(Preseason 6) Tags: rollback rte-source |
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− | {{Item |
+ | {{Item header|Bloodthirster}} |
{{Cost Analysis |
{{Cost Analysis |
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|description= |
|description= |
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{{gold value}} |
{{gold value}} |
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− | * |
+ | * 80 [[attack damage]] = {{g|2800}} |
* 20% [[life steal]] = {{g|750}} |
* 20% [[life steal]] = {{g|750}} |
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− | ** '''Total Gold Value''' = {{g| |
+ | ** '''Total Gold Value''' = {{g|3550}} |
{{gold efficiency}} |
{{gold efficiency}} |
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− | * {{iis| |
+ | * {{iis|Bloodthirster}} base stats are {{gec|Bloodthirster|3550}} gold efficient without the passive. |
− | * The health passive when fully stacked at level 18 is worth {{g|933.33}}, for a total value of {{g| |
+ | * The health passive when fully stacked at level 18 is worth {{g|933.33}}, for a total value of {{g|4483.33}}, making it {{gec|Bloodthirster|4483.33}} gold efficient. |
⚫ | |||
}} |
}} |
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== Similar items == |
== Similar items == |
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+ | {{column|2| |
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− | {{Recipe/item| |
+ | {{Recipe/item|Death's Dance}} |
+ | {{Recipe/item|Ravenous Hydra}} |
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+ | {{Recipe/item|Blade of the Ruined King}} |
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+ | }} |
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+ | |||
+ | == Notes == |
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+ | [[File:Bloodthirster screenshot.png|thumb|Item VFX]] |
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⚫ | |||
+ | * The shield gained per hit benefits from {{sti|Shield power}}, but the cap does not. |
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== Strategy == |
== Strategy == |
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* The shield can be very easily stacked up prior to fights by farming minion waves, allowing the wielder to constantly overheal. |
* The shield can be very easily stacked up prior to fights by farming minion waves, allowing the wielder to constantly overheal. |
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== Background == |
== Background == |
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== Trivia == |
== Trivia == |
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− | * {{ii|Sanguine Blade}} |
+ | * {{ii|Sanguine Blade}} was {{iis|Bloodthirster}} counterpart on the [[Crystal Scar]] and the [[Twisted Treeline]]. |
+ | {{clr}} |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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− | + | ;[[V9.19]] |
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+ | |||
+ | ;[[V8.11]] |
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+ | * Total cost reduced to {{g|3500}} from {{g|3700}}. |
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+ | ** Combine cost reduced to {{g|950}} from {{g|1150}}. |
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+ | |||
+ | ;[[V7.9]] |
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+ | * Attack damage increased to 80 from 75. |
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+ | |||
+ | ;[[V6.14]] |
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+ | * Added to the [[Twisted Treeline]]. |
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+ | |||
+ | ;[[V5.22]] |
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* {{sbc|New Recipe:}} {{ii|B. F. Sword}} + {{ii|Long Sword}} + {{ii|Vampiric Scepter}} + {{g|1150}} = {{g|3700}}. |
* {{sbc|New Recipe:}} {{ii|B. F. Sword}} + {{ii|Long Sword}} + {{ii|Vampiric Scepter}} + {{g|1150}} = {{g|3700}}. |
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* Attack damage reduced to 75 from 80. |
* Attack damage reduced to 75 from 80. |
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− | * Life steal is no longer unique. |
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− | + | ;[[V5.8]] |
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* Available on Howling Abyss |
* Available on Howling Abyss |
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− | + | ;[[V4.12]] |
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* Life steal increased to 20% from 15%. |
* Life steal increased to 20% from 15%. |
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* Life steal is now {{sbc|Unique}}. |
* Life steal is now {{sbc|Unique}}. |
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* Decay time increased to 25 seconds from 15. |
* Decay time increased to 25 seconds from 15. |
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− | + | ;[[V4.10]] Rework |
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* Combine cost increased to {{g|1150}} from {{g|850}}. |
* Combine cost increased to {{g|1150}} from {{g|850}}. |
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** Total cost increased to {{g|3500}} from {{g|3200}}. |
** Total cost increased to {{g|3500}} from {{g|3200}}. |
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* {{sbc|New Unique Passive:}} Your life steal effects can overheal you, converting the excess healing into a shield. The shield can block from 50 to 450 damage, based on champion level, and decays if you have been out of combat for 15 seconds. |
* {{sbc|New Unique Passive:}} Your life steal effects can overheal you, converting the excess healing into a shield. The shield can block from 50 to 450 damage, based on champion level, and decays if you have been out of combat for 15 seconds. |
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− | + | ;[[V3.14#Hotfixes|V3.14]] - November 26th Hotfix |
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* Combine cost increased to {{g|850}} from {{g|650}}. |
* Combine cost increased to {{g|850}} from {{g|650}}. |
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** Total cost increased to {{g|3200}} from {{g|3000}}. |
