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{{Cost Analysis |
{{Cost Analysis |
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− | |description |
+ | |description= |
{{gold value}} |
{{gold value}} |
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− | * |
+ | * 80 [[attack damage]] = 2880g |
+ | * 20% [[life steal]] = 1100g |
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− | * {{fd|2.5}}{{times}}{{ii|Vampiric Scepter|Vampiric Scepter's Life Steal}} = 1100g |
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** '''Total Gold Value''' = 3980g |
** '''Total Gold Value''' = 3980g |
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{{gold efficiency}} |
{{gold efficiency}} |
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− | * {{ii|The Bloodthirster}} base stats are {{tt|{{fd|113.7}}%|+480g}} gold efficient |
+ | * {{ii|The Bloodthirster}}'s base stats are {{tt|{{fd|113.7}}%|+480g}} gold efficient. |
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Revision as of 07:33, 22 January 2015
The Bloodthirster is a legendary item in League of Legends.[1]
Background
Unearthed near the marshes of Kaladoun, the Bloodthirster is thought to have belonged to a powerful soulstealer named Frax Van Itt. The wielder of this dangerous weapon is forever bound to the blade and its thirst for the blood of others.
Recipe
Cost Analysis
Gold Value
- 80 attack damage = 2880g
- 20% life steal = 1100g
- Total Gold Value = 3980g
Gold efficiency
- 113.7% gold efficient. 's base stats are
Similar items
Strategy
- The shield can be very easily stacked up prior to fights by farming minion waves, allowing the wielder to constantly overheal.
- As with all shields, the overheal shield benefits from the user's armor, magic resistance and other damage reduction effects.
- is a good defensive option when under lane pressure or poke damage, as it allows the wielder to shield from damage and heal back when hurt.
Trivia
- Crystal Scar, the Twisted Treeline, and the Howling Abyss. is counterpart on the
Patch History
- Life steal increased to 20% from 15%.
- Life steal is now Unique.
- Shield strength reduced to 50-350 from 50-440.
- Decay time increased to 25 seconds from 15.
V4.10 Rework:
- Combine cost increased to 1150 from 850.
- Total cost increased to 3500g from 3200g.
- AD increased to 80 from 70.
- Life steal increased to 15% from 12%.
- Passive: removed.
- New Unique Passive: Your life steal effects can overheal you, converting the excess healing into a shield. The shield can block from 50 to 450 damage, based on champion level, and decays if you have been out of combat for 15 seconds.
V3.14 Hotfix:
- Combine cost increased to 850g from 650g.
- Total cost increased to 3200g from 3000g.
- Combine cost reduced to 650g from 850g.
- Total cost reduced to 3000g from 3200g.
- Combine cost increased to 850g from 650g.
- Total cost increased to 3200g from 3000g.
- Combine cost reduced to 650g from 900g.
- Base attack damage increased to 70 from 60.
- Passive maximum stacks reduced to 30 from 40.
- Maximum attack damage from stacks is now 30, down from 40.
- Maximum life steal from stacks is now 6%, down from 8%.
- Life steal reduced to 12% from 15%.
- Life steal per stack reduced to 0.2% from 0.25%.
- Now only loses half stacks on death rather than all of them.
- Now shows you in its tooltip what the current stats on its passive are.
- Life steal increased to 15% from 10%.
- Damage cap reduced to 40 from 60.
- Life steal cap reduced to 10% from 15%.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items