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Temluis Temluis 14 days ago
0

Plin, the Ki Master

  • 1 Innate
  • 2 Q
  • 3 W
  • 4 E
  • 5 R

  • Name. Ki Master
  • Description. In combat, Plin gain 1 Ki every second, up to 10, each increases Plin offensive and movement stats by 1 / 1.5 / 2% up to 10 / 15 / 20% and gives it as a base amount. Only last after 10 seconds after out of combat, Lukk becomes Tired.
    • Tired. Recives 6 stacks of Ki during 3 seconds, but they will decrease Plin offensive and movement stats by the same amount. Lukk cannot gain Ki during this time plus 5 / 4 / 3 seconds.

  • Name. Pressure blow
  • Description. 1st Activation. Plin starts to charge up to 4 seconds, increasing range, speed and effects of the ability to +50% over the first 1.25 seconds. During this time Plin is slowed by 15%, cannot basic attack and Flying kick will have a different activation.
  • 2st Activation. Plin shoots a s…


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Yami Tsuky Yami Tsuky 23 days ago
0

Crinita, the Celestial Traveler

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Temluis Temluis 28 days ago
0

Hakon, the living winter

  • Name. Tundra Beast
  • Description. Hakon gains 1 Tundra beast stack every time he changes form, after the 5th stack, he will be abble to transform to his Tundra Beast form.
  • The next Hakkon basic attack will gain 500 range and will make him to leap to his target, dealing additional infligiendo 40 (+ 15 per level) (+ 30% AD) physical damage. It can be used one time every 30 seconds, the cooldown is affected by cooldown reductions, and every basic attack, landed or recived, will rest 0.5 second, doubles against large minions, monsters or champs.
    • Tundra Beast. Hakon recives all effects of his abilities at the same time during 10 seconds, it increases by +1 second in combat, up to +10 seconds. After level up his ult to the 2nd level, he can cast Living winter.

  • Name. Cold m…

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SomberLeo SomberLeo 26 July
0

2.12 Unsorted Voice lines


  • Treasure Seeker (Legends of Runeterra)
  • Clockwork Curator (ClocksmithScarab)
  • Kindred/LoR
  • Khahiri the Returned (Legends of Runeterra)
  • Jarvan IV/LoR
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Temluis Temluis 24 July
0

Romra, the unexpected warrior

  • 1 Innate
  • 2 Q
  • 3 W
  • 4 E
  • 5 R
  • 6 Changes

  • Name. Traininig, learning and fighting
  • Description. Romra earns 1 Traininig, learning and fighting point every time he levels up, these points can be use to unlocks upgrades on Romra Body condition, Arsenal or Armor trees. At level 6, 12 and 18, most of the upgrades increase their effects, some upgrates increases their bonuses with the abilitie normal upgrades instead, also some needs spend gold in addition of the point. Romra can only carry up to 3 items and 3 trinkets.
    • Body condition. General upgrades:
      • Mental wisdom. Earn 1 permanet ability power every 15 / 12 / 10 seconds alive.
        • Mental force. Most crowd control effects are weaker, gain +20% tenacity and slow resist.
        • Unexpected Fury. Basic attacks, abilities and enemy attacks earns 3, 10 and 2 Fur…

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Temluis Temluis 18 July
0

Reif, the Armageddon

  • 1 Innate
  • 2 Q
  • 3 W
  • 4 E
  • 5 R

  • Name. Devouring combustion
  • Description. Reif explosions leaves flames in their areas, dealing a total of 50 (+10 per level)(+50% explosion damage) magic damage over 5 seconds.
    • Reif gains bonus 10% (+1.5 per level) omnivamp when he is in the affected areas.

  • Name. Scorching pinch
  • Description. Reif shoots a fire ball which explotes after hitting a enemy unit/structure or after reaching the ground target, dealing 35 / 60 / 85 / 110 / 135 (+ 80% DA) (+ 40% AP) physical damage in a 100 units area. It has range of 700, a speed of 1500 and a 7 / 6.5 / 6 / 5.5 / 5 sec cooldown.
    • If the fireball hits a enemy champ, reduces 2 seconds of the ability cooldown and On fire!
    • If On fire! is active, after a 0.25 seconds delay, shoots a more powerful fire ball, it deals …


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SomberLeo SomberLeo 10 July
0

Keywords (Legends of Runeterra)/Trigger/Sandbox

  • 1 Description
  • 2 Order of Activation
    • 2.1 Combat
    • 2.2 and
    • 2.3 Simultaneous Effects
  • 3 Notes

Triggers are effects typically prefaced with "When" or "Once", or a trigger keyword (For more details, see Trigger Keywords), indicating that a condition must be met before the trigger is activated. On the board, or with triggers that continually listen for a condition will be marked with the Trigger icon () alongside other visible keywords. The icon will dim if the condition can longer be met for the round, such as "The first time each round" triggers like . and effects have their trigger icon highlighted by an animated circle to indicate that they will activate at the end of the current round or the beginning of the next, respectively.


