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[[File:Brush.png|thumb|{{ci|Ashe}} standing beside the river brush.]]
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[[File:Brush concealing champion.png|250px|thumb|A champion within a brush.]]
[[File:Summoners_Rift_Brush_Locations.png|thumb|Locations of brush patches in Summoner's Rift.]]
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[[File:Summoners_Rift_Brush_Locations.png|200px|thumb|Locations of brush patches on {{tip|Summoner's Rift}}. ''Not drawn to scale''.]]
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[[File:Howling Abyss brush locations.png|200px|thumb|Locations of brush patches on {{tip|Howling Abyss}}. ''Not drawn to scale''.]]
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'''Brush''' is a common feature of [[Field of Justice|maps]] in {{tip|League of Legends}} that conceals units within. The character models of units inside of a brush become transparent.
   
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All units within a brush become hidden from view to enemies and are considered to be in the [[Fog of War]] until {{tip|sight}} is granted over the area covered by the brush, such as by a {{tip|ward}}. A unit inside of a brush can be revealed by all forms of sight.
'''Brush''' is a common terrain feature found on the Fields of Justice that provides any unit that enters it a form of one-way [[stealth]].
 
   
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Entering brush is '''not''' a form of {{tip|stealth}}; it merely conceals units inside it as long as the brush is not being revealed.
Upon entering any brush, the unit is immediately rendered invisible to enemies outside of that particular patch of brush, a state that is represented when the unit's model takes on a partially transparent quality. The unit will remain invisible as such until it has either left the brush, is revealed by a [[sight]]-granting ability, item or an enemy unit, or engages in most kinds of attacks.
 
   
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Patches of brush that are connected using {{ai|Brushmaker|Ivern}} will act as one brush patch.
Brush does not provide true ''stealth'', as the unit does not require any form of true sight in order to be visible, but the widespread distribution of brush around the various [[Field of Justice|maps]] nonetheless mean that using brush correctly is a nigh-universal skill to learn in high levels of [[League of Legends]] play.
 
   
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On {{tip|Summoner's Rift}}, there are 39 patches of brush. On the [[Dragon_pit_(League_of_Legends)#Elemental_Rift|Ocean Rift]] version of the map, 2 additional patches of brush spawn near the [[Dragon pit (League of Legends)|Dragon pit]] and the size of some brushes are increased.
== Strategy ==
 
The unique properties of brush and its ability to manipulate the [[sight]] of an opponent offers several key tactical advantages. Most notably, any kind of [[unit-targeted]] ability cannot be used on an opponent hidden within brush whatsoever, meaning deliberately entering one to break lines of sight can force enemy champions who rely predominantly on this casting type (such as {{ci|Fiddlesticks}}) to waste resources or time on reacquiring sight of their target. It is also a key factor in almost any kind of ambush, or ganks, allowing an aggressor to remain hidden until their target is close by or out of safety.
 
   
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On {{tip|Howling Abyss}}, there are only 5 patches of brush, with two patches of brush to the left of the bridge and one patch to the right near the middle of the map and a patch of brush near the outer and inner turrets for both sides.
All forms of [[basic attack]]s and the majority of non-[[skillshot]] offensive abilities will reveal the caster and a small area around them for a short period of time, if they are standing in brush. It is therefore generally impossible to remain permanently stealthed while attacking, although the element of surprise granted by brush can still be significant.
 
   
=== Utilizing Brush ===
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== Interacting with brush ==
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The following effects interact with brushes:
* {{ci|Ivern}} is currently the only champion who can create brush, being able to do so via {{ai|Brushmaker|Ivern}}. He can creates a line of brushes, blocking the sight of the enemy. This technique can be used during taking monster objectives or in [[ARAM]] maps.
 
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* {{cai|Going Rogue|Akshan}}
* A technique known as '''juking''' is commonly employed using brush to invoke unpredictable changes in direction when fleeing, and the same unpredictability can also allow for disguising a vulnerable channel time, such as {{cai|Absolute Zero|Nunu}} or {{cai|Decimating Smash|Sion}}.
 
