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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Caitlyn OriginalCentered
Caitlyn
Caitlyn (Universe)Caitlyn (Universe)
Caitlyn (League of Legends)Caitlyn (League of Legends)
Caitlyn (Esports)Caitlyn (Esports)
Caitlyn (Teamfight Tactics)Caitlyn (Teamfight Tactics)
Caitlyn (Legends of Runeterra)Caitlyn (Legends of Runeterra)
Caitlyn (Wild Rift)Caitlyn (Wild Rift)
Caitlyn (Development)Caitlyn (Development)
Caitlyn (Trivia)Caitlyn (Trivia)

Abilities[]

Headshot

Caitlyn Headshot WR

Innate: After 6 basic attacks, Caitlyn next basic attack fires a Headshot, dealing Champions stunned with Pyromania (P)50% − 100% (based on level) AD Time champions spent slowed by Miasma (W)(+ 125% critical strike chance) Champions killed from outside standard Attack rangebonus physical damage. Trapped Trapped or Netted Netted enemies trigger a Headshot that has double Range icon range.

Basic attacking from Brushmaker brush builds Headshot twice as fast.

Info
  • No additional details.

Piltover Peacemaker

Caitlyn Piltover Peacemaker WR

Active: Caitlyn fires a narrow piercing bullet that deals Champions killed from outside standard Attack rangephysical damage. Hitting an enemy expands the bullet, but reduces subsequent damage by 40%.

Physical Damage:
50 / 100 / 150 / 200 Champions stunned with Pyromania (P)(+ 125 / 140 / 155 / 170% AD)

Piltover Peacemaker always deals full damage to Trapped Trapped or Netted Netted enemies.

Info
  • No additional details.

Yordle Snap Trap

Caitlyn Yordle Snap Trap WR

Active: Caitlyn sets a trap that enemy champions can spring, Root icon WR immobilizing them for 1.5 seconds and True Sight icon revealing them for a short duration.

Charge Time:
30 / 24 / 18 / 12

Traps lasts for 30 seconds.

Traps:
2 / 3 / 4 / 5

Info
  • No additional details.

90 Caliber Net

Caitlyn 90 Caliber Net WR

Active: Caitlyn launches a net, knocking her backwards. The net deals Damage mitigated with Shifting Sands (E)magic damage and Slow icon slows by 50% for 1.5 seconds.

Magic Damage:
70 / 120 / 170 / 220 Multiple champions hit with Between Worlds (R)(+ 80% AP)

Info
  • No additional details.

Ace in the Hole

Caitlyn Ace in the Hole WR

Active: Caitlyn lines up the perfect shot, True Sight icon revealing an enemy champion for 1.5 seconds before dealing Champions killed from outside standard Attack rangephysical damage. Enemy champions can intercept the bullet before it hits their ally.

Physical Damage:
200 / 375 / 550 Champions stunned with Pyromania (P)(+ 200% AD) Champions killed with Comeuppance (R)(+ 20% of target's missing health)
Range:
1750 / 2250 / 2750

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V4.3a
  • Yordle Snap Trap Yordle Snap Trap
    • Recharge time reduced from 30 / 24 / 18 / 12 seconds to 27 / 22 / 17 / 12.
V4.2
  • Stats
    • Base attack range increased from 650 to 675.
    • Base attack speed bonus increased from 20% to 30%.
    • Base movement speed increased from 325 to 335.
    • Attack speed growth increased from 2.2% to 3.2%.
    • Attack damage growth increased from 3.6 to 4.
  • Yordle Snap Trap Yordle Snap Trap
    • New effect: Smart casting will target the nearest enemy.
V4.0b
  • Stats
    • Base attack damage reduced from 58 to 54.
V3.5
  • General
    • Undocumented: New voice-over.
  • Piltover Peacemaker Piltover Peacemaker
    • Cast time changed from 0.64 seconds to 0.64-X (based on bonus attack speed).
V3.3
  • Ace in the Hole Ace in the Hole
    • Cooldown reduced from 70 / 60 / 50 seconds to 65 / 55 / 45.
V2.6
  • Ace in the Hole Ace in the Hole
    • Base damage reduced from 300 / 525 / 750 to 200 / 375 / 550.
V2.5a - Added
  • Released November 9, 2021 (0:01 UTC).

See also[]

References[]

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