use a ranged bolt of magic against their enemies. There are 3 caster minions in each minion wave. The two teams, blue and purple, each have respectively colored caster minions.
 
   
 
== Notes ==
 
== Notes ==
  +
* Caster minions ''upgrade'' every 90 seconds increasing their health and AD. At the sixth upgrade they change their health and AD scaling. This continues until the 25th upgrade.
* Base stats are based on stats at 0:00.
 
* Minion stats increase at 1:15 and every 90 seconds after that.
 
* Caster minions do not gain health past 26:45, effectively capping their maximum health to 425.
 
   
  +
== Trivia ==
{{Clr}}
 
  +
* Caster minions have {{ii|Phreakish Gusto}}, which is a cosmetic item that indicates that they lose {{as|70% health}} per turret shot.
  +
** The item's name is a reference to the American broad'''caster''' [[David 'Phreak' Turley|'''Phreak''']].
   
== Media ==
+
== Map Differences ==
  +
* On [[Howling Abyss]], caster minions grant {{g|17}} (+ {{as|{{fd|0.125}}|gold}} / 90s).
<tabber>
 
 
{{clr}}
   
  +
== Media ==
Gallery=
 
<gallery type="slideshow" widths="640" position="center" crop="false" hideaddbutton="true">
+
<gallery position="center" crop="false" hideaddbutton="true" navigation=true>
 
Beta Caster Minon Development.JPG|Caster minions as they appeared in the [[Beta Test|Beta]].
 
Beta Caster Minon Development.JPG|Caster minions as they appeared in the [[Beta Test|Beta]].
 
Minions_Blue&Red_Caster.jpg|Blue and Red caster minions
 
Minions_Blue&Red_Caster.jpg|Blue and Red caster minions
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Minion SG red caster.jpg|Red Star Guardian caster minion
 
Minion SG red caster.jpg|Red Star Guardian caster minion
 
</gallery>
 
</gallery>
 
</tabber>
 
   
 
== Patch History ==
 
== Patch History ==
 
{{Scroll box|content=
 
{{Scroll box|content=
  +
;[[V9.23]]
  +
* Minion solo experience multiplier increased to {{fd|0.93}} from {{fd|0.92}}.
  +
** Solo XP increased to {{fd|29.76}} from {{fd|29.44}}.
  +
* Minion shared experience multiplier reduced to {{fd|1.16}} from {{fd|1.2}}.
  +
** Shared XP reduced to {{fd|37.12}} from {{fd|38.4}}.
  +
  +
;[[V8.7]]
  +
* Base gold reward reduced to {{g|14}} from {{g|17}}.
  +
* Gold reward growth reduced to {{g|0}} from {{g|0.125}}.
  +
  +
;[[V8.2]]
  +
* {{sbc|New Effect:}} Now have the cosmetic item {{ii|Phreakish Gusto}}.
  +
 
;[[V6.22]]
 
;[[V6.22]]
 
* Health growth over time decreased by ~60%
 
* Health growth over time decreased by ~60%
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{{Units}}
 
{{Units}}
  +
__NOTOC__
   
 
[[es:Súbdito mago]]
 
[[es:Súbdito mago]]
 
[[fr:Sbire à distance]]
 
[[fr:Sbire à distance]]
 
[[pl:Stwór Czarujący]]
 
[[pl:Stwór Czarujący]]
  +
[[ru:Миньон-маг]]
 
[[Category:Minions]]
 
[[Category:Minions]]

Revision as of 19:27, 12 January 2020

For general information, see Minion

Caster minions are ranged minions. Three caster minions spawn with each minion wave.

Notes

  • Caster minions upgrade every 90 seconds increasing their health and AD. At the sixth upgrade they change their health and AD scaling. This continues until the 25th upgrade.

Trivia

  • Caster minions have Phreakish Gusto Phreakish Gusto, which is a cosmetic item that indicates that they lose 70% health per turret shot.
    • The item's name is a reference to the American broadcaster Phreak.

Map Differences


Media

Patch History

V9.23
  • Minion solo experience multiplier increased to 0.93 from 0.92.
    • Solo XP increased to 29.76 from 29.44.
  • Minion shared experience multiplier reduced to 1.16 from 1.2.
    • Shared XP reduced to 37.12 from 38.4.
V8.7
  • Base gold reward reduced to 14 Gold 14 from 17 Gold 17.
  • Gold reward growth reduced to 0 Gold 0 from 0 0.125.
V8.2
V6.22
  • Health growth over time decreased by ~60%
  • Ranged minions now gain ~100% attack damage as the game progresses
  • DAMAGE TO MINIONS Turret bullets now deal a fixed percent of minion max health:
    • RANGED ~70% health per bullet
V5.23
  • MINION DAMAGE BONUS While your team has a level advantage, your minions deal bonus damage to enemy minions equal to 5% + 5% per turret advantage in their lane, all multiplied by your team's level advantage.
  • MINION DEFENSE BONUS While your team has a level advantage, your minions take reduced damage from enemy minions equal to 1 + 1 per turret advantage in that lane, with the turret advantage bonus multiplied by the team's level advantage.
V5.22
  • INITIAL GOLD VALUE 13.8 gold ⇒ 17 gold
  • GOLD GROWTH 0.17 gold per minute ⇒ 0.125 gold per minute
V5.8
  • Visual and Gameplay Update on Howling Abyss map (to match Summoner's Rift).
  • Minions no longer gain magic resistance over time.
  • Minion health gain over time increased to compensate the loss of resistances.
V4.21
  • RANGED MINION GOLD REWARD 14 ⇒ 15
V4.20
  • Minions no longer gain armor or magic resistance over time.
  • All minion health gain over time has been increased to be roughly as durable as when they had resistances.
V4.19
  • Visual Update on Summoner's Rift map.
V3.14
  • Lane Minions are no longer worth more experience based on game time.
V1.0.0.152
  • Base gold value reduced to 15 from 16.
V1.0.0.112
  • Caster minion armor now increases by 1.25 every 3 minutes (up from 0.5).