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(removing general information, which can be found on the minion page, for consistency) |
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+ | : ''For general information, see [[Minion]]'' |
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{{Infobox unit |
{{Infobox unit |
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|name = Caster Minion |
|name = Caster Minion |
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|image = File:Blue Caster MinionSquare.png, File:Red Caster MinionSquare.png |
|image = File:Blue Caster MinionSquare.png, File:Red Caster MinionSquare.png |
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− | |render = |
+ | |render = Minion Caster Render.png |
− | |location = <gallery> |
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− | File:MinionLocation.png|SR |
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− | File:MinionLocation (Twisted Treeline).png|TT |
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− | File:MinionLocation (Crystal Scar).png|CS |
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− | File:MinionLocation (Murder Bridge).png|MB |
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− | </gallery> |
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|attributes = Ranged |
|attributes = Ranged |
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− | |gold = |
+ | |gold = 14 |
+ | |exp = {{tt|{{fd|29.76}}|32{{times}}0.93 (solo experience)}} / {{tt|{{fd|37.12}}|32{{times}}1.16 (shared experience)}} |
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− | | |
+ | |cs = 1 |
− | |hp = 290 (+11 at 3 mins, +11.2 at 4.5 mins, +11.4 at 6 mins,...) |
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+ | |hp = {{pp|25|type=upgrades|296;302;308;314;320;320+8.25*x|formula=290+6 per upgrade until upgrade 5; then+8.25 per upgrade until upgrade 25}} |
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− | |mana = 150 |
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+ | |damage = {{pp|25|type=upgrades|24;25.5;27;28.5;30;30+4.5*x|formula=22.5+1.5 per upgrade until upgrade 5; then+4.5 per upgrade until upgrade 25}} |
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− | |damage = 23 (+1 / 90 sec) |
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|range = 550 |
|range = 550 |
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|armor = 0 |
|armor = 0 |
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|magicresist = 0 |
|magicresist = 0 |
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⚫ | |||
− | |critical = 0% |
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⚫ | |||
− | |speed = 325 |
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|respawntime = 0:30 |
|respawntime = 0:30 |
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− | |spawntime = 1: |
+ | |spawntime = 1:05 |
+ | }} |
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+ | '''Caster minions''' are ranged minions. Three caster minions spawn with each minion wave. |
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− | The '''Caster Minion''' is one type of minion that fights in '''League of Legends'''. These [[minion]]s are controlled by Artificial Intelligence, and use a ranged bolt of magic against their enemies. There are 3 caster minions in each minion wave. The two teams, blue and purple, each have respectively colored caster minions. |
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+ | == Notes == |
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⚫ | |||
+ | * Caster minions ''upgrade'' every 90 seconds increasing their health and AD. At the sixth upgrade they change their health and AD scaling. This continues until the 25th upgrade. |
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+ | |||
+ | == Trivia == |
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+ | * Caster minions have {{ii|Phreakish Gusto}}, which is a cosmetic item that indicates that they lose {{as|70% health}} per turret shot. |
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+ | ** The item's name is a reference to the American broad'''caster''' [[David 'Phreak' Turley|'''Phreak''']]. |
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+ | |||
+ | == Map Differences == |
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+ | * On [[Howling Abyss]], caster minions grant {{g|17}} (+ {{as|{{fd|0.125}}|gold}} / 90s). |
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⚫ | |||
== Media == |
== Media == |
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⚫ | |||
− | <tabber> |
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− | Pictures= |
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⚫ | |||
Beta Caster Minon Development.JPG|Caster minions as they appeared in the [[Beta Test|Beta]]. |
Beta Caster Minon Development.JPG|Caster minions as they appeared in the [[Beta Test|Beta]]. |
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Minions_Blue&Red_Caster.jpg|Blue and Red caster minions |
Minions_Blue&Red_Caster.jpg|Blue and Red caster minions |
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− | Minion Chaos caster.jpg| |
+ | Minion Chaos caster.jpg|Red PROJECT: caster minion |
− | Minion Order caster.jpg| |
+ | Minion Order caster.jpg|Blue PROJECT: caster minion |
Minions Blue, Red & Purple Caster.jpg|Snowdown caster minions |
Minions Blue, Red & Purple Caster.jpg|Snowdown caster minions |
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Minion Draven blue caster.jpg|Blue Draven caster minion |
Minion Draven blue caster.jpg|Blue Draven caster minion |
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Minion SG red caster.jpg|Red Star Guardian caster minion |
Minion SG red caster.jpg|Red Star Guardian caster minion |
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</gallery> |
</gallery> |
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− | </tabber> |
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== Patch History == |
== Patch History == |
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− | {{ |
+ | {{Scroll box|content= |
− | + | ;[[V9.23]] |
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+ | * Minion solo experience multiplier increased to {{fd|0.93}} from {{fd|0.92}}. |
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+ | ** Solo XP increased to {{fd|29.76}} from {{fd|29.44}}. |
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+ | * Minion shared experience multiplier reduced to {{fd|1.16}} from {{fd|1.2}}. |
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+ | ** Shared XP reduced to {{fd|37.12}} from {{fd|38.4}}. |
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+ | |||
+ | ;[[V8.7]] |
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+ | * Base gold reward reduced to {{g|14}} from {{g|17}}. |
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+ | * Gold reward growth reduced to {{g|0}} from {{g|0.125}}. |
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+ | |||
+ | ;[[V8.2]] |