** Total cost increased to {{g|3200}} from {{g|3000}}. |
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− | + | ;[[V3.14]] |
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* Combine cost reduced to {{g|650}} from {{g|850}}. |
* Combine cost reduced to {{g|650}} from {{g|850}}. |
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** Total cost reduced to {{g|3000}} from {{g|3200}}. |
** Total cost reduced to {{g|3000}} from {{g|3200}}. |
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− | + | ;[[V3.01]] |
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* Combine cost increased to {{g|850}} from {{g|650}}. |
* Combine cost increased to {{g|850}} from {{g|650}}. |
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** Total cost increased to {{g|3200}} from {{g|3000}}. |
** Total cost increased to {{g|3200}} from {{g|3000}}. |
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− | + | ;[[V1.0.0.152]] |
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* Combine cost reduced to {{g|650}} from {{g|900}}. |
* Combine cost reduced to {{g|650}} from {{g|900}}. |
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* Base attack damage increased to 70 from 60. |
* Base attack damage increased to 70 from 60. |
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** Maximum life steal from stacks is now 6%, down from 8%. |
** Maximum life steal from stacks is now 6%, down from 8%. |
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− | + | ;[[V1.0.0.136]] |
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* Life steal reduced to 12% from 15%. |
* Life steal reduced to 12% from 15%. |
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* Life steal per stack reduced to {{fd|0.2%}} from {{fd|0.25%}}. |
* Life steal per stack reduced to {{fd|0.2%}} from {{fd|0.25%}}. |
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* Now only loses half stacks on death rather than all of them. |
* Now only loses half stacks on death rather than all of them. |
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− | + | ;[[V1.0.0.108]] |
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* Now shows you in its tooltip what the current stats on its passive are. |
* Now shows you in its tooltip what the current stats on its passive are. |
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− | + | ;[[May 15, 2009 Patch]] |
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* Life steal increased to 15% from 10%. |
* Life steal increased to 15% from 10%. |
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* Damage cap reduced to 40 from 60. |
* Damage cap reduced to 40 from 60. |
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− | * Life steal cap reduced to 10% from 15%. |
+ | * Life steal cap reduced to 10% from 15%. |
+ | }} |
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== References == |
== References == |
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{{reflist}} |
{{reflist}} |
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{{Items}} |
{{Items}} |
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− | |||
[[cs:The Bloodthirster]] |
[[cs:The Bloodthirster]] |
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[[pl:Krwiopijec]] |
[[pl:Krwiopijec]] |
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[[pt-br:A Sedenta por Sangue]] |
[[pt-br:A Sedenta por Sangue]] |
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− | [[ru: |
+ | [[ru:Кровопийца]] |
[[zh:饮血剑]] |
[[zh:饮血剑]] |
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[[Category:Attack damage items]] |
[[Category:Attack damage items]] |
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− | [[Category:Legendary items]] |
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[[Category:Life steal items]] |
[[Category:Life steal items]] |
Revision as of 21:36, 27 January 2020
Template:Item data BloodthirsterBloodthirster was an advanced item in League of Legends for .
Recipe
Template:Item data Bloodthirster
Cost Analysis
Similar items
Notes
- As with all shields, the overheal shield benefits from the user's armor, magic resistance and other damage reduction effects.
- The shield gained per hit benefits from Shield power, but the cap does not.
Strategy
- The shield can be very easily stacked up prior to fights by farming minion waves, allowing the wielder to constantly overheal.
- is a good defensive option when under lane pressure or poke damage, as it allows the wielder to shield from damage and heal back when hurt.
Background
Unearthed near the marshes of Kaladoun, the Bloodthirster is thought to have belonged to a powerful soulstealer named Frax Van Itt. The wielder of this dangerous weapon is forever bound to the blade and its thirst for the blood of others.
Trivia
- Crystal Scar and the Twisted Treeline. was counterpart on the
Patch History
- Renamed Bloodthirster from The Bloodthirster.
- Attack damage increased to 80 from 75.
- Added to the Twisted Treeline.
- Available on Howling Abyss
- Life steal increased to 20% from 15%.
- Life steal is now Unique.
- Shield strength reduced to 50-350 from 50-440.
- Decay time increased to 25 seconds from 15.
- V4.10 Rework
- Combine cost increased to 1150 from 850.
- AD increased to 80 from 70.
- Life steal increased to 15% from 12%.
- Passive: removed.
- New Unique Passive: Your life steal effects can overheal you, converting the excess healing into a shield. The shield can block from 50 to 450 damage, based on champion level, and decays if you have been out of combat for 15 seconds.
- V3.14 - November 26th Hotfix
- Combine cost reduced to 650 from 900.
- Base attack damage increased to 70 from 60.
- Passive maximum stacks reduced to 30 from 40.
- Maximum attack damage from stacks is now 30, down from 40.
- Maximum life steal from stacks is now 6%, down from 8%.
- Life steal reduced to 12% from 15%.
- Life steal per stack reduced to 0.2% from 0.25%.
- Now only loses half stacks on death rather than all of them.
- Now shows you in its tooltip what the current stats on its passive are.
- Life steal increased to 15% from 10%.
- Damage cap reduced to 40 from 60.
- Life steal cap reduced to 10% from 15%.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items