League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

The Bloodthirster is a legendary item in League of Legends.[1]

Background

Unearthed near the marshes of Kaladoun, the Bloodthirster is thought to have belonged to a powerful soulstealer named Frax Van Itt. The wielder of this dangerous weapon is forever bound to the blade and its thirst for the blood of others.

Recipe

The Bloodthirster item
3500 Gold 3500 (1150 Gold 1150)
Vampiric Scepter item
800 Gold 800 (440 Gold 440)

Cost Analysis

Gold Value

Passive Gold Value

  • 50 "health" = 133g
  • 350 "health" = 933g
    • Total Gold Value = 133g to 933g

Total Gold Value (While Fully Stacked) = 4113g to 4913g

Gold efficiency

  • The Bloodthirster The Bloodthirster base stats are 113.7% gold efficient.
  • The item is 117.5 to 140.4% gold efficient while fully stacked.

Similar items

Strategy

  • The shield can be very easily stacked up prior to fights by farming minion waves, allowing the wielder to constantly overheal.
  • As with all shields, the overheal shield benefits from the user's armor, magic resistance and other damage reduction effects.
  • The Bloodthirster The Bloodthirster is a good defensive option when under lane pressure or poke damage, as it allows the wielder to shield from damage and heal back when hurt.

Trivia

Patch History

V4.12:

  • Life steal increased to 20% from 15%.
  • Life steal is now Unique.
  • Shield strength reduced to 50-350 from 50-440.
  • Decay time increased to 25 seconds from 15.

V4.10 Rework:

  • Combine cost increased to 1150 from 850.
    • Total cost increased to 3500g from 3200g.
  • AD increased to 80 from 70.
  • Life steal increased to 15% from 12%.
  • Passive: removed.
  • New Unique Passive: Your life steal effects can overheal you, converting the excess healing into a shield. The shield can block from 50 to 450 damage, based on champion level, and decays if you have been out of combat for 15 seconds.

V3.14 Hotfix:

  • Combine cost increased to 850g from 650g.
    • Total cost increased to 3200g from 3000g.

V3.14:

  • Combine cost reduced to 650g from 850g.
    • Total cost reduced to 3000g from 3200g.

V3.01:

  • Combine cost increased to 850g from 650g.
    • Total cost increased to 3200g from 3000g.

V1.0.0.152:

  • Combine cost reduced to 650g from 900g.
  • Base attack damage increased to 70 from 60.
  • Passive maximum stacks reduced to 30 from 40.
    • Maximum attack damage from stacks is now 30, down from 40.
    • Maximum life steal from stacks is now 6%, down from 8%.

V1.0.0.136:

  • Life steal reduced to 12% from 15%.
  • Life steal per stack reduced to 0.2% from 0.25%.
  • Now only loses half stacks on death rather than all of them.

V1.0.0.108:

  • Now shows you in its tooltip what the current stats on its passive are.

May 15, 2009 Patch:

  • Life steal increased to 15% from 10%.
  • Damage cap reduced to 40 from 60.
  • Life steal cap reduced to 10% from 15%.

References

List of Items

Advertisement