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Revision as of 10:40, 20 July 2019
The term Bots in League of Legends refers to computer controlled opponent (AI - Artificial Intelligence) available in custom games and Co-op vs. AI matches. Bots can have either "intro", "beginner" or "intermediate" AI. Intro bots aren't available to use in custom games and are exclusive to Co-op vs. AI, as well as some bot champions can't be chosen in custom games while being available in co-op vs. AI.
On January 24, 2012, it was announced that the bot system would be expanded with more bots, better intelligence and availability on the Crystal Scar. On February 1, 2012, the system was released.[1]
On April 15, 2014, an update to the bot AI was released, primarily improving threat evaluation and the ability to dodge skillshots, as well as updating the item builds used.[2]
In V6.3 and V6.4 Riot added more bots to the bot roster[3] now available only in co-op vs AI, which were temporarily available to choose in custom games on the PBE server. It has never been implemented in the live servers.
Available Bots
61 of 167 (36.53%) champions are available as bots.
- Co-op vs. AI only (not available in Custom Game)
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Removed Bots
15 of 167 (8.98%) champions have no longer bot support. Bots are removed from the bot pools either when a champion receives a rework or they contain bugs that make the bots unusable. Below is a list of removed bots:
Missing Bots
82 of 167 (49.1%) champions have no bot support.
Tutorial Bots
In the old removed tutorial you only fight against a
Bot.In Tutorial Part 1 you will fight against
Bot, Bot, Bot, Bot and Bot. In your Team are (based on your chosen champ) Bot, Bot, Bot, Bot and Bot.In Tutorial Part 2 you will fight with
Bot, Bot, Bot and Bot against Bot, Bot, Bot, Bot and Bot.In Tutorial Part 3 you will fight with
Bot, Bot, Bot and Bot against Bot, Bot, Bot, Bot and Bot.Bot playstyle
Runes
Beginner bots and intermediate bots use 1 of 4 default rune sets.
Rune set | Champion |
---|---|
Precision: The Perfect |
|
Domination: The Executioner |
|
Sorcery: The Calamity |
|
Resolve: The Colossus |
|
Inspiration: The Timeless |
None |
Items
In this table you can see what item build the bots use. Bots always use the same builds.
- Summoners Rift
Champion | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
Ability Ranking Order
In this table you can see in which order the bots rank up their abilities. On level 6,11 and 16 the bots always upgrade their ultimate (except
Bot).Champion | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Trivia
- All bots would put a [4], but its no longer implemented. in the past
- In the tutorial part 1 the can go trough walls with his ultimate .
- In the tutorial part 1 the will always use her and ignores the logic for the normal .
- can't use . This ability had before the update no active option.
- will upgrade his first on level 16, but in Twisted Treeline on level 1.
- can't use her .
- Only the can use a . He will use it for his .
- Riot create only for the new tutorial a . They didn't implement him for normal matches.
- Bots on Summoners Rift always go to the center of the base at the beginning, but bots on Twisted Treeline don't do that.
- Only Bots on Twisted Treeline can use .
- Some Bots use different ability builds based on the map.
- On Twisted Treeline: does nothing if her health is under 50%.
- On Twisted Treeline: and can go afk if they play in the red team. The condition for that is unknown.
- has a rare bug that always let him spam his Q. He will no longer move or use other abilities.
- forget sometimes how a tower works and run in the tower without a minion.
- On Twisted Treeline: can't use his Ultimate.
Gameplay
If you want to see how the bots play the game click on the link you want.
