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World of Warcraft: Dragonflight - The Loop
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- For the species, see Sentinel.
The Blue Sentinel is a neutral monster on
Summoner's Rift.
Killing the Blue Sentinel grants the mana regeneration (or energy regeneration) as well as ability haste.
, a buff which grants increasedNotes
- Without slows, the Blue Sentinel has a movement speed of 275. When its
patience runs out its movement speed is increased by 20%, to 330.
Trivia
- In terms of statistics, it is nearly identical to the .
- The old icon for
Crest of Insight was recycled from .
- The Blue Sentinel will join if she dances in front of him.
- His dance references Open the Door by Im Chang-jung.
- Its animations have been recycled for various game assets. These include:
- The V5.22 to patch V7.9. from patch
- .
- The brawler from Black Market Brawlers, a featured game mode.
- The Odyssey: Extraction, a featured game mode. and monsters from
- The Walking Nexus unit and Nexus Blitz, a featured game mode. from
Patch History
- Bug Fix: Now properly grants the buff to its killer even if they are in a
zombie state.
- Attack damage reduced to 78 − 234 (based on level) from 82 − 303 (based on level).
- Health increased to 1850 − 3238 (based on level) from 1800 − 3150 (based on level).
- Base armor increased to 20 at all levels from 10 / 15 / 18 / 19 / 20 (based on level).
- Base magic resistance increased to 20 at all levels from -15 / -22 / -26 / -28 / -30 (based on level).
- Base health reduced to 1800 − 3150 (based on level) from 2100 − 3675 (based on level).
- Base movement speed increased to 275 from 180.
- Removed: No longer has 20 bonus movement speed.
- Experience increased to 170 − 229.5 (based on monster's level) from 110 − 148.5 (based on monster's level)
- Experience reduced to 110 − 137.5 (based on monster's level) from 115 − 143.75 (based on monster's level).
- Experience reduced to 115 − 143.75 (based on monster's level) from 115 − 180 (based on monster's level).
- Experience reduced to 115 − 180 (based on monster's level) from 180 at all levels.
- Experience reduced to 180 from 200.
- Initial spawn timer reduced to 1:30 from 1:40.
- Experience reduced to 200 from 210.
- Removed: Both .
- Removed: Restoring 25% maximum mana upon .
- Stats slightly up to compensate.
- Now has negative magic resistance.
- Monster Base Health Growth by Level :: 100% - 200% >> 100% - 170%
- Monster Base Armor Growth by Level :: 100% - 100% >> 100% - 300%
- Magic Resistance :: -10 >> -15
- Movement Speed :: 180 >> 150
- Monsters spawn time changed to 15 seconds earlier (not Dragon or Baron)
- Blue and Red shove around the small monsters in their camp if those monsters get in their way of getting to their targeted champion.
- Armor reduced from 20 to 10
- Blue Sentinel's attacks can no longer critically strike
- Experience reward down from 100 to 90
- Gold reward up from 51 to 58
- Pathing size of Blue and Red monsters moderately large >>> smaller
- Leash Range has been reduced to 700 from 750
- Maximum leashes allowed increased to 6 from 5
- Losing Monster aggro due to being out of range now also increments its leash counter by 1.
- Increased XP gained
- Levels 1-4 unchanged
- Levels 5-7 3% more base XP
- Levels 8-10 6% more base XP
- Level 11-18 10% more base XP
- Soft leash limit to 5 down from 10.
- Champions receive less experience if the cleared monster camp is three levels lower than their own
- Slightly adjusted positioning of Blue/Red buff camps.
- Gold per camp reduced by 10
- Gold per large camp added on jungle items