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Tag: Visual edit
m (Aspect of the Serpent stacks... Don't know if values for calculating bonuses is correct: So at 500 AP with 400 stacks 500 x .3 = 150 from AotS 650 x .05 = 32.5 from Archmage 682.5 x .3 = 204.75 from Deathcap 887.25AP or 387...)
Tag: Visual edit
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** 6 {{Ai|Twin Fang|Cassiopeia|Twin Fangs}} can be cast for each {{Ai|Noxious Blast|Cassiopeia}} without putting {{Ai|Twin Fang|Cassiopeia}} on full cooldown. Be aggressive with this in lane, even when a trade goes poorly. Getting stacks of {{Ai|Aspect of the Serpent|Cassiopeia}} quickly is paramount.
 
** 6 {{Ai|Twin Fang|Cassiopeia|Twin Fangs}} can be cast for each {{Ai|Noxious Blast|Cassiopeia}} without putting {{Ai|Twin Fang|Cassiopeia}} on full cooldown. Be aggressive with this in lane, even when a trade goes poorly. Getting stacks of {{Ai|Aspect of the Serpent|Cassiopeia}} quickly is paramount.
 
* Each benchmark of {{Ai|Aspect of the Serpent|Cassiopeia}} is a massive power spike for {{Ci|Cassiopeia}}.
 
* Each benchmark of {{Ai|Aspect of the Serpent|Cassiopeia}} is a massive power spike for {{Ci|Cassiopeia}}.
** At 75 stacks, {{Ci|Cassiopeia}} gains a very small AP boost and significant health sustain which, along with the mana sustain from {{Ai|Twin Fang|Cassiopeia}}, allows her to stay in lane very well just last hitting with {{Ai|Twin Fang|Cassiopeia}}. As well, this allows {{Ci|Cassiopeia}} to trade and duel very well.
+
** At 100 stacks, {{Ci|Cassiopeia}} gains a very small AP boost and significant health sustain which, along with the mana sustain from {{Ai|Twin Fang|Cassiopeia}}, allows her to stay in lane very well just last hitting with {{Ai|Twin Fang|Cassiopeia}}. As well, this allows {{Ci|Cassiopeia}} to trade and duel very well.
** At 200 stacks, {{Ci|Cassiopeia}} gains a decent AP boost and can have her poisons up constantly. The CDR also means failing to {{Ai|Twin Fang|Cassiopeia}} a poisoned target is less punishing and keeping targets poisoned is easier.
+
** At 250 stacks, {{Ci|Cassiopeia}} gains a decent AP boost and can have her poisons up constantly. The CDR also means failing to {{Ai|Twin Fang|Cassiopeia}} a poisoned target is less punishing and keeping targets poisoned is easier.
** At 400 stacks, generally hit around 20-35 minutes on Summoner's Rift, {{Ci|Cassiopeia}} gains a massive AP boost, equal to and stacking with {{Ii|Rabadon's Deathcap|Rabadon's Deathcap's}} passive.
+
** At 500 stacks, generally hit around 20-35 minutes on Summoner's Rift, {{Ci|Cassiopeia}} gains a massive AP boost, equal to and stacking with {{Ii|Rabadon's Deathcap|Rabadon's Deathcap's}} passive.
 
* {{ci|Cassiopeia}} is a great [[harassment|harasser]] in all stages of the game. All three of her basic abilities, especially {{ai|Noxious Blast|Cassiopeia}}, can be used constantly in lane to zone, capable of dealing damage over time at a safe distance. {{Ai|Twin Fang|Cassiopeia}} provides the bulk of her damage at any stage of the game though.
 
* {{ci|Cassiopeia}} is a great [[harassment|harasser]] in all stages of the game. All three of her basic abilities, especially {{ai|Noxious Blast|Cassiopeia}}, can be used constantly in lane to zone, capable of dealing damage over time at a safe distance. {{Ai|Twin Fang|Cassiopeia}} provides the bulk of her damage at any stage of the game though.
 
* {{Ci|Cassiopeia}} must play fairly safely until she hits late game; however harassing is very important for gaining stacks and farming is a very large part of her gameplay.
 
* {{Ci|Cassiopeia}} must play fairly safely until she hits late game; however harassing is very important for gaining stacks and farming is a very large part of her gameplay.
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* Cassiopeia can proxy through the use of Noxious Blast and Miasma.
 
* Cassiopeia can proxy through the use of Noxious Blast and Miasma.
 
* {{Ai|Aspect of the Serpent|Cassiopeia}} interacts with the Archmage mastery and {{Ii|Rabadon's Deathcap}}. {{Ai|Aspect of the Serpent|Cassiopeia}} is applied first, then Archmage, then {{Ii|Rabadon's Deathcap}}.
 
