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"Time doesn't heal all wounds."

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This article was last edited by Zaedulus on 10-Jun-2021 17:04.
Not to be confused with making a game feature more powerful via a patch

Vayne Vayne using Final Hour Final Hour.

A buff is any status effect given to a champion or a minion that gives them a beneficial boost to their performance. The opposite is called a Malefic Visions.png debuff. Buffs can benefit almost any attribute of a character, such as health, mana, attack damage, and ability power, but may provide more than mere statistical changes in some cases. Most buffs are temporary, but some may be permanent (such as Tristana's Tristana's Draw a Bead Draw a Bead permanently granting a range increase for her attacks and abilities). Most, but not all, are lost upon death. A buff given to Champion B by Champion A, such as Lulu's Lulu's Help, Pix! Help, Pix!, will apply Champion B's magic penetration, spell vamp, damage modifiers, Ravenous Hunter Ravenous Hunter, etc...

Some buffs can stack up to a predetermined number of times, but most buffs will not stack with themselves. This means that repeated applications of the buff to the same target will not grant any increased effect and will only cause the buff duration to reset.

Certain abilities that have a unique cooldown before they can be used on the same enemy twice such as Yasuo's Yasuo's Sweeping Blade Sweeping Blade and Udyr's Udyr's Bear Stance Bear Stance are not considered to be buffs applied to an enemy.

There are several sources for buffs in League of Legends; specifically, abilities, epic monsters, field-specific buffs, items, relics, speed shrines and summoner spells.

Champion abilities

Indefinite

Conditionally Indefinite

Temporary

Toggled

Neutral buffs

These buffs come from monsters or structures and can be claimed by either team.

Indefinite

Temporary

Summoner's Rift

Twisted Treeline

Crystal Scar

Summoner spells


Gameplay Elements