Previous Lore
Cassiopeia is a deadly creature bent on manipulating others to her sinister will. Youngest and most beautiful daughter of the noble Du Couteau family of Noxus, she ventured deep into the crypts beneath Shurima in search of ancient power. There, she was bitten by a gruesome tomb guardian, whose venom transformed her into a viper-like predator. Cunning and agile, Cassiopeia now slithers under the veil of night, petrifying her enemies with her baleful gaze.
Serpent's Embrace
Cassiopeia is a terrifying creature - half woman, half snake - whose slightest glance brings death. The youngest daughter of one of Noxus's most influential families, she was once a beautiful and cunning temptress capable of manipulating the hardest heart. Transformed by the venom of an ancient Shuriman tomb guardian, she continues to serve Noxian interests as she always has, just in a more... visceral way.
While her sister Katarina has always been the most celebrated member of the household, the Du Couteau family has a long history of service to Noxus. It has often been said that no soldier has ever been as fortunate as General Du Couteau to have been graced with daughters. His youngest, - despite lacking her sister's killer instincts - was equally renowned in at court for her stately character and elegance. Cunning as she was beautiful, the temptress could never be found far from the arm of any foreign dignitary, her wiles prying secrets from the lips of even the most wary attaché.
With the Noxian barbarian pacification campaign having ground to a standstill, Cassiopeia had set her sights on a diplomat from a tribe of the Freljord region. Thinking him an easy mark, the scheming seductress set about beguiling him. He refused to confide in her, however, until she swore an oath of secrecy upon his sword - a strange weapon with a serpentine curve to the blade. Once her tryst was over, Cassiopeia provisioned her father with information regarding the barbarian resistance.
As she divulged this intelligence, a wave of revulsion washed over her. She screamed in agony as her silky skin hardened to scales, her lustrous hair thickened to leather, and her manicured fingernails sharpened to League, continuing her service to Noxus on the Fields of Justice.
. Dazed, she fell upon a group of horrified servants, rending them limb from limb in a heartbeat. When it was over, the blood-soaked figure was no longer the ravishing jewel of the Noxian court, but a horror trapped somewhere between woman and serpent. Unable to serve in her traditional capacity, Cassiopeia departed for thePrevious Abilities
Previous Quotes
- Upon Selection
- Attacking
- Movement
- Taunt
- Joke
- Laugh
Previous Splash Art
Patch History
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 40 / 50 / 60 / 70 / 80.
- Total damage reduced to 75 / 110 / 145 / 180 / 215 from 75 / 120 / 165 / 210 / 255.
- AP ratio increased to 90% AP from 80% AP.
- Mana cost increased to 70 / 80 / 90 / 100 / 110 from 70 at all ranks.
- Base damage per second reduced to 20 / 25 / 30 / 35 / 40 from 20 / 30 / 40 / 50 / 60.
- Cooldown increased to 18 / 17.5 / 17 / 16.5 / 16 seconds from 18 / 17 / 16 / 15 / 14.
- Base damage per second reduced to 20 / 30 / 40 / 50 / 60 from 20 / 35 / 50 / 65 / 80.
- Mana cost increased to 50 / 60 / 70 / 80 / 90 from 50 / 55 / 60 / 65 / 70.
- Total base damage reduced to 75 / 120 / 165 / 210 / 255 from 75 / 125 / 175 / 225 / 275.
- Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 120 / 165 / 210 / 255.
- AP ratio increased to 80% AP from 70% AP.
- Stats
- Base mana increased to 418 from 334.
- Mana growth reduced to 31.5 from 63.
- Base mana regeneration increased to 8 from 6.
- General
- Bug Fix: Now correctly plays the on-hit VFX for her basic attacks.
- Stats
- Base health regeneration reduced to 5.5 from 5.69.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
-
- Bug Fix: Overlay is no longer overwritten by .
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
- AP ratio increased to 60% AP from 50% AP.