* {{Ai|Aspect of the Serpent|Cassiopeia}} interacts with the Archmage mastery and {{Ii|Rabadon's Deathcap}}. {{Ai|Aspect of the Serpent|Cassiopeia}} is applied first, then Archmage, then {{Ii|Rabadon's Deathcap}}.
** So at 500 AP with 400 stacks
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** So at 500 AP with 500 stacks
   
 
500 x .3 = 150 from AotS
 
500 x .3 = 150 from AotS
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* {{ii|Void Staff}} works very well on {{ci|Cassiopeia}} due to her very high late game damage output and high number of instances of damage.
 
* {{ii|Void Staff}} works very well on {{ci|Cassiopeia}} due to her very high late game damage output and high number of instances of damage.
 
** For every tick of poison or {{Ai|Twin Fang|Cassiopeia}} magic resistance affects the damage, so magic penetration is invaluable.
 
** For every tick of poison or {{Ai|Twin Fang|Cassiopeia}} magic resistance affects the damage, so magic penetration is invaluable.
* Avoid building [[cooldown reduction]]. At 200 stacks of {{Ai|Aspect of the Serpent|Cassiopeia}} {{ci|Cassiopeia}} gains 25% CDR. With the Sorcery mastery's 5% this becomes 30% CDR. This is primarily to allow {{ci|Cassiopeia}} to constantly have her poisons up and to make missing {{ai|Twin Fang|Cassiopeia}} less punishing. As well, {{ais|Noxious Blast|Cassiopeia}} and {{Ai|Miasma|Cassiopeia|Miasma's}} damage ticks are constant and can only be reapplied, and using {{ai|Twin Fang|Cassiopeia}} on a poisoned enemy reduces the cooldown to 0.5 seconds (which cannot be further reduced by CDR). Therefore, {{ci|Cassiopeia}} does not gain the significant benefit from CDR as other mages do and getting 40% CDR isn't necessary.
+
* Avoid building [[cooldown reduction]]. At 250 stacks of {{Ai|Aspect of the Serpent|Cassiopeia}} {{ci|Cassiopeia}} gains 25% CDR. With the Sorcery mastery's 5% this becomes 30% CDR. This is primarily to allow {{ci|Cassiopeia}} to constantly have her poisons up and to make missing {{ai|Twin Fang|Cassiopeia}} less punishing. As well, {{ais|Noxious Blast|Cassiopeia}} and {{Ai|Miasma|Cassiopeia|Miasma's}} damage ticks are constant and can only be reapplied, and using {{ai|Twin Fang|Cassiopeia}} on a poisoned enemy reduces the cooldown to 0.5 seconds (which cannot be further reduced by CDR). Therefore, {{ci|Cassiopeia}} does not gain the significant benefit from CDR as other mages do and getting 40% CDR isn't necessary.
 
** {{Ii|Will of the Ancients}}, {{Ii|Twin Shadows}}, and {{Ii|Deathfire Grasp}} are all viable choice to max CDR. Each fits their own separate need and niche.
 
** {{Ii|Will of the Ancients}}, {{Ii|Twin Shadows}}, and {{Ii|Deathfire Grasp}} are all viable choice to max CDR. Each fits their own separate need and niche.
 
** {{Ii|Will of the Ancients}} is good for sustain as {{ci|Cassiopeia}} puts out constant damage. {{Ii|Twin Shadows}} gives more move speed and the slow is great for scouting and making picks. {{Ii|Deathfire Grasp}} is good but not recommended as it's for bursting down carries or tackling tanks, but Cass doesn't really burst and her DPS is already very high late game.
 
** {{Ii|Will of the Ancients}} is good for sustain as {{ci|Cassiopeia}} puts out constant damage. {{Ii|Twin Shadows}} gives more move speed and the slow is great for scouting and making picks. {{Ii|Deathfire Grasp}} is good but not recommended as it's for bursting down carries or tackling tanks, but Cass doesn't really burst and her DPS is already very high late game.

