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|attributes = A powerful and durable melee attacker. When slain, grants the {{bi|Crest of Insight}} buff.
 
|attributes = A powerful and durable melee attacker. When slain, grants the {{bi|Crest of Insight}} buff.
 
|gold = 100
 
|gold = 100
|exp = {{pp|7|115|126|137|148|158|169|180|type=monster's level|displayformula=''This is capped at monster's level 7.''}}
+
|exp = {{pp|4|115 to 143.75|1 to 7|type=monster's level|changedisplay=true|formula=''This is capped at monster's level 7.''}}
 
|cs = 4
 
|cs = 4
|hp = {{pp18|2100|2100|2363|2363|2625|2625|2940|3150|3360|3360|3675|3675|3675|3675|3675|3675|3675|3675}}
+
|hp = {{pp|18|2100|2100|2363|2363|2625|2625|2940|3150|3360|3360|3675|3675|3675|3675|3675|3675|3675|3675}}
|damage = {{pp18|82|82|115|115|127|127|139|152|172|172|189|205|221|238|254|271|287|303}}
+
|damage = {{pp|18|82|82|115|115|127|127|139|152|172|172|189|205|221|238|254|271|287|303}}
 
|attackspeed = {{fd|0.493}}
 
|attackspeed = {{fd|0.493}}
 
|armor = {{pp|5|10|15|18|19|20|1|3|5|7|8}}
 
|armor = {{pp|5|10|15|18|19|20|1|3|5|7|8}}
 
|magicresist = {{pp|5|-15|-22|-26|-28|-30|1|3|5|7|8}}
 
|magicresist = {{pp|5|-15|-22|-26|-28|-30|1|3|5|7|8}}
 
|movespeed = 180
 
|movespeed = 180
  +
|monstertype = Large
 
|spawntime = 1:30
 
|spawntime = 1:30
 
|respawntime = 5:00
 
|respawntime = 5:00
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== Lore ==
 
== Lore ==
{{ui|Blue Sentinel|Sentinels}}, or stone-golems, are magical fusion of flora, fauna, and rock native to [[Summoner's Rift]]. Despite its rock like appearance, its behavior is very much of an animal reminiscent of a bear or wolf. The creature is powered by nature magic. Smaller forms of this creature are called {{ui|Sentry|Sentries}}.
+
{{ui|Blue Sentinel|Sentinels}}, or '''Stone-golems''', are magical fusion of flora, fauna, and rock native to [[Valoran]] but can also be found in [[Ionia]] and on the [[Shuriman Continent]]. Despite its rock like appearance, its behavior is very much of an animal reminiscent of a bear or wolf. The creature is powered by nature magic. {{ccib|Sentinel Runespirit profileicon.png|Little Legend|Smaller forms}} of this creature are called {{ui|Sentry|Sentries}}. {{ci|Ivern}} has befriended an injured {{ui|Daisy|stone-golem}}. Knowing the poor creature was on the verge of death, he fashioned her a new heart from a river pebble. Adhering to the tradition of all mineral beings, the golem became Ivern's devoted life-friend. He named her {{ai|Daisy!|Ivern|Daisy}}, after the flowers that mysteriously sprouted from her stone body. Today, if Ivern is threatened, she {{ai|Daisy, wait!|Ivern|races}} to his side.
   
 
{{Experience granted section|{{pp|4|115 to 143.75|1 to 7|type=monster's level|changedisplay=true|formula=''This is capped at monster's level 7.''}}|xpmin=115|xpmax=143.75|large}}
{{ci|Ivern}} has befriended an injured {{ci|Daisy|stone-golem}}. Knowing the poor creature was on the verge of death, he fashioned her a new heart from a river pebble. Adhering to the tradition of all mineral beings, the golem became Ivern's devoted life-friend. He named her {{ai|Daisy!|Ivern|Daisy}}, after the flowers that mysteriously sprouted from her stone body. Today, if Ivern is threatened, she {{ai|Daisy, wait!|Ivern|races}} to his side.
 
