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{{Item header|Boots of Mobility}}
{{infobox item
 
|type = [[Advanced item|Advanced]]
 
|passive = Unique – [[Named item effect#Enhanced Movement|Enhanced Movement]]: +25 [[movement speed]]. Increases to +105 movement speed when out of combat for 5 seconds.
 
|menu = Movement
 
|buy = 800g (475g)
 
|sell = 560g
 
|code = 3117
 
}}
 
 
'''Boots of Mobility''' are an [[Advanced item|advanced]] [[item]] in ''[[League of Legends]]''.<ref>[http://na.leagueoflegends.com/items The item page] at [[LeagueofLegends.com]].</ref>
 
 
== Recipe ==
 
{{Recipe
 
|result = {{PAGENAME}}
 
|cost = 475
 
|total = 800
 
|t1 = {{Recipe/item|Boots of Speed|325}}
 
}}
 
   
== Cost Analysis ==
+
{{Cost Analysis
  +
|description=
 
{{gold value|In-Combat Gold Value}}
 
{{gold value|In-Combat Gold Value}}
* 25 [[movement speed]] = 325g
+
* 25 flat [[movement speed]] = {{g|300}}
** '''Total Gold Value''' = 325g
+
** '''Total Gold Value''' = {{g|300}}
   
{{gold value|Out of Combat Gold Value}}
+
{{gold value|Out-of-Combat Gold Value}}
* 105 [[movement speed]] = 1365g
+
* 115 flat [[movement speed]] = {{g|1380}}
** '''Total Gold Value''' = 1365g
+
** '''Total Gold Value''' = {{g|1380}}
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Boots of Mobility}} are gold efficient when out of combat.
+
* {{ii|Boots of Mobility}} are {{gec|Boots of Mobility|300}} gold efficient when ''in-combat'', and {{gec|Boots of Mobility|1380}} when ''out-of-combat''.
 
== Available Enchantments ==
 
{{column|5|
 
{{Recipe/item|Alacrity}}
 
{{Recipe/item|Captain}}
 
{{Recipe/item|Distortion}}
 
{{Recipe/item|Furor}}
 
{{Recipe/item|Homeguard}}
 
 
}}
 
}}
   
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== Notes ==
 
== Notes ==
  +
* When being {{tip|invulnerability|invulnerable}}, [[basic attack]]s and non-[[crowd control]] [[Champion ability|abilities]] received will not put you ''in-combat''.
* Dealing or receiving damage from any source (including champions, monsters, towers, and minions) counts as combat and will result in the base movement speed bonus of 45.
 
 
* [[Healing]] and [[buff]]ing allies does not count as ''in-combat''.
** There is no range limitation on this damage.
 
 
* [[Damage over time]] abilities reset the timer with each tick of [[damage]].
* The application of any non-damaging combat debuff (such as exhaust) to an opponent will trigger this state as well.
 
  +
* Attacking [[ward]]s does not count as ''in-combat''.
* If invulnerable (such as being under the effects of {{cai|Intervention|Kayle}}), then autoattacks and non-cc abilities will not trigger this state.
 
* Heals and buffs to allies are not counted as combat.
 
* Damage-over-time spells and abilities reset the timer with each tick of damage.
 
   
 
== Strategy ==
 
== Strategy ==
* This item is especially useful if you don't have a {{si|Teleport}} to switch lanes.
+
* '''Boots of Mobility''' is especially useful if you don't have {{si|Teleport}} to switch lanes.
* This item is good in particular early-mid game on roaming [[champions]], that want to quickly gank different lanes. They lose most value when team fights start to happen. It also allows for chasing and escaping.
+
* '''Boots of Mobility''' is good in particular early-mid game on roaming [[champion|champions]] such as [[Jungling|junglers]] or mid laners, that want to quickly [[gank]] different [[lanes]]. They lose most value when team fights start to happen. It also allows for chasing and escaping.
  +
* '''Boots of Mobility''' is very cheap, making it effective on any champion that is constantly returning to base early game and wants a quick and cheap way to return to lane without {{si|Teleport}}.
* When escaping, remember that poking (e.g. {{cai|Frost Shot|Ashe}}) will reset the movement speed, however, healing yourself (e.g. {{cai|Imbue|Taric}}) will let you keep the 105 movement speed buff.
+
* When escaping, remember that poking (''e.g. {{cai|Frost Shot|Ashe}}'') will put you ''in-combat'', however, healing yourself or others (''e.g. {{cai|Monsoon|Janna}}'') will let you keep the +115 flat movement speed buff.
   
 
== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
'''[[V4.3]]:'''
+
;[[V7.23]]
  +
* {{sbc|New Effect:}} Is now limited to one pair of boots.
* Combine cost reduced to 475g from 675g
 
  +
* {{sbc|Bug Fix:}} Tooltip has been fixed.
** Total cost reduced to 800g from 1000g.
 
  +
* Movement speed while in combat reduced to 25 from 45.
 
  +
;[[V6.13]]
  +
* Attacking wards no longer counts as being in-combat and will no longer disable the passive.
  +
  +
;[[V6.9]]
  +
* Boots enchantments have been removed from the game.
  +
  +
;[[V6.3]]
  +
* Out-of-combat movement speed increased to 115 from 105.
  +
* Total cost increased to {{g|900}} from {{g|800}}.
  +
** Combine cost increased to {{g|600}} from {{g|500}}.
  +
  +
;[[V4.3]]
 
* Movement speed reduced to 25 from 45.
 
