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League of Legends Wiki

Release version

V11.7
V11.1
  • Stats
    • Base health increased to 520 from 519.68.
    • Base attack damage reduced to 57 from 57.04.
    • Base armor increased to 22 from 21.88.
  • Conflagration Conflagration
    • Bug Fix: Now properly cancels when the target dies during the cast time.
V10.23
  • Blaze Blaze
    • Explosion base damage reduced to 10% − 14% (based on level) maximum health from 10% − 14% (based on level).
  • Conflagration Conflagration
    • Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 10 / 9 / 8 / 7 / 6.
V10.22
  • Blaze Blaze
    • Explosion base damage reduced to 10% − 14% (based on level) maximum health from 12% − 16% (based on level).
    • Explosion AP ratio increased to 2% per 100 AP from 1.5% per 100 AP.
  • Conflagration Conflagration
    • New Effect: Conflagration now always spreads to nearby targets.
    • Spread radius reduced to 300 units from 375.
    • New Effect: Blaze Blaze now increases Conflagration's spread radius to 600 units.
    • New Effect: Now displays a brief indicator for the spread range.
  • Pyroclasm Pyroclasm
    • New Effect: Can now bounce back to Brand. Bounces off Brand "sticks" to him slightly longer to temper 0-distance instant bursts.
    • Bounce priority is now enemy champions, then Brand, then any valid bounce target.
V10.12
  • Blaze Blaze
    • Mana restoration increased to 20 − 40 (based on level) from 6 − 18 (based on level).
V10.6
  • Blaze Blaze
    • New Effect: Ablaze now deals 120% damage against monsters.
V9.10
  • Conflagration Conflagration
    • Base damage increased to 70 / 95 / 120 / 145 / 170 from 70 / 90 / 110 / 130 / 150.
    • AP ratio increased to 45% AP from 35% AP.
V9.7
  • Zombie Brand Zombie Brand
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.5
  • Zombie Brand Zombie Brand
    • Bug Fix: VO no longer plays globally when Brand is in vision.
V9.2
  • General
    • Recommended items updated.
  • Blaze Blaze
    • Damage over time reduced to 3% of target's maximum health from 4%.
V9.1
V8.9
  • Stats
    • Base mana increased to 469 from 375.6.
    • Mana growth reduced to 21 from 42.
    • Base mana regeneration increased to 10.665 from 8.008.
V8.3
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
V8.2
  • Conflagration Conflagration
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
  • Pyroclasm Pyroclasm
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V8.1
  • Blaze Blaze
    • Damage per stack increased to 4% of target's maximum health from 2%.
V7.22
  • Stats
    • Base health increased to 520 from 507.68.
    • Health growth increased to 88 from 76.
V7.20
  • Blaze Blaze
    • New Effect: Whenever Brand kills an Ablaze unit, he restores 6 − 18 (based on level) mana.
V7.18
  • General
    • Bug Fix: Now correctly has recommended item pages for both mid and support.
V7.15
  • Spirit Fire Brand Spirit Fire Brand
    • Blaze Blaze
      • Bug Fix: No longer have higher volume levels compared to his classic skin.
    • Conflagration Conflagration
      • Bug Fix: No longer have higher volume levels compared to his classic skin.
    • Pyroclasm Pyroclasm
      • Bug Fix: No longer have higher volume levels compared to his classic skin.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.5
  • Zombie Brand Zombie Brand
    • Bug Fix: Fixed a bug where moving the camera away and back during his death animation would make his gravestone and earth particles to disappear.
V6.24
  • Conflagration Conflagration
    • Bug Fix: When spreading to nearby enemies after hitting an ablaze ablaze target, the spread damage no longer counts as a single-target spell.
V6.9
  • General
    • New ability icons
  • Blaze Blaze
    • Damage per second reduced 0.5% of target's maximum health 2.
    • New Effect: Stacks up to 3 times (1.5% of target's maximum health per second)
    • New Effect: At 3 stacks, an area around the target is highlighted highlighted. After 2 seconds, all targets within the area take magic damage equal to 12 − 16 (based on level)% (+ 1% per 60 AP) of their maximum health.
      • The damage from this detonation will apply Blaze to secondary targets and refresh the current timer on the target.
        • Once a target has detonated, they will not generate Blaze stacks again for 4 seconds (until their current buff times out)
  • Sear Sear
    • Base damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240.