 
{{Experience granted section|{{pp|7|115|126|137|148|158|169|180|type=monster's level|displayformula=''This is capped at monster's level 7.''}}|xpmin=115|xpmax=180|large}}
 
   
 
== Notes ==
 
== Notes ==
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== Patch History ==
 
== Patch History ==
 
{{Scroll box|content=
 
{{Scroll box|content=
  +
;[[V9.2]]
  +
* Experience reduced to {{pp|4|115 to 143.75|1 to 7|type=monster's level|changedisplay=true|formula=''This is capped at monster's level 7.''}} from {{pp|7|115;115 to 180|type=monster's level|formula=''This is capped at monster's level 7.''}}.
  +
 
;[[V8.10]]
 
;[[V8.10]]
 
* Experience reduced to {{pp|7|115|126|137|148|158|169|180|type=monster's level|displayformula=''This is capped at monster's level 7.''}} from 180 at all levels.
 
* Experience reduced to {{pp|7|115|126|137|148|158|169|180|type=monster's level|displayformula=''This is capped at monster's level 7.''}} from 180 at all levels.

Revision as of 00:55, 15 June 2019

The Blue Sentinel is a neutral monster on Summoner's Rift. It has negative magic resistance.

Kill the Blue Sentinel to receive the Crest of Insight Crest of Insight, a buff which grants increased mana regeneration (or energy regeneration) as well as cooldown reduction.

Lore

Sentinels Sentinels, or Stone-golems, are magical fusion of flora, fauna, and rock native to Valoran but can also be found in Ionia and on the Shuriman Continent. Despite its rock like appearance, its behavior is very much of an animal reminiscent of a bear or wolf. The creature is powered by nature magic. Smaller forms Smaller forms of this creature are called Sentries Sentries. Ivern Ivern has befriended an injured stone-golem stone-golem. Knowing the poor creature was on the verge of death, he fashioned her a new heart from a river pebble. Adhering to the tradition of all mineral beings, the golem became Ivern's devoted life-friend. He named her Daisy Daisy, after the flowers that mysteriously sprouted from her stone body. Today, if Ivern is threatened, she races races to his side.


Experience granted

  • Killing the Blue Sentinel grants Error: Parameter '3' is not accepted. experience.
  • Having a jungle item (Hunter's Talisman item Hunter's Machete item Skirmisher's Sabre item Stalker's Blade item) grants an additional 60 experience. The first large monster killed grants an additional 150 experience.
  • Totaling between 175 and 203.75 experience.


Notes

  • Without slows, the Blue Sentinel has a movement speed of 200 [180 (+20)]. When its Frenzy mastery 2013 patience runs out its movement speed is increased by 20%, to 218 [180 (+36) (+2)].

Trivia


Media

Related Music


Patch History

V9.2
  • Experience reduced to Error: Parameter '3' is not accepted. from 7 (based on monster's level).
V8.10
  • Experience reduced to Error: Parameter '3' is not accepted. from 180 at all levels.
V7.22
  • Experience reduced to 180 from 200.
  • Initial spawn timer reduced to 1:30 from 1:40.
V7.1
  • Experience reduced to 200 from 210.
V6.22
V5.24
  • Monster Base Health Growth by Level :: 100% - 200% >> 100% - 170%
  • Monster Base Armor Growth by Level :: 100% - 100% >> 100% - 300%
V5.23
  • Magic Resistance :: -10 >> -15
  • Movement Speed :: 180 >> 150
V5.22
  • Monsters spawn time changed to 15 seconds earlier (not Dragon or Baron)
  • Blue and Red shove around the small monsters in their camp if those monsters get in their way of getting to their targeted champion.
  • Armor reduced from 20 to 10
  • Blue Sentinel's attacks can no longer critically strike
  • Experience reward down from 100 to 90
  • Gold reward up from 51 to 58
V5.16
  • Pathing size of Blue and Red monsters moderately large >>> smaller
V5.10
  • Leash Range has been reduced to 700 from 750
  • Maximum leashes allowed increased to 6 from 5
  • Losing Monster aggro due to being out of range now also increments its leash counter by 1.
V5.6
  • Increased XP gained
  • Levels 1-4 unchanged
  • Levels 5-7 3% more base XP
  • Levels 8-10 6% more base XP
  • Level 11-18 10% more base XP
V5.1
  • Soft leash limit to 5 down from 10.
  • Champions receive less experience if the cleared monster camp is three levels lower than their own
V4.21
  • Slightly adjusted positioning of Blue/Red buff camps.
  • Gold per camp reduced by 10
  • Gold per large camp added on jungle items

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