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|icon = Concussive Blows.png
 
|icon = Concussive Blows.png
 
|description = Braum's basic attacks and {{ai|Winter's Bite|Braum}} apply stacks of {{ai|Concussive Blows|Braum}} for 4 seconds. Once the first stack has been applied, the basic attacks of any allied champion will generate {{ai|Concussive Blows|Braum}} stacks.
 
|description = Braum's basic attacks and {{ai|Winter's Bite|Braum}} apply stacks of {{ai|Concussive Blows|Braum}} for 4 seconds. Once the first stack has been applied, the basic attacks of any allied champion will generate {{ai|Concussive Blows|Braum}} stacks.
|description2 = Upon reaching 4 stacks, the target is stunned for {{pp|3|1.25|1.5|1.75|1|7|13}} seconds and takes {{plus}}(8{{times}}''level'') magic damage. After being stunned, an enemy cannot be affected by {{ai|Concussive Blows|Braum}} again for {{pp|3|8|7|6|1|7|13}} seconds, during which time they instead take 12{{plus}}(2{{times}}''level'') bonus magic damage from Braum's basic attacks and {{ai|Winter's Bite|Braum}}.
+
|description2 = Upon reaching 4 stacks, the target is stunned for {{pp|3|1.25|1.5|1.75|1|7|13}} seconds and takes 32{{plus}}(8{{times}}''level'') magic damage. After being stunned, an enemy cannot be affected by {{ai|Concussive Blows|Braum}} again for {{pp|3|8|7|6|1|7|13}} seconds, during which time they instead take 12{{plus}}(2{{times}}''level'') bonus magic damage from Braum's basic attacks and {{ai|Winter's Bite|Braum}}.
 
|leveling =
 
|leveling =
 
|cooldown =
 
|cooldown =
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|icon = Glacial Fissure.png
 
|icon = Glacial Fissure.png
 
|description = {{sbc|Active:}} Braum slams his shield into the ground, dealing magic damage to all enemies in a line as well as those around him. Enemy champions hit in the point-blank area are knocked up for {{fd|1.5}} seconds, while enemies hit in the line are knocked up for {{fd|0.25}} seconds.
 
|description = {{sbc|Active:}} Braum slams his shield into the ground, dealing magic damage to all enemies in a line as well as those around him. Enemy champions hit in the point-blank area are knocked up for {{fd|1.5}} seconds, while enemies hit in the line are knocked up for {{fd|0.25}} seconds.
|description2=If no enemy champions are hit in the point-blank area, the first enemy champion hit in the line is knocked up for {{fd|1.5}} seconds.
+
|description2=If no enemy champions are hit in the point-blank area, the first enemy champion hit in the line is knocked up for 1 / 1.25 / 1.5 seconds.
<br><br>For the next 4 seconds a field of ice remains, slowing enemies that enter the area by 60% as long as they are in it and for {{fd|1.5}} seconds once they are out of it.
+
<br><br>For the next 4 seconds a field of ice remains, slowing enemies that enter the area.
|leveling = {{lc|Magic Damage}} {{ap|150|250|350}} {{as|(+ 60% AP)}}.
+
|leveling = {{lc|Magic Damage}} {{ap|150|250|350}} {{as|(+ 60% AP)}}
  +
{{lc|Slow}} {{ap|40|50|60%}}
 
|cooldown = {{ap|140|120|100}}
 
|cooldown = {{ap|140|120|100}}
 
|cost = 100
 
|cost = 100

Revision as of 17:48, 30 July 2014

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Abilities

Concussive Blows

Concussive Blows

Braum's basic attacks and Winter's Bite Winter's Bite apply stacks of Concussive Blows Concussive Blows for 4 seconds. Once the first stack has been applied, the basic attacks of any allied champion will generate Concussive Blows Concussive Blows stacks.

Upon reaching 4 stacks, the target is stunned for Error: Parameter '3' is not accepted. seconds and takes 32 + (8 × level) magic damage. After being stunned, an enemy cannot be affected by Concussive Blows Concussive Blows again for Error: Parameter '3' is not accepted. seconds, during which time they instead take 12 + (2 × level) bonus magic damage from Braum's basic attacks and Winter's Bite Winter's Bite.

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Winter's Bite

Winter's Bite

Active: Braum propels ice from his shield that travels forward in a line, dealing magic damage to the first enemy hit, applying Concussive Blows Concussive Blows and slowing them by 70%. The slow decays over 2 seconds.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 2.5% of max health)

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Stand Behind Me

Stand Behind Me

Active: Braum leaps to the aid of a nearby ally, positioning himself between his target and the enemy champion closest to them. On arrival, Braum gains bonus armor and magic resist for 3 seconds. If his target is a champion, they will also receive this buff.

  • Bonus Armor: 15 / 17.5 / 20 / 22.5 / 25 (+ 10 / 11.5 / 13 / 14.5 / 16% bonus armor)
  • Bonus MR: 15 / 17.5 / 20 / 22.5 / 25 (+ 10 / 11.5 / 13 / 14.5 / 16% bonus MR)

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Unbreakable

Unbreakable

Active: Braum raises his shield, creating a barrier in the target direction that reduces the damage Braum takes from oncoming sources (excluding true damage and towers) for the next few seconds.

The damage reduction is increased to 100% for the first source of champion damage that would be reduced, though this does not negate any other effects of the attack.

  • Damage reduction: 30 / 32.5 / 35 / 37.5 / 40%
  • Duration: 3 / 3.25 / 3.5 / 3.75 / 4

While his shield is raised, Braum also gains the ability to intercept oncoming projectiles that are capable of hitting friendly champions (excluding turret attacks) and gains 10% movement speed.

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Glacial Fissure

Glacial Fissure

Active: Braum slams his shield into the ground, dealing magic damage to all enemies in a line as well as those around him. Enemy champions hit in the point-blank area are knocked up for 1.5 seconds, while enemies hit in the line are knocked up for 0.25 seconds.

  • Magic Damage: 150 / 250 / 350 (+ 60% AP)
  • Slow: 40 / 50 / 60%

If no enemy champions are hit in the point-blank area, the first enemy champion hit in the line is knocked up for 1 / 1.25 / 1.5 seconds.

For the next 4 seconds a field of ice remains, slowing enemies that enter the area.

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References

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