Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.
Dormun[]
Dormun 1
Dormun 2
A depiction of a Mwatis
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The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.
Eka'Sul[]
Desert goats that travel in herds.
Mwatis[]
Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.
Kmiros[]
Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus.
Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.
Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.
Ralsiji[]
A Ralsiji
A Shuriman Camel 1
A Shuriman Camel 2
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Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.
Shuriman Camel[]
A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.
Sandswimmers[]
Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.
Skallashi[]
Skallashi
Skallashi in The Great Sai
Skallashi at The Zoantha Cascade
Skallashi near The Sun Disc
Skallashi in Nashramae
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The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.
Officials from Piltover would like me to issue a statement to all of you. It is my duty to inform you that there is a new sheriff in town. The beautiful (and stylish) Caitlyn, the Sheriff of Piltover, has arrived at the League of Legends, so bandits, ruffians, rabble-rousers, and otherwise uncouth persons beware! Of course, even if you're on the run, one look at her and you might not want to escape anymore. Of course, you don't need to have a warrant out for your arrest to get a closer look at this pretty lady. Whether you're an outlaw type or someone who plays by the rules, I've got the publicity shots for you right here!
2016 Season Update[]
Caitlyn's on the hunt as Piltover's premier sharpshooter. Siege down enemy turrets while picking off fleeing enemies.[2]
Caitlyn's traps now run on ammo, so the sheriff can lay down up to three at a time, and while trapped enemies no longer suffer damage, Caitlyn can hit them with a basic attack at much longer range to deal instant Headshot damage. She gets the same bonus off enemies caught by her 90 Caliber Net, too. Finally, we're tweaking Cait's Piltover Peacemaker, making the initial shot much thinner until it strikes a target - then her round bursts open and deals reduced damage to everything behind it.
Caitlyn headshots every few basic attacks (attacks while in brush count for additional stacks) or when attacking a target she has trapped or netted. Headshot now scales with Caitlyn's Time champions spent slowed by Miasma (W)critical strike chance, and its range is doubled against trapped or netted targets.
Piltover Peacemaker
Caitlyn fires a narrow, piercing shot. On hitting a target, the shot widens, dealing reduced damage to following targets. Piltover Peacemaker always deals full damage to trap revealed targets.
Yordle Snap Trap
Sets a non-damaging trap that enemy champions can spring, immobilizing and revealing them for a period of time. Caitlyn stores a new trap over a period of time and can hold up to three traps at once.
90 Caliber Net
Caitlyn fires a net, knocking herself back while also dealing damage and slowing enemies.
Ace in the Hole
Caitlyn lines up a long-range snipe on an enemy champion over a massive range. Enemy champions can intercept the bullet.
Caitlyn's Japanese voice actor is Yūko Kaida, whom also voices her in the Japanese dub of Arcane.[5][6]
Caitlyn is the first champion to receive Art and Sustainability update in conjucnction with the release of Arcane (TV Series).
Caitlyn's Art & Sustainability Update's design was inspired by her design in WARRIORS.[7]
During development she was called Emeria.
Early explorations had her Yordle Snap Trap be an ability that could spawn brushes. This was however avoided for weird interactions in lane, with monsters, and more... Later implemented in Ivern'sBrushmaker.