- Stats
- Base health increased to 537 from 525.
- Health growth increased to 87 from 75.
- Poisoned bonus magic damage reduced to 10 / 30 / 50 / 70 / 90 from 15 / 40 / 65 / 90 / 115.
- Poisoned AP ratio increased to 50% AP from 40% AP.
- General
- Bug Fix: Fixed a bug where, when playing with a skin, her portrait would revert to her base portrait while dead.
- Stats
- Base mana reduced to 334 from 375.
- Mana growth increased to 63 from 60.
- Base damage against poisoned targets changed to 15 / 40 / 65 / 90 / 115 from 10 / 40 / 70 / 100 / 130.
- AP ratio against poisoned targets increased to 40% AP from 35% AP.
- General
- Bug Fix: Now correctly plays her spell effort voiceover.
- General
- New Effect: Tail now follows her realistically as she moves and turns.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Casting it now respects stop and hold commands for her movement queueing.
- General
- New Effect: Tail now follows her realistically as she moves and turns.
- Bug Fix: Flashing during Petrifying Gaze's cast time no longer resets the direction the cone fires in. It now consistently fires in the direction Cassiopeia faced before Flashing. This addresses a bug that sometimes caused Petrifying Gaze's visuals to not line up with the actual effect.
- General
- Bug Fix: Now properly plays VO lines when placing wards.
- Maximum range reduced to 800 from 900.
- Base heal changed to 5 − 22 (based on level) from 5 / 10 / 15 / 20 / 25.
- Bug Fix: Range indicator has been extended to match its cast range.
- Bug Fix: Champion standing in Miasma can no longer dash using the second cast of .
- Cast range increased to 850 from 750.
- Movement speed bonus takes longer to decay.
- Poisoned particle's size has been increased.
- Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 22 / 20 / 18 / 16 / 14.
- Minimum cast range reduced to 500 from 550.
- Maximum cast range increased to 900 from 800.
- New Effect: No longer stops on terrain hit.
- Bug Fix: Fixed a number of interactions with Grounded debuff.
- V6.9 May 9th hotfix
- Cooldown reduced to 0.75 seconds from 0.9.
- Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 60 / 65 / 70 / 75 / 80.
- Cast range increased to 700(from Cassiopeia's hitbox center to her opponent's.) from 550(from Cassiopeia's hitbox edge to her opponent's). Overall, slight increase against small targets and slight decrease against large targets.
- General
- New ability icons.
- Stats
- Movement speed reduced to 328 from 335.
- Base health increased to 525 from 506.
- Base mana increased to 375 from 370.
- Base armor increased to 25 from 22.22.
- Armor growth reduced to 3.5 from 4.
- Base mana regen reduced to 8 from 8.36.
- Mana regen growth increased to 0.8 from 7.5.
- Base health regen increased to 6 from 5.4.
- Base attack damage increased to 53 from 52.3.
- Attack damage growth reduced to 3 from 3.2.
- New Innate: Cassiopeia cannot purchase Boots and instead gains 4 Movement speed per level (332 − 400 (based on level)).
(Innate)
- Base damage increased to 75 / 120 / 165 / 210 / 255 from 75 / 115 / 155 / 195 / 235.
- AP ratio increased to 70% AP from 45% AP.
- Cooldown reduced to 3.5 seconds from 4.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 40 / 50 / 60 / 70 / 80.
- Movement speed bonus increased to 30 / 35 / 40 / 45 / 50% from 20% at all ranks.
- New Effect: Movement speed now decays over the duration.
- New Active: Cassiopeia spits eight bolts of venom forward 550 - 800 units over an arched area, leaving toxic clouds where they hit the ground or terrain for 5 seconds. Enemies within the clouds take 20 / 35 / 50 / 65 / 80 (+ 15% AP) magic damage per second and are afflicted with Debilitating Poison, slowing them by 40 / 50 / 60 / 70 / 80% and grounding them.