- Summoners Rift V1 | Recorded between August 2017 and November 2017
- Summoners Rift V2 | Recorded between February 2018 and May 2018
- Twisted Treeline V1 | Recorded between July 2018 and September 2018
Co-op vs. AI Responses
Champion | Game start | Player win | Player lose |
---|---|---|---|
Who's ready to lock horns with me?! | You are strong! | GG! | |
Would you like to be friends? | Let's play again some time! | GG! | |
Hi! My friend Tibbers wants to meet you... | C'mon Tibbers, let's play one more. | GG! | |
Do your ancestors proud. | A battle worthy of Frejlord. | GG! | |
Loading. Recommend program: Enjoy Selves. | My face is leaking. | GG! | |
This world will be consumed in flames! | This is not the end... | GG! | |
The Sheriff's in town. | Sharp shooting, everyone. | GG! | |
I just can't wait to face you. | I'll keep an eye out for you next time. | GG! | |
I will devour all disgusting humans! | Guess you had the last bite. | GG! | |
Strength will prevail! | You have proven your strength. | GG! | |
Mundo happy to meet you! | Mundo win? | GG! | |
Ready for the best? | I let you guys off easy! | GG! | |
The crows are circling... | Why aren't you afraid?! | GG! | |
An honor to face you! | Your success is well deserved. | GG! | |
Prepare to face Demacian Justice! | Well fought! | GG! | |
This calls for the ol' double-barreled "hello. | End of the line. | GG! | |
I fight for Ionia! | We defended to the last! | GG! | |
Meet me in battle... and hold nothing back. | You have won this day. | GG! | |
Who wants a piece of the champ? | Imagine if I had a real weapon! | GG! | |
Let me show you an alternative to life. | You have earned a page in my book. | GG! | |
You shall be judged. | Stay true in victory and defeat. | GG! | |
Oooh, tasties! | Still hungry... | GG! | |
Day breaks upon the battlefield! | Alas, the sun sets once again. | GG! | |
Let's have a brilliant battle! | There is always light in the darkness. | GG! | |
Let's rock. | Well pebbles. | GG! | |
Your fate cannot be avoided! | The Void will never accept defeat. | GG! | |
Do not defy nature! | So this is what they call getting stumped. | GG! | |
We shall see which way our paths lead. | Your skills were superior! | GG! | |
Who will fortune favor today? | Don't get cocky. I'll be back! | GG! | |
I will bring you all pain! | I will never give up... | GG! | |
We begin a new cycle! | The wheel never stops turning. | GG! | |
I love playing cat and mouse. | I see you're no stranger to the wild. | GG! | |
Here we go! | This was a lot of fun. | GG! | |
Ok. | Ok! | GG! | |
I'll leave you all in pieces! | One day, you will suffer! | GG! | |
I will show you arcane magic. | You show promise! | GG! | |
The ever-watchful Eye is upon you. | Balance favors you... this time. | GG! | |
I love the quiet before battle. | Dragons have no remorse. | GG! | |
Some heads will roll. | We'll be back. | GG! | |
Think you can dodge my blade? | A great battle! | GG! | |
:) | :( | GG! | |
Fight without hatred in your hearts! | May the stars remember this day! | GG! | |
Bear witness to the strength of Noxus! | Your tactics were cunning! | GG! | |
I've got just the gem for this occasion. | Outrageous. | GG! | |
Ready for some fireworks? | Well, I had a blast! | GG! | |
I got all prettied up for this fight! | Don't start trollin me, please. | GG! | |
What technique do you use? | Your form is excellent! | GG! | |
This will be a short game! Wait... | No! No! No! This isn't over! | GG! | |
I sincerely hope you're pumped for this. | You are truly the vessels of my destruction! | GG! | |
I can smell your fear! | Time to run! | GG! | |
Give it your all! | Every mistake is a lesson. | GG! | |
Observe power in its purest form! | Your power is...formidable... | GG! | |
True warriors are born on the battlefield! | My spirit remains unbroken! | GG! | |
We shall rise to this challenge. | Victory... slips away. | GG! | |
Gotta go yeah go now start yeah boom! | No no no no, I got my fuses crossed. | GG! | |
I feel like I've done this before. | Hmmm, if I remember correctly, we'll win the next one. | GG! |
Masteries (removed)
Before the Runes Reforged on patch V7.22, only intermediate bots used masteries. After the update, it's no longer possible to use empty runes, thus beginner bots use them as well.
Patch History
- Co-op vs. AI only). removed (
- Bots can now use and .
- Bot re-added with the default rune set changed from to .
- In Co-op vs. AI: Fixed a bug that the bot names in the chat messages were false.
- Bot updated
- Bot removed
- Bot updated
- The second Toplane Bot is no longer inactive in Co-op vs. AI.
- Bot removed
- Bot removed
- Bots can no longer purchase , since it has been removed from the game.
- Bot no longer becomes dormant while in Dragon form.
- Bot no longer becomes dormant while in Q - Power Ball.
- Bot removed
- Bot removed
- Bot updated
- Bot updated
- Bot updated
- The following bots have been added:
- The following bots have been added:
- Bot updated
- Bot updated
- Intro is now the default level of Co-op vs. AI for new players.
- Players above Summoner Level 10 will receive reduced IP/XP rewards and can't earn their First Win of the Day bonus from the Intro Bots queue.
- Beginner bots in Co-op vs AI matches will always play from red side.
- Removed Bot
- Intermediate bots can now be added to custom games.
- All bots are available in custom games.
- Intermediate bots will now use Flash both offensively and defensively.
- Improved evaluation of enemy and friendly strength.
- Improved understanding of tower mechanics and power.
- Improved behaviours while under high threat.
- Improved lane rotation decision making.
- Improved last hitting with auto-attacks both when farming normally and when pushing.
