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For the species, see Sentinel

The Blue Sentinel is a neutral monster on Summoner's Rift. It has negative magic resistance. Kill the Blue Sentinel to receive the Crest of Insight buff Crest of Insight, a buff which grants increased mana regeneration (or energy regeneration) as well as cooldown reduction.

Notes

  • Without slows, the Blue Sentinel has a movement speed of 200 [180 (+20)]. When its Frenzy mastery 2013 patience runs out its movement speed is increased by 20%, to 218 [180 (+36) (+2)].


Trivia


Patch History

V10.8
  • Experience increased to 110 − 148.5 (based on monster's level) from 110 − 137.5 (based on monster's level).
V10.3
  • Experience reduced to 110 − 137.5 (based on monster's level) from 115 − 143.75 (based on monster's level).
V9.2
  • Experience reduced to 115 − 143.75 (based on monster's level) from 115 − 180 (based on monster's level).
V8.10
  • Experience reduced to 115 − 180 (based on monster's level) from 180 at all levels.
V7.22
  • Experience reduced to 180 from 200.
  • Initial spawn timer reduced to 1:30 from 1:40.
V7.1
  • Experience reduced to 200 from 210.
V6.22
V5.24
  • Monster Base Health Growth by Level :: 100% - 200% >> 100% - 170%
  • Monster Base Armor Growth by Level :: 100% - 100% >> 100% - 300%
V5.23
  • Magic Resistance :: -10 >> -15
  • Movement Speed :: 180 >> 150
V5.22
  • Monsters spawn time changed to 15 seconds earlier (not Dragon or Baron)
  • Blue and Red shove around the small monsters in their camp if those monsters get in their way of getting to their targeted champion.
  • Armor reduced from 20 to 10
  • Blue Sentinel's attacks can no longer critically strike
  • Experience reward down from 100 to 90
  • Gold reward up from 51 to 58
V5.16
  • Pathing size of Blue and Red monsters moderately large >>> smaller
V5.10
  • Leash Range has been reduced to 700 from 750
  • Maximum leashes allowed increased to 6 from 5
  • Losing Monster aggro due to being out of range now also increments its leash counter by 1.
V5.6
  • Increased XP gained
  • Levels 1-4 unchanged
  • Levels 5-7 3% more base XP
  • Levels 8-10 6% more base XP
  • Level 11-18 10% more base XP
V5.1
  • Soft leash limit to 5 down from 10.
  • Champions receive less experience if the cleared monster camp is three levels lower than their own
V4.21
  • Slightly adjusted positioning of Blue/Red buff camps.
  • Gold per camp reduced by 10
  • Gold per large camp added on jungle items
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