    • AP ratio reduced to (+ 55% AP) from (+ 65% AP)
    • Stun duration reduced to 1.5 seconds from 2.
  • Pillar of Flame Pillar of Flame
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 from 10 at all ranks.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
  • Conflagration Conflagration
    • Base damage reduced to 70 / 90 / 110 / 130 / 150 from 70 / 105 / 140 / 175 / 210.
    • AP ratio reduced to (+ 35% AP) from (+ 65% AP)
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 12 / 11 / 10 / 9 / 8.
  • Pyroclasm Pyroclasm
    • Base damage reduced to 100 / 200 / 300 from 150 / 250 / 350.
    • AP ratio reduced to (+ 25% AP) from (+ 50% AP)
    • New Effect: Now prioritizes giving enemies 3 stacks of Blaze Blaze.
      1. Champions with 2 stacks of Blaze.
      2. Champions with 1 stacks of Blaze.
      3. Champions with no Blaze.
      4. Champions immune to Blaze.
      5. Other targets.
    • New Effect: If the target hit is ablaze ablaze they are briefly slowed by 30 / 45 / 60%.
V6.3
  • Pyroclasm Pyroclasm
    • Bug Fix: Didn't bounce to minions if cast on an ablaze ablaze champion when there were no other enemy champions around.
V6.1
  • Pyroclasm Pyroclasm
    • Bug Fix: Almost always prioritizing champions unless it killed its target.
V5.24
  • Pillar of Flame Pillar of Flame
    • Mana cost increased to 70 / 80 / 90 / 100 / 110 from 70 / 75 / 80 / 85 / 90.
V5.22
  • Stats
    • Base mana increased to 375.6 from 325.6.
    • Mana growth reduced to 42 from 45.
V5.20
V5.11
  • Pyroclasm Pyroclasm
    • New Effect: If Brand's initial target becomes untargetable while the inferno is in flight, the projectile will select a new target instead of fizzling.
V4.18
  • General
    • Texture update to Classic, Apocalyptic, Cryocore, and Vandal.
V4.16
  • Pyroclasm Pyroclasm
    • Now has a secondary targeting indicator that shows bounce radius.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V3.15
  • Conflagration Conflagration
    • Fixed a bug where the cast range was longer than intended.
      • Range reduced to 625 from 650.
V3.9
  • Pillar of Flame Pillar of Flame
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110
  • Conflagration Conflagration
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
  • Pyroclasm Pyroclasm
    • Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
V3.6
  • Pyroclasm Pyroclasm
    • Now properly bounces to other targets after hitting an ablaze ablaze enemy.
V1.0.0.152
  • General
  • Stats
    • Movement speed increased to 340 from 315.
V1.0.0.151
V1.0.0.144
  • Pyroclasm Pyroclasm
    • Removed: Increased missile speed when hitting ablaze ablaze targets.
    • New Effect: If it strikes an ablaze ablaze target the next bounce will prioritize champions.
    • Missile speed increased to 1000 from 800.
V1.0.0.125
  • Conflagration Conflagration
    • Range reduced to 625 from 675.
  • Pillar of Flame Pillar of Flame
    • Base damage reduced to 75 / 120 / 165 / 210 / 255 from 80 / 125 / 170 / 215 / 260.
V1.0.0.123
  • Pyroclasm Pyroclasm
    • Fixed a bug where it would sometimes disappear if Brand died.
V1.0.0.121
  • Pyroclasm Pyroclasm
    • Fixed a bug where it could instantly kill enemies under some circumstances.
V1.0.0.116
  • Pyroclasm Pyroclasm
    • It is no longer consumed by spell shields for the purposes of consistency with other chain missiles.
    • Fixed a bug where it could sometimes fizzle if there was a stealthed enemy nearby.
V1.0.0.115
  • Added
    • Blaze Blaze - I
      • Brand's spells light his targets ablaze, dealing 2% of their maximum health in magic damage over 4 seconds.
    • Sear Sear - Q
      • Brand launches a fireball forward dealing magic damage. If the target is ablaze ablaze, they will be stunned for 2 seconds.
    • Pillar of Flame Pillar of Flame - W
      • After a short delay, Brand creates a pillar of flame at a target area dealing magic damage to enemy units within. Units that are ablaze ablaze take an additional 25% damage.
    • Conflagration Conflagration - E
      • Brand conjures a powerful blast at his target dealing them magic damage. If the target is ablaze ablaze, the conflagration spreads to nearby enemies.
    • Pyroclasm Pyroclasm - R
      • Brand unleashes a devastating inferno dealing damage each bounce. If a target is ablaze ablaze, the inferno's speed increases.

See also

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