4,538 Pages

Caster minions are ranged minions. Three caster minions spawn with each minion wave.

Notes

  • Caster minions upgrade every 90 seconds increasing their health and AD. At the sixth upgrade they change their health and AD scaling. This continues until the 25th upgrade.

Trivia

  • Caster minions have Phreakish Gusto item Phreakish Gusto, which is a cosmetic item that indicates that they lose 70% health per turret shot.
    • The item's name is a reference to the American broadcaster Phreak.

Map Differences


Media

Patch History

V9.23
  • Minion solo experience multiplier increased to 0.93 from 0.92.
    • Solo XP increased to 29.76 from 29.44.
  • Minion shared experience multiplier reduced to 1.16 from 1.2.
    • Shared XP reduced to 37.12 from 38.4.
V8.7
  • Base gold reward reduced to Gold 14 from Gold 17.
  • Gold reward growth reduced to Gold 0 from Gold 0.125.
V8.2
V6.22
  • Health growth over time decreased by ~60%
  • Ranged minions now gain ~100% attack damage as the game progresses
  • DAMAGE TO MINIONS Turret bullets now deal a fixed percent of minion max health:
    • RANGED ~70% health per bullet
V5.23
  • MINION DAMAGE BONUS While your team has a level advantage, your minions deal bonus damage to enemy minions equal to 5% + 5% per turret advantage in their lane, all multiplied by your team's level advantage.
  • MINION DEFENSE BONUS While your team has a level advantage, your minions take reduced damage from enemy minions equal to 1 + 1 per turret advantage in that lane, with the turret advantage bonus multiplied by the team's level advantage.
V5.22
  • INITIAL GOLD VALUE 13.8 gold ⇒ 17 gold
  • GOLD GROWTH 0.17 gold per minute ⇒ 0.125 gold per minute
V5.8
  • Visual and Gameplay Update on Howling Abyss map (to match Summoner's Rift).
  • Minions no longer gain magic resistance over time.
  • Minion health gain over time increased to compensate the loss of resistances.
V4.21
  • RANGED MINION GOLD REWARD 14 ⇒ 15
V4.20
  • Minions no longer gain armor or magic resistance over time.
  • All minion health gain over time has been increased to be roughly as durable as when they had resistances.
V4.19
  • Visual Update on Summoner's Rift map.
V3.14
  • Lane Minions are no longer worth more experience based on game time.
V1.0.0.152
  • Base gold value reduced to 15 from 16.
V1.0.0.112
  • Caster minion armor now increases by 1.25 every 3 minutes (up from 0.5).
Community content is available under CC-BY-SA unless otherwise noted.