* Total cost reduced to {{g|800}} from {{g|1000}}.
 
* Combine cost reduced to {{g|475}} from {{g|675}}.
   
'''[[V3.8]]:'''
+
;[[V3.8]]
* Recipe cost increased to 675g from 650g.
+
* Recipe cost increased to {{g|675}} from {{g|650}}.
   
'''[[V1.0.0.152]]:'''
+
;[[V1.0.0.152]]
* In-combat movement speed reduced to 45 from 70.
+
* Movement speed reduced to 45 from 70.
* Out-of-combat movement speed reduced to 105 from 130.
+
* Movement speed Out-of-combat reduced to 105 from 130.
   
'''[[V1.0.0.120]]:'''
+
;[[V1.0.0.120]]
 
* Will now mark you in combat for receiving/dealing any damage, even if it is absorbed by shields.
 
* Will now mark you in combat for receiving/dealing any damage, even if it is absorbed by shields.
   
'''[[V1.0.0.101]]:'''
+
;[[V1.0.0.101]]
* Boots of Mobility's effect is no longer removed by combat debuffs such as {{ai|Blood Scent|Warwick}}.
+
* Combat debuffs such as {{ai|Blood Scent|Warwick}} will no longer put you in-combat.
   
'''[[V0.9.25.24]]:'''
+
;[[V0.9.25.24]]
 
* Fixed an issue causing you to retain the movement speed 5 despite dealing damage.
 
* Fixed an issue causing you to retain the movement speed 5 despite dealing damage.
 
* Reduced movement speed 5 reset time to 5 seconds from 7.
 
* Reduced movement speed 5 reset time to 5 seconds from 7.
 
* Updated tooltip.
 
* Updated tooltip.
   
'''[[V0.9.25.21]]:'''
+
;[[V0.9.25.21]]
* Reduced the out of combat time to 7 from 8 seconds.
+
* Reduced the out-of-combat time to 7 from 8 seconds.
 
}}
 
}}
   
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[[cs:Boots of Mobility]]
 
[[cs:Boots of Mobility]]
 
[[de:Stiefel der Beweglichkeit]]
 
[[de:Stiefel der Beweglichkeit]]
  +
[[es:Botas de Movilidad]]
 
[[fr:Bottes de Mobilité]]
 
[[fr:Bottes de Mobilité]]
[[pl:Buty Ruchliwości]]
+
[[pl:Buty Mobilności]]
  +
[[ru:Сандалии подвижности]]
 
[[zh:Boots of Mobility]]
 
[[zh:Boots of Mobility]]
[[Category:Advanced items]]
+
[[Category:Boots items]]
 
[[Category:Movement items]]
 
[[Category:Movement items]]

Revision as of 22:46, 24 May 2019

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Boots of MobilityBoots of Mobility was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Boots of Mobility OriginalSquare.png|20xpx|border|link=Template:Item data Boots of Mobility/LoL|Template:Item data Boots of Mobility]] [[Template:Item data Boots of Mobility/LoL|Template:Item data Boots of Mobility]].

Recipe

Template:Item data Boots of Mobility

Cost Analysis

In-Combat Gold Value

Out-of-Combat Gold Value

Gold efficiency

  • Boots of Mobility Boots of Mobility are 30% gold efficient when in-combat, and 138% when out-of-combat.


Similar Items

Notes

Strategy

  • Boots of Mobility is especially useful if you don't have Teleport Teleport to switch lanes.
  • Boots of Mobility is good in particular early-mid game on roaming champions such as junglers or mid laners, that want to quickly gank different lanes. They lose most value when team fights start to happen. It also allows for chasing and escaping.
  • Boots of Mobility is very cheap, making it effective on any champion that is constantly returning to base early game and wants a quick and cheap way to return to lane without Teleport Teleport.
  • When escaping, remember that poking (e.g. Ashe's Ashe's Frost Shot Frost Shot) will put you in-combat, however, healing yourself or others (e.g. Janna's Janna's Monsoon Monsoon) will let you keep the +115 flat movement speed buff.

Patch History

V7.23
  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
V6.13
  • Attacking wards no longer counts as being in-combat and will no longer disable the passive.
V6.9
  • Boots enchantments have been removed from the game.
V6.3
  • Out-of-combat movement speed increased to 115 from 105.
  • Total cost increased to 900 Gold 900 from 800 Gold 800.
    • Combine cost increased to 600 Gold 600 from 500 Gold 500.
V4.3
  • Movement speed reduced to 25 from 45.
  • Total cost reduced to 800 Gold 800 from 1000 Gold 1000.
  • Combine cost reduced to 475 Gold 475 from 675 Gold 675.
V3.8
  • Recipe cost increased to 675 Gold 675 from 650 Gold 650.
V1.0.0.152
  • Movement speed reduced to 45 from 70.
  • Movement speed Out-of-combat reduced to 105 from 130.
V1.0.0.120
  • Will now mark you in combat for receiving/dealing any damage, even if it is absorbed by shields.
V1.0.0.101
  • Combat debuffs such as Blood Scent Blood Scent will no longer put you in-combat.
V0.9.25.24
  • Fixed an issue causing you to retain the movement speed 5 despite dealing damage.
  • Reduced movement speed 5 reset time to 5 seconds from 7.
  • Updated tooltip.
V0.9.25.21
  • Reduced the out-of-combat time to 7 from 8 seconds.

References

List of Items