 
=== Checking Brush ===
 
While the most direct way of scouting a suspicious brush involves the user personally entering to inspect it (more commonly known as '''facechecking''') almost all abilities, spells and items that provide {{tip|sight}} can be used to reveal the interior of a brush. Most prominently, [[ward]]s are a very common answer to tactical attempts to utilize brush. Wards are subject to the same limitations surrounding brush as other units; they will reveal the area inside the brush, as well as the area surrounding it, and a {{ii|Control Ward}} placed outside of a brush will not be able to see enemies inside. Because of these reasons, it is extremely common to place a ward within a brush and effectively negate its use by the opposing team for as long as the ward lasts.
 
 
*If the champion is capable of summoning [[Champion summoned units|pets]] or possesses one that is controllable, they can also be ordered into the brush to scout.
 
* Aside from gaining [[sight]], brushes can also be scouted indirectly using certain abilities.
 
** Making a noticeable sound, such as {{cai|Infected Cleaver|Dr. Mundo}} or {{cai|Dark Binding|Morgana}}.
 
** Granting an effect if the spell hit such as {{ai|Noxious Blast|Cassiopeia}}'s movespeed or granting a {{ai|Rising Spell Force|Ezreal}} stack.
 
** Most collision skillshots will visibly stop short if they collide with a unit, such as {{cai|Volley|Ashe}} or {{cai|Mystic Shot|Ezreal}}.
 
** [[Auto-targeted]] abilies that cannot be used unless an enemy champion is in range can also indicate if a bush is occupied provided the user is close enough. Examples such as {{ai|Death Lotus|Katarina}}.
 
** Effects if the champion is not seen by enemy champions. Examples: {{ai|Unseen Threat|Kha'Zix}} and {{ai|Gift of the Drowned Ones|Pyke}}.
 
 
== Abilities that benefit from brush ==
 
 
* {{cai|Headshot|Caitlyn}}
 
* {{cai|Headshot|Caitlyn}}
 
* {{cai|Brushmaker|Ivern}}
 
* {{cai|Brushmaker|Ivern}}
* {{cai|Edge of Ixtal Brush|Qiyana|Elemental Wrath}}
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* {{cai|Sapling Toss|Maokai}}
 
* {{cai|Prowl|Nidalee}}
 
* {{cai|Prowl|Nidalee}}
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* {{cai|Edge of Ixtal Brush|Qiyana|Elemental Wrath}}
 
* {{cai|Unseen Predator|Rengar}}
 
* {{cai|Unseen Predator|Rengar}}
 
* {{cai|Guerrilla Warfare|Teemo}}
 
* {{cai|Guerrilla Warfare|Teemo}}
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* {{ii|Gustwalker Hatchling}}
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== Strategy ==
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Due to the unique properties of brush in contrast to other features on the map, there are many ways to manipulate sight using them to gain an advantage against enemies. The most notable one includes enemies becoming unable to target units inside of a brush, meaning that they must enter the brush in order to input target commands.
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The key to the use of brushes is through ''ambush''. Enemies will not know what is inside of a brush until they have gained vision over it, so it is tactical to wait inside of a brush for an unsuspecting enemy to move nearby. A traditional way of using brushes is to simply hide from enemies so as to prevent them from gaining critical information.
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While inside of a brush, using targeted attacks and abilities will reveal a 300 radius centered around the champion for {{fd|2}} seconds, so it is important to plan an ambush carefully.
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Non-champion units will not trigger aggro against an enemy unless they can see them. Use this fact to determine whether or not a brush is exposed or not.
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=== Utilizing brush ===
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* The visual indicators and effects of some abilities, such as {{cai|Absolute Zero|Nunu}} and {{cai|Decimating Smash|Sion}}, are hidden while inside of an unexposed brush.
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* Moving into a brush while fleeing from chasing enemies allows the manipulation of the fog of war.
 
* {{ci|Ivern}} is currently the only champion who can create brush, being able to do so via {{ai|Brushmaker|Ivern}}. He can creates a line of brushes, blocking the sight of the enemy in any location.
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=== Revealing brush ===
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Although a unit can enter a brush to grant sight over it in any given instance, it is the most suboptimal method of doing so. Units should only enter an unexposed brush if no enemies were ever nearby in the first place, otherwise it is too dangerous. The most optimal way of revealing a brush is by letting another source of vision do it instead, such as by placing a ward inside of the brush or using an ability or spell that grants vision.
   
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Wards will reveal the area inside of the brush as well as the area surrounding it, but not the other way around. They must be placed inside of the brush to properly grant vision of the area within.
{{Terrain Features}}
 
   
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By placing a ward inside of a brush, enemies cannot utilize that brush for concealing themselves.
   
