- For the item in League of Legends, see .
Notes
physical damage. Since negates bonus critical strike damage, the attack damage multiplier is simply reduced to 100% attack damage.
is the only way to directly reduce critical strike damage. Champions on average deal 112.5% of their- The following calculations does not take into account the 50 armor, other items, champion or team synergy.
- This means the average expected damage with no items is dropped by 11%.
- With one 40%. , the average damage is dropped by
- With two equipped, the average damage is dropped by 62%.
- With three equipped, the average damage is dropped by 75%.
Patch History
- Cooldown increased to 2.5 seconds from 2.
- Thorn damage increased to Error: Variables are unmatched. from Error: Variables are unmatched..
- V10.1 - Added
- Replaces .
- Stats: 50 armor.
- Passive: Negates bonus damage from critical hits on the wearer. When the wearer is hit by a basic attack, deals Error: Variables are unmatched. magic damage to all nearby enemies (2 second cooldown).
- Recipe: + .