Revision as of 19:53, 10 December 2014

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Skill usage

  • Building stacks of Aspect of the Serpent Aspect of the Serpent is paramount for Cassiopeia Cassiopeia.
    • While farming, always try to poison creeps before last hitting them.
    • Landing Noxious Blast Noxious Blast and Miasma Miasma on enemy champions and spamming Twin Fang Twin Fang on any champs that get too close will be the main source of stacks. Poisoning multiple champions has no greater effect than poisoning one.
    • 6 Twin Fangs Twin Fangs can be cast for each Noxious Blast Noxious Blast without putting Twin Fang Twin Fang on full cooldown. Be aggressive with this in lane, even when a trade goes poorly. Getting stacks of Aspect of the Serpent Aspect of the Serpent quickly is paramount.
  • Each benchmark of Aspect of the Serpent Aspect of the Serpent is a massive power spike for Cassiopeia Cassiopeia.
    • At 100 stacks, Cassiopeia Cassiopeia gains a very small AP boost and significant health sustain which, along with the mana sustain from Twin Fang Twin Fang, allows her to stay in lane very well just last hitting with Twin Fang Twin Fang. As well, this allows Cassiopeia Cassiopeia to trade and duel very well.
    • At 250 stacks, Cassiopeia Cassiopeia gains a decent AP boost and can have her poisons up constantly. The CDR also means failing to Twin Fang Twin Fang a poisoned target is less punishing and keeping targets poisoned is easier.
    • At 500 stacks, generally hit around 20-35 minutes on Summoner's Rift, Cassiopeia Cassiopeia gains a massive AP boost, equal to and stacking with Rabadon's Deathcap's Rabadon's Deathcap's passive.
  • Cassiopeia Cassiopeia is a great harasser in all stages of the game. All three of her basic abilities, especially Noxious Blast Noxious Blast, can be used constantly in lane to zone, capable of dealing damage over time at a safe distance. Twin Fang Twin Fang provides the bulk of her damage at any stage of the game though.
  • Cassiopeia Cassiopeia must play fairly safely until she hits late game; however harassing is very important for gaining stacks and farming is a very large part of her gameplay.
  • Noxious Blast Noxious Blast has a slight delay; lead your enemy when targeting with Noxious Blast Noxious Blast to ensure the hit, or use it on them when they will have to stand still to last-hit.
  • Using Noxious Blast Noxious Blast in the brush does not reveal Cassiopeia Cassiopeia, so when in the side lanes, use the brush to your advantage to harass with little to no retaliation from enemy minions.
  • Noxious Blast Noxious Blast can also be used to check brush, as it gives you a movement speed bonus (and a buff icon) if an enemy is hit. If you cast it in a brush, and notice the buff icon, you know that an enemy is there.
  • Noxious Blast Noxious Blast grants a significant speed boost, using this is crucial to juking skill shots and repositioning in fights.
  • When chasing/fleeing, be sure to use your Noxious Blast Noxious Blast on an enemy champion to speed yourself up, and Miasma Miasma to slow them down.
  • Using Miasma Miasma in the middle of the lane when enemy minions are coming will slow them and deal some damage giving the advantage to your minions, this tactic is best used in pushes as intentionally pushing your lane during the laning phase opens yourself up to ganks.
  • Since Miasma Miasma grants vision over the area affected, it can be used to check brush.
  • Twin Fang Twin Fang is the main source of Cassiopeia's mana and health sustain.
    • It is crucial to last hit with Twin Fang Twin Fang to sustain your mana. Using Twin Fang Twin Fang repeatedly on a high health target, like tanks or Dragon or Baron, will drain your mana.
  • Twin Fang Twin Fang becomes extremely powerful if the target is poisoned, allowing you to deal out large amounts of damage with its low conditional cooldown.
    • It is very highly recommended to smart cast Twin Fang Twin Fang, as it will make it much easier to land the maximum amount of Twin Fang Twin Fang allowed by the duration of your poison effects.
    • Due to Twin Fang Twin Fang having the potential to be constantly refreshed, don't be afraid to target durable melee champions if necessary. Unlike many other mages that rely on burst damage, Cassiopeia Cassiopeia and her Twin Fang Twin Fang can realistically cut through tough enemies with time, accuracy, and enough mana.
  • Twin Fang Twin Fang is reduced to a 0.5 seconds cooldown on cast, if the target is poisoned. However it doesn't matter who poisoned the target. So if you have a team-mate such as Teemo Teemo or Singed Singed who have a poison effect on their skills, use it in your favor.
  • Try to use Petrifying Gaze Petrifying Gaze offensively, and usually against more than one target. That said, it can also be used when being ganked to escape enemies.
    • It is, however, safest to use it when a team fight has happened. The enemy will be less likely to manage to turn around with their attention split amongst five champions - and more likely to all be facing you since that is largely required to fight your team.
  • Using Petrifying Gaze Petrifying Gaze followed by Miasma Miasma, Noxious Blast Noxious Blast and Twin Fang Twin Fang can turn most 1v1 fights and mid game turret dives in your favor.
  • Petrifying Gaze Petrifying Gaze also allows Cassiopeia Cassiopeia to be a very strong anti-ganker. Simply casting it when your lane opponent and the enemy ganker are in range, then bursting down the weaker one with your combo can turn the 2v1 into a 1v1. This tactic is only effective when your Petrifying Gaze Petrifying Gaze stuns both targets.
  • Cassiopeia can proxy through the use of Noxious Blast and Miasma.
  • Aspect of the Serpent Aspect of the Serpent interacts with the Archmage mastery and Rabadon's Deathcap Rabadon's Deathcap. Aspect of the Serpent Aspect of the Serpent is applied first, then Archmage, then Rabadon's Deathcap Rabadon's Deathcap.
    • So at 500 AP with 500 stacks

500 x .3 = 150 from AotS

650 x .05 = 32.5 from Archmage

682.5 x .3 = 204.75 from Deathcap

887.25AP or 387.25 bonus AP total

Build usage

Recommended builds

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Countering

Champion Spotlight

 	Cassiopeia_Champion_Spotlight 	 			  

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