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=== Inspecting brush ===
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Non-targeted abilities can be used to check if an enemy is inside of a brush by their visual or sound effect that is played, as well as any other conditions that occur from "hitting" like gaining a [[stack]]. Some [[proximity-targeted]] abilities can be used regardless of having sight of nearby targets or not, meaning if the ability is castable while near a brush then there is an enemy inside it.
   
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{{Map features}}
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{{Gameplay elements}}
 
[[de:Busch]]
 
[[de:Busch]]
 
[[es:Maleza]]
 
[[es:Maleza]]
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[[ru:Кусты]]
 
[[zh:草丛]]
 
[[zh:草丛]]
 
[[Category:Gameplay elements]]
 
[[Category:Gameplay elements]]
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[[Category:Summoner's Rift]]
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[[Category:Howling Abyss]]

Latest revision as of 23:16, 2 March 2024

Brush concealing champion

A champion within a brush.

Summoners Rift Brush Locations

Locations of brush patches on Summoner's Rift icon Summoner's Rift. Not drawn to scale.

Howling Abyss brush locations

Locations of brush patches on Howling Abyss icon Howling Abyss. Not drawn to scale.

Brush is a common feature of maps in League of Legends icon League of Legends that conceals units within. The character models of units inside of a brush become transparent.

All units within a brush become hidden from view to enemies and are considered to be in the Fog of War until Sight icon sight is granted over the area covered by the brush, such as by a Ward icon ward. A unit inside of a brush can be revealed by all forms of sight.

Entering brush is not a form of Guerrilla Warfare stealth; it merely conceals units inside it as long as the brush is not being revealed.

Patches of brush that are connected using Brushmaker Brushmaker will act as one brush patch.

On Summoner's Rift icon Summoner's Rift, there are 39 patches of brush. On the Ocean Rift version of the map, 2 additional patches of brush spawn near the Dragon pit and the size of some brushes are increased.

On Howling Abyss icon Howling Abyss, there are only 5 patches of brush, with two patches of brush to the left of the bridge and one patch to the right near the middle of the map and a patch of brush near the outer and inner turrets for both sides.

Interacting with brush

The following effects interact with brushes:

Strategy

Due to the unique properties of brush in contrast to other features on the map, there are many ways to manipulate sight using them to gain an advantage against enemies. The most notable one includes enemies becoming unable to target units inside of a brush, meaning that they must enter the brush in order to input target commands.

The key to the use of brushes is through ambush. Enemies will not know what is inside of a brush until they have gained vision over it, so it is tactical to wait inside of a brush for an unsuspecting enemy to move nearby. A traditional way of using brushes is to simply hide from enemies so as to prevent them from gaining critical information.

While inside of a brush, using targeted attacks and abilities will reveal a 300 radius centered around the champion for 2 seconds, so it is important to plan an ambush carefully.

Non-champion units will not trigger aggro against an enemy unless they can see them. Use this fact to determine whether or not a brush is exposed or not.

Utilizing brush

  • The visual indicators and effects of some abilities, such as Nunu's Nunu's Absolute Zero Absolute Zero and Sion's Sion's Decimating Smash Decimating Smash, are hidden while inside of an unexposed brush.
  • Moving into a brush while fleeing from chasing enemies allows the manipulation of the fog of war.
  • Ivern Ivern is currently the only champion who can create brush, being able to do so via Brushmaker Brushmaker. He can creates a line of brushes, blocking the sight of the enemy in any location.

Revealing brush

Although a unit can enter a brush to grant sight over it in any given instance, it is the most suboptimal method of doing so. Units should only enter an unexposed brush if no enemies were ever nearby in the first place, otherwise it is too dangerous. The most optimal way of revealing a brush is by letting another source of vision do it instead, such as by placing a ward inside of the brush or using an ability or spell that grants vision.

Wards will reveal the area inside of the brush as well as the area surrounding it, but not the other way around. They must be placed inside of the brush to properly grant vision of the area within.

By placing a ward inside of a brush, enemies cannot utilize that brush for concealing themselves.

Inspecting brush

Non-targeted abilities can be used to check if an enemy is inside of a brush by their visual or sound effect that is played, as well as any other conditions that occur from "hitting" like gaining a stack. Some proximity-targeted abilities can be used regardless of having sight of nearby targets or not, meaning if the ability is castable while near a brush then there is an enemy inside it.