- New Effect: Slow now decays over time.
- Mana costs: 70 mana
- Cooldown: 22 / 20 / 18 / 16 / 14 seconds
- Base damage changed to 52 − 120 (based on level) from 55 / 80 / 105 / 130 / 155.
- AP ratio reduced to 10% AP from 55% AP.
- Cooldown reduced to 0.9 seconds from 5.
- Mana cost changed to 60 / 65 / 70 / 75 / 80 from 50 / 60 / 70 / 80 / 90.
- Mana refund reduced to 60 / 65 / 70 / 75 / 80 from 50 / 60 / 70 / 80 / 90 (+ 1.5% maximum mana).
- Removed: Cooldown reset versus poisoned targets.
- New Effect: Now deals 10 / 40 / 70 / 100 / 130 (+ 35% AP) bonus damage and restores 5 / 10 / 15 / 20 / 25 (+ 10% AP) health versus poisoned targets.
- Slow reduced to 40% from 60%
- No longer cancels movement and attack orders. It still interrupts them briefly when she casts, but she should now resume what she was doing before.
- Fixed a bug where would be sometimes invisible to the enemy team.
- AP ratio reduced to (+ 6% AP) from (+ 10% AP).
- Mana ratio on refund decreased to 1.5% of her maximum mana from 3% of her maximum mana.
- General
- Mana cost increased to 40 / 50 / 60 / 70 / 80 from 40 / 45 / 50 / 55 / 60.
- Mana cost increased to 50 / 60 / 70 / 80 / 90 from 35 / 45 / 55 / 65 / 75.
- Twin Fang's tooltip now always displays the amount of mana it will restore.
- Stats
- Base attack damage increased to 52.376 from 50.376.
- Base mana regeneration increased to 8.36 from 6.
- Mana regeneration growth reduced to 0.75 from 0.8.
- Now passively generates 1 stack every 6 seconds.
- No longer generates stacks from unit kills.
- No longer generates stacks from using Twin Fang against champions.
- Bonuses benchmarks increased to 100 / 250 / 500 stacks from 75 / 200 / 400.
- On average, the bonuses are unlocked more quickly
- Fixed a bug where the delay was varying between 0.25 seconds and 0.5 seconds.
- Delay increased to 0.4 from 0.35. Fixing the bug proved to be a major buff.
- Bonus movement speed changed to 20% at all ranks instead of 10 / 15 / 20 / 25 / 30 %.
- Fixed a bug where the delay was varying between 0.25 seconds and 0.5 seconds.
- Enemies damaged by Twin Fang will take 20% increased damage from poison for 5 seconds, stacking up to two times.
- AP ratio changed to (+ 55% AP) at all ranks from (+ 40 / 45 / 50 / 55 / 60% AP).
- Mana cost changed to 35 / 45 / 55 / 65 / 75 from 30 / 45 / 60 / 75 / 90.
- Stats
- Base mana increased to 280 from 250.
- Mana per level increased to 60 from 50.
- AP ratio increased to (+ 45% AP) from (+ 35% AP).
- Fixed a bug where Twin Fang's cooldown was only being reset to 0.7 seconds instead of the intended 0.5 seconds.
- General
- Model and texture upgrade to all skins.
- New splash artwork for .
- New voice over, including special quotes for Ascension.
- New lore.
- New Innate: Cassiopeia permanently gains a stack of Aspect of the Serpent for:
- Poisoning an enemy champion (per second)
- Killing a poisoned unit
- Casting Twin Fang on an enemy champion.
- A maximum of 400 stacks can be held, and grants different bonuses based on the current amount:
- 75 Stacks: 5% increased ability power. Twin Fang now heals Cassiopeia for 6 / 8 / 10 / 12 / 16 (+ 10% AP)
- 200 Stacks: 10% increased ability power and gains 25% cooldown reduction.