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+ | * {{sbc|New Effect:}} Now have the cosmetic item {{ii|Phreakish Gusto}}. |
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+ | |||
+ | ;[[V6.22]] |
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+ | * Health growth over time decreased by ~60% |
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+ | * Ranged minions now gain ~100% attack damage as the game progresses |
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+ | * DAMAGE TO MINIONS Turret bullets now deal a fixed percent of minion max health: |
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+ | ** RANGED ~70% health per bullet |
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+ | |||
+ | ;[[V5.23]] |
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+ | * MINION DAMAGE BONUS While your team has a level advantage, your minions deal bonus damage to enemy minions equal to 5% + 5% per turret advantage in their lane, all multiplied by your team's level advantage. |
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+ | * MINION DEFENSE BONUS While your team has a level advantage, your minions take reduced damage from enemy minions equal to 1 + 1 per turret advantage in that lane, with the turret advantage bonus multiplied by the team's level advantage. |
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+ | |||
+ | ;[[V5.22]] |
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+ | * INITIAL GOLD VALUE 13.8 gold ⇒ 17 gold |
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+ | * GOLD GROWTH 0.17 gold per minute ⇒ 0.125 gold per minute |
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+ | |||
+ | ;[[V5.8]] |
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* Visual and Gameplay Update on Howling Abyss map (to match Summoner's Rift). |
* Visual and Gameplay Update on Howling Abyss map (to match Summoner's Rift). |
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* Minions no longer gain magic resistance over time. |
* Minions no longer gain magic resistance over time. |
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* Minion health gain over time increased to compensate the loss of resistances. |
* Minion health gain over time increased to compensate the loss of resistances. |
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− | + | ;[[V4.21]] |
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* RANGED MINION GOLD REWARD 14 ⇒ 15 |
* RANGED MINION GOLD REWARD 14 ⇒ 15 |
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− | + | ;[[V4.20]] |
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* Minions no longer gain armor or magic resistance over time. |
* Minions no longer gain armor or magic resistance over time. |
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* All minion health gain over time has been increased to be roughly as durable as when they had resistances. |
* All minion health gain over time has been increased to be roughly as durable as when they had resistances. |
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− | + | ;[[V4.19]] |
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* Visual Update on Summoner's Rift map. |
* Visual Update on Summoner's Rift map. |
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− | + | ;[[V3.14]] |
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*Lane Minions are no longer worth more experience based on game time. |
*Lane Minions are no longer worth more experience based on game time. |
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− | + | ;[[V1.0.0.152]] |
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* Base gold value reduced to 15 from 16. |
* Base gold value reduced to 15 from 16. |
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− | + | ;[[V1.0.0.112]] |
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* Caster minion armor now increases by 1.25 every 3 minutes (up from 0.5). |
* Caster minion armor now increases by 1.25 every 3 minutes (up from 0.5). |
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}} |
}} |
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− | {{Minions}} |
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+ | {{Units}} |
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+ | __NOTOC__ |
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[[es:Súbdito mago]] |
[[es:Súbdito mago]] |
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[[fr:Sbire à distance]] |
[[fr:Sbire à distance]] |
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[[pl:Stwór Czarujący]] |
[[pl:Stwór Czarujący]] |
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+ | [[ru:Миньон-маг]] |
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[[Category:Minions]] |
[[Category:Minions]] |
Revision as of 19:27, 12 January 2020
- For general information, see Minion
Caster minions are ranged minions. Three caster minions spawn with each minion wave.
Notes
- Caster minions upgrade every 90 seconds increasing their health and AD. At the sixth upgrade they change their health and AD scaling. This continues until the 25th upgrade.
Trivia
- Caster minions have 70% health per turret shot.
- The item's name is a reference to the American broadcaster Phreak.
, which is a cosmetic item that indicates that they lose
Map Differences
- On Howling Abyss, caster minions grant 17 (+ 0.125 / 90s).
Media
Patch History
- Minion solo experience multiplier increased to 0.93 from 0.92.
- Solo XP increased to 29.76 from 29.44.
- Minion shared experience multiplier reduced to 1.16 from 1.2.
- Shared XP reduced to 37.12 from 38.4.
- New Effect: Now have the cosmetic item .
- Health growth over time decreased by ~60%
- Ranged minions now gain ~100% attack damage as the game progresses
- DAMAGE TO MINIONS Turret bullets now deal a fixed percent of minion max health:
- RANGED ~70% health per bullet
- MINION DAMAGE BONUS While your team has a level advantage, your minions deal bonus damage to enemy minions equal to 5% + 5% per turret advantage in their lane, all multiplied by your team's level advantage.
- MINION DEFENSE BONUS While your team has a level advantage, your minions take reduced damage from enemy minions equal to 1 + 1 per turret advantage in that lane, with the turret advantage bonus multiplied by the team's level advantage.
- INITIAL GOLD VALUE 13.8 gold ⇒ 17 gold
- GOLD GROWTH 0.17 gold per minute ⇒ 0.125 gold per minute
- Visual and Gameplay Update on Howling Abyss map (to match Summoner's Rift).
- Minions no longer gain magic resistance over time.
- Minion health gain over time increased to compensate the loss of resistances.
- RANGED MINION GOLD REWARD 14 ⇒ 15
- Minions no longer gain armor or magic resistance over time.
- All minion health gain over time has been increased to be roughly as durable as when they had resistances.
- Visual Update on Summoner's Rift map.
- Lane Minions are no longer worth more experience based on game time.
- Base gold value reduced to 15 from 16.
- Caster minion armor now increases by 1.25 every 3 minutes (up from 0.5).