- Lane behaviors (harassing vs. farming, etc) are now more in line with human behaviors.
- Bots now attempt to dodge some skill shots.
- Beginner bots now build recommended items, while Intermediate bots now make more advanced item choices.
- Bots now scan their surroundings at variable rates depending on difficulty setting and in-game threat level.
- bot will no longer do nothing which occurred when the target of was killed while Shen was channeling.
- Added Bot for all Co-op vs AI maps.
- Bots may now make chat messages.
- Improved retreat logic for bots with dashes.
- Added Bot for all Co-op vs AI maps.
- Bots are more likely to use items with actives.
- Twisted Treeline bots should now favor defending their base over taking altars.
- Twisted Treeline bots no longer get stuck at the summoning platform when an inhibitor is under attack.
- Custom game Summoner's Rift bots now use the same push logic as beginner Co-op vs. AI bots, which should address several issues of bots getting stuck on the map.
- Added a pathing workaround to prevent Summoner's Rift bots from getting trapped in certain areas of the map (e.g. Baron pit).
- Battle Training bots should no longer get stuck during the tutorial.
- will now increase the damage of Vorpal Spikes when he levels it up.
- will now appear on intermediate difficulty in Co-op vs AI for all maps.
- Fixed a bug where Summoner's Rift bots would occasionally get stuck on the summoning platform after respawn if enemy champions were nearby.
- Fixed a bug where would idle while trying to attack enemy minions.
- Bots now properly factor untargetable enemy turrets in threat calculations, making it harder to get them stuck between towers.
- Intermediate bots now have a chance to use a random skin.
- Custom game bots now lane properly when allied players are jungling.
- Battle Training:
- and will no longer get stuck.
- Changed the way bots evaluate towers to better take into account minions and enemies.
- Changed return to base logic for bots to make them more likely to heal and purchase items.
- Dominion bots should now properly ignore invisible units when deciding to defend capture points.
- Beginner bots are now less likely to assist each other during kill and retreat situations.
- Bot assist logic now works during the laning phase.
- Updated item build.
- should now properly purchase on Dominion instead of .
- Bots are now more likely to use abilities while retreating.
- Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets.
- Bots no longer forget they are being chased.
- no longer occasionally cancels .
- Re-enabled .
- Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns.
- Added and to the bot roster.
- Intermediate bots will now sell their Doran's items to buy an additional item after completing their builds.
- Beginner bots will no longer purchase elixirs.
- Updated several bots' item builds.
- Bots will no longer kill themselves by chasing enemies onto the summoning platform.
- Fixed a bug where would occasionally get stuck toggling repeatedly.
- Fixed a bug where did not learn all of his abilities.
- Fixed a bug where bots would use on knockup and knockback abilities.
- Changed logic to help all allies instead of just those near her.
- Changed logic for use of .
- Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points.
- Fixed a bug where did not learn all of her skills.
- Added and to the bot roster.
- Improved bots' target acquisition while near enemy towers to reduce the amount of tower diving.
- Improved bots' logic for assisting each other.
- Bots now properly purchase elixirs after finishing their item builds.
- Fixed a bug where bots would sometimes randomly path toward the enemy base.
- Improved cast logic on ultimates for and .
- Fixed a bug where bots in Dominion would sometimes idle under enemy capture points.
- Added to the bot roster.
- Improved bots' ability to last hit and reduced how much they push their lanes.
- Reduced the amount of gold given to bots on Summoner's Rift intermediate.
- Added the ability for bots to call for help from nearby bots.
- Improved the precision of skillshots and ground targeted AoE abilities.
- Minor bug fixes with , , and .
- Added , , , , and to the bot roster.
- Players can now add many more of the beginner bots to Custom Games.
- Improved use of on long range targets.
- will no longer get on Summoner's Rift.
- Changed the disconnect adjustment to remove the Fighter instead of the Tank on Summoner's Rift.
- Rise of the Bot Army:
- Players can now queue to play against a much wider roster of champions in Co-op versus AI.
- More bots added.
- Bottom and top lane champions switched. The AD carry and support now go to the bottom lane while the tank and bruiser AI go to the top lane.
- NEW Co-op vs. AI:
- This mode pits a team of all human players against a team of all AI bots on Summoner's Rift.
- The following bots are enabled for Co-op vs. AI: , , , , , , , , , , , and .
- New Custom Game bots: , , , and .
- Removed Custom Game bots: , , and .
- Bot added
- Removed Bot, because she was not planned to be a bot and used only auto attacks.
- Added Bot
- Bots will now properly respond to taunts.
- Bots are now properly labeled at the difficulties of "new player" and "easy".
- You can now add and to custom games.