- 400 Stacks: 30% increased ability power.
- New Innate: Cassiopeia permanently gains a stack of Aspect of the Serpent for:
- New ability animation.
- AP scaling reduced to (+ 35% AP) from (+ 80% AP).
- Bonus movement speed changed to 10 / 15 / 20 / 25 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
- Cooldown increased to 4 seconds from 3.
- Mana cost changed to 40 / 45 / 50 / 55 / 60 from 35 / 45 / 55 / 65 / 75.
- Delay increased to 0.65 seconds from 0.6.
- Base damage reduced to 10 / 15 / 20 / 25 / 30 per second from 25 / 35 / 45 / 55 / 65.
- AP scaling reduced to (+ 10% AP) per second from (+ 15% AP).
- Slow increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 9 seconds at all ranks.
- Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 70 / 80 / 90 / 100 / 120.
- Base damage changed to 55 / 80 / 105 / 130 / 155 from 50 / 85 / 120 / 155 / 190.
- AP scaling changed to (+ 40 / 45 / 50 / 55 / 60% AP) from (+ 55% AP) at all ranks.
- Mana cost reduced to 30 / 45 / 60 / 75 / 90 from 50 / 60 / 70 / 80 / 90.
- Killing an enemy with Twin Fang will restore 30 / 45 / 60 / 75 / 90 (+ 3% max mana).
- Significantly improved poison-detection for the purposes of on-hit cooldown reduction.
- This includes detecting if the target is poisoned on-cast, meaning the cooldown can be reduced before you've even damaged the enemy.
- Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.
- AP scaling reduced to (+ 50% AP) from (+ 60% AP).
- Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110 seconds.
- Base magic damage per seconds reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- Max. potential magic damage reduced to 180 / 270 / 360 / 450 / 540 from 225 / 315 / 405 / 495 / 585.
(Twisted Treeline only)
- Base magic damage per seconds reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- General
- Splash artwork for updated to the Chinese art. Adjusted splash artwork for .
- Stats
- Base armor increased to 15.5 from 11.5.
- Mana cost reduced to 100 from 120 / 160 / 200.
- Movement speed boost reduced to 16 / 17 / 18 / 19 / 20% from 15 / 17.5 / 20 / 22.5 / 25%.
(Twisted Treeline only)
- Ability power ratio reduced to (+ 45% AP) from (+ 55% AP).
(Twisted Treeline only)
- Now counts as a single target spell for the sake of items like .
- Stats
- Movement speed increased to 335 from 310.
- General
- Splash artwork for and updated to the Chinese art.
- Ability power ratio reduced to (+ 80% AP) from (+ 90% AP).
- Fixed a bug where its slow was not stacking with many other slows in the game.
- Base damage reduced to 50 / 85 / 120 / 155 / 190 from 60 / 95 / 130 / 165 / 200.
- Now grants persistent vision in the area where cast instead of only at the moment it was cast.
- Cast animation sped up.
- Base damage increased to 200 / 325 / 450 from 150 / 275 / 400.
- Range increased to 850 from 700 (effect now roughly matches the particle).
- Cast animation sped up.
- Cooldown reduction with rank is now reflected in the levelup tooltip.
- It will target enemies that move in/out of the area during the cast time more accurately.
- General
- Updated tooltips.
- Range increased to 700 from 675.
- Stats
- Movement speed increased to 310 from 305.
- Movement speed buff duration increased to 3 seconds from 2.
- Ability power ratio increased to (+ 55% AP) from (+ 45% AP).
- Slow increased to 60% at all ranks from 40 / 50 / 60%.
- Cooldown changed to 130 / 120 / 110 seconds from 120 at all ranks.
- V1.0.0.107 Added
- After casting an ability any subsequent abilities cast will cost 10% less for 5 seconds. This ability stacks up to 5 times.
(Innate)
- Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
(Q)
- Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
(W)
- (E) Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
- Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
(Ultimate)