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League of Legends Wiki
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Revision as of 21:01, 27 October 2019

For the removed items, see Kitae's Bloodrazor Kitae's Bloodrazor or Madred's Bloodrazor Madred's Bloodrazor
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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data BloodrazorBloodrazor was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Bloodrazor OriginalSquare.png|20xpx|border|link=Template:Item data Bloodrazor/LoL|Template:Item data Bloodrazor]] [[Template:Item data Bloodrazor/LoL|Template:Item data Bloodrazor]].

Recipe

Template:Item data Bloodrazor

Cost Analysis

Template:Gold value math

Passive Gold Value

  • on-hit damage (for every 100 of the target's maximum health) = 100 Gold 100

Gold efficiency

  • Bloodrazor Bloodrazor is 76.92% gold efficient, without its passive.
    • Bloodrazor's gold efficiency is further increased by 6.15% for every 100 of the target's maximum health, i.e. +1 Gold Value per 1 maximum health of the target.
  • Bloodrazor Bloodrazor reaches 100% gold efficiency against targets with 1375 maximum health.
  • Maximum Gold Efficiency possible against minions and monsters is 192.31%, against targets with 1875 or higher maximum health.
  • Due to being an enchantment, for this calculation it should be considered that this item is combined with either Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.


Possible Upgrade for

Similar Items

Notes

Trivia

  • This enchantment replaced the Devourer Devourer enchantment in patch V6.9.
  • This enchantment resembles a removed item named Madred's Bloodrazor Madred's Bloodrazor. Not only do they have a similar name, but their passives are similar, with the difference that Madred's Bloodrazor Madred's Bloodrazor's passive dealt magic damage, while Bloodrazor Bloodrazor deals physical damage.
    • Being physical damage instead of magic damage means it has better synergy with armor penetration, allowing it to scale better into the late game. However, it is worse early, since most champions have more armor than magic resistance early and it is easier to itemize for armor.

Icons

Patch History

V8.16
V8.4
  • Can no longer build from Tracker's Knife Tracker's Knife, due to the item being removed from the game.
V6.10
  • Attack speed increased to 50% from 40%.
  • On-hit damage increased to 4% of target's maximum health from 3% of target's maximum health.
V6.9 Added

References

List of Items