The Brawler trait represents champions that can take a beating as well as give one back. These champions naturally have high health, and the synergy emphasizes that further.
The Brawler trait represents champions that can take a beating as well as give one back. These champions naturally have high health, and the synergy emphasizes that further.
The Brawler trait represents champions that can take a beating as well as give one back. These champions naturally have high health, and the synergy emphasizes that further.
The Brawler trait represents champions that can take a beating as well as give one back. These champions naturally have high health, and the synergy emphasizes that further.
Strategy[]
- Brawler synergy is very similar to the Shapeshifter synergy. Comparing both synergies at their peak:
- Brawlers have a clear advantage when the champion has less than 900 health, all brawlers are below this amount of health without any items, except for Shapeshifters get the health advantage when above 900 health, all shapeshifters go above this amount of health without any help from items. .
- Brawlers have an advantage against teams that win in a short amount of time or can delay the mana gain from Shapeshifters, like the Gunslinger, Assassin, and Demon traits. This is because Shapeshifters must wait to activate their health bonus until they transform.
Items[]
- Defensive items help brawlers use their health to the fullest. , are the best examples, but almost any defensive item works.
- can utilize the extra health a brawler gains for damage.
- Most of the Brawlers have disruption effects, chaining these special abilities together can pin down a unit indefinitely. so items are beneficial, if no better target is available.
- is good for brawlers, as well as any champ with high health.
- Having all Brawlers also gives the synergy.
Counters[]
- is an obvious pick to use against not only Brawlers, but for any champion with high health.
- Brawlers love to use their massive health pool to draw aggro to them to let their backline take out their enemies. Assassins or jump behind the frontline brawlers to wreak havoc on their backline.
- and can help ignore the crowd control special abilities in a majority of the brawlers.
Trivia[]
- The Brawler icon takes after the logo for Riot Games Inc.
Patch History[]
- V11.22 - Disabled
- Disabled due to Set 6.
- V11.15 - Returning
- Bonus health increased to 400 / 1000 / 1600 (based on the number of Brawlers) from 400 / 1000.
- New Item: .
- New Brawler: .
- Removed Brawler: .
- V11.9 - Returning
- Synergy: Brawlers gain additional maximum health.
- 2 Brawlers: +400
- 4 Brawlers: +1000
- Champions: , , , , .
- Bonus attack damage reduced to 10 / 20 / 40 / 80 (based on the number of Brawlers) from 10 / 20 / 60 / 120
- Bonus health reduced to 400 / 700 / 1000 / 1400 (based on the number of Brawlers) from 400 / 700 / 1100 / 1600.
- V11.2 - Returning
- New Effect: Now grants 10 / 20 / 60 / 120 (based on the number of Brawlers) bonus attack damage.
- Bonus health reduced to 400 / 700 / 1100 / 1600 (based on the number of Brawlers) from 400 / 800 / 1200 / 1800.
- New Brawlers: , .
- Removed Brawlers: , .
- V10.19 - Returning
- Bonus health changed to 400 / 800 / 1200 / 1800 (based on the number of Brawlers) from 350 / 600
- Champions: , , , , , , .
- V10.12 - Returning
- Bonus health reduced to 350 / 600 (based on the number of Brawlers) from 350 / 650.
- New Brawlers: , .
- Removed Brawler: .
- Bonus health changed to 350 / 650 (based on the number of Brawlers) from 300 / 700.
- Bonus health reduced to 300 / 700 (based on the number of Brawlers) from 300 / 750.
- V10.6 - Returning
- Bonus health changed to 300 / 750 (based on the number of Brawlers) from 250 / 500 / 900 (based on the number of Brawlers).
- Champions: , , , .
- V9.22 - Disabled
- Disabled due to Set 2.
- Bonus health reduced to 250 / 500 / 900 (based on the number of Brawlers) from 300 / 600 / 1000.
- Bonus health reduced to 300 / 600 / 1000 (based on the number of Brawlers) from 300 / 700 / 1200.
- New Brawler: .
- Bonus health changed to 300 / 700 / 1200 (based on the number of Brawlers) from 300 / 700.
- V9.13 - Added
- Synergy: Brawlers gain 300 / 700 additional maximum health.
- Champions: , , , , .