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Braum OriginalCentered
Braum
Braum (Universe)Braum (Universe)
Braum (League of Legends)Braum (League of Legends)
Braum (Esports)Braum (Esports)
Braum (Teamfight Tactics)Braum (Teamfight Tactics)
Braum (Legends of Runeterra)Braum (Legends of Runeterra)
Braum (Ruined King)Braum (Ruined King)
Braum (Wild Rift)Braum (Wild Rift)
Braum (Development)Braum (Development)
Braum (Trivia)Braum (Trivia)


Abilities[]

Concussive Blows

Concussive Blows

Innate: Braums basic attacks and Winter's Bite Winter's Bite apply a stack of Concussive Blows for 4 seconds, stacking up to 4 times. Once the first stack is applied, allied champions' basic attacks apply a stack as well.

The fourth stack consumes all stacks to deal 32 − 200 (based on level) bonus magic damage and Stun icon WR stun the target for 1 − 1.56 (based on level) seconds.

Enemies that receive 4 stacks cannot have Concussive Blows applied to them again for 8 seconds. During this time, they take 7 − 40 (based on level) bonus magic damage from Braum's basic attacks.

Info
  • No additional details.

Winter's Bite

Winter's Bite

Active: Braum launches ice in a line in the target direction, dealing magic damage to the first enemy hit and Slow icon slowing them by 70% for 2 seconds.

Magic Damage:
60 / 120 / 180 / 240 (+ 3% of his maximum health)

Info
  • No additional details.

Stand Behind Me

Stand Behind Me

Active: Braum Dash dashes to the target ally, and upon arrival grants himself and the ally bonus armor and bonus magic resistance for 3 seconds.

Bonus Armor:
10 / 15 / 20 / 25 (+ 10 / 12 / 14 / 16% bonus armor)
Bonus Magic Resistance:
10 / 15 / 20 / 25 (+ 10 / 12 / 14 / 16% bonus magic resistance)

Info
  • No additional details.

Unbreakable

Unbreakable

Active: Braum raises his shield in the target direction for 4 seconds, reducing damage taken from that direction as well as intercepting all incoming hostile Projectile projectiles that collide with the barrier. The first instance of damage taken through the shield is negated completely.

Damage Reduction:
28 / 32 / 36 / 40%

Braum also gains 10% bonus movement speed for the duration.

Info
  • No additional details.

Glacial Fissure

Glacial Fissure

Active: Braum leaps into the air and slams his shield into the ground, creating a shockwave that travels forth in a line in the target direction, dealing magic damage to all enemies within its path and Airborne icon WR knocking up the first champion hit for a duration and all subsequent targets for 0.25 seconds.

Magic Damage:
150 / 250 / 350 (+ 60% AP)
Knock Up Duration:
1 / 1.25 / 1.5

The shockwave leaves an ice fissure behind its path for 4 seconds, Slow icon slowing all enemies within the area.

Slow:
40 / 50 / 60%

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.0c
  • Stats
    • Base attack damage increased from 54 to 58.
    • Base mana increased from 300 to 380.
  • Concussive Blows Concussive Blows
    • Stun duration increased from 1 − 1.5 (based on level) to 1.25 − 1.75 (based on level).
  • Unbreakable Unbreakable
    • Incoming damage reduction increased from 28 / 32 / 36 / 40% to 35 / 40 / 45 / 50%.
    • Bonus movement speed increased from 10% to 15%.
V4.2
  • Stats
    • Base movement speed increased from 335 to 345.
V3.5b
  • Stats
    • Base armor reduced from 50 to 46.
    • Base attack damage reduced from 58 to 54.
V3.3
  • Glacial Fissure Glacial Fissure
    • Cooldown reduced from 90 / 80 / 70 seconds to 75 / 70 / 65.
V2.3c
  • Concussive Blows Concussive Blows
    • Bug Fix: Stun duration at max level reduced from 1.56 seconds to 1.5.
  • Winter's Bite Winter's Bite
    • Health ratio reduced from 5% maximum health to 3%.
  • Unbreakable Unbreakable
    • Duration reduced from 5 to 4 seconds.
V2.2c
  • Concussive Blows Concussive Blows
    • Stun duration reduced from 1.25 − 1.75 (based on level) seconds to 1 − 1.5 (based on level).

See also[]

References[]

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