Triggers will only activ…



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SomberLeo SomberLeo 3 July
0

Main Page/Sandbox


}}

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SomberLeo SomberLeo 2 July
0

Test expansion new cards

Testing...

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Temluis Temluis 28 June
0

Annug, the hunger devastation

  • 1 Innate
  • 2 Q
  • 3 W
  • 4 E
  • 5 R

  • Name. Hunger devastation
  • Description. Annug gains 1 hunger devastation stack and heals 1% per stack of his current heal every time he kills a enemy or by using Gluttony chomp; the effect triplies against large enemies. After reaching 15 stacks, Caloric frenzy actives, but Annug won't be able to gain more stacks during and after 4 seconds of the effect.
    • Calories frenzy. Annug stats increases +10 / 15 / 20 / 25%, and his abilities cooldown is reduced by 20% during 15 seconds; Hunger devastation stacks consumes at the end of the effect.

  • Name. Gluttony chomp
  • Description. During 5 seconds, 3 chomp choices are show, 1 by 1, at the end of the time or by reactivated the ability, takes the current attack choice and leaves 5 seconds to use it.
    • Chomp…


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DutyS12345 DutyS12345 24 June
0

Sandbox

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LordRedStoneNr1 LordRedStoneNr1 23 June
0

Sandbox/Xer'Sai

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Wlord99 Wlord99 19 June
0

Dorothy, the Sylvan Sorceress (Rework)

Previous Concept



Dorothy offers her team a selection of unique elixirs, purchasable at the store.

|description2 = Starting at level 13, Dorothy reduces the of elixirs by 40% for her team. |targeting = Passive |notes = No additional details }}

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SomberLeo SomberLeo 17 June
0

test skinlist for lor

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Temluis Temluis 2 June
0

Errat, the outbreak of the earth



  • 1 Innate
  • 2 Q
  • 3 W
  • 4 E
  • 5 R

  • Name. Born of the rock.
  • Description:
    • Errat abilities leaves debris around him and in his abilities. Errat can absorb a debris by passing near, a debris increases Errat defenses by a 4%, stacks up to 10 times and last 10 seconds each one; the duration of 1 stack lose 1 second every time Errat is attacked, the effect is halved against DoT sources.
    • Errat abilities gain aditional effects depending in the number of debris carried, each consumes a certain amount of it.
    • The debris can be destroyed by champ enemies by 1 hit , walking near or by intercepting 1 champ projectile (Minions projectile can be intercepted and don't destroy the debris) and last 10 seconds.

  • Name. Stone hailstorm
  • Description. Errat shots a stone in a line which deals physical damage…




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Herzinth Herzinth 23 May
0

5e Team Comp

A team of five custom champs based on some past characters I've played in various DnD campaigns.

Top Lane - WIP

Jungle - Chitti Kradmirg, the Cursed Scout - A stealthy AP assassin who uses paranoia and deception to isolate her targets.

Mid Lane - Jackle, the Gunpowder Monk - A mobile skirmisher, who maximizes their damage when fighting two or more enemy champions simultaneously.

Bot Lane - Tenacity, the Corrupted Artificer - A mana based champion, who stands back and lands individually powerful attacks against single targets from range.

Support - WIP


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LordRedStoneNr1 LordRedStoneNr1 18 May
0

Sandbox/LoR Skins



  • 1 variations
  • 2 Skin Link
  • 3 LoR Skin
    • 3.1 Notes
  • 4 Display (Patch Notes)
  • 5 Artist Page
  • 6 Skin Selection

  • Regular: and and
  • Regular + Artwork: and and
  • Skin: and and
  • Skin + Artwork: and and

  • Regular:
  • With Lore:
  • Specific Card:
  • Specific Card + Lore:
  • Original:

Copies of champions with skins equipped work similarly to prismatics, with the added exception that champions created by champion spells will also have the skin. It is unclear if copies or transformations made by other cards outside the established exceptions will have the skins as there is currently no way to do so with champions. However, non-exact copies of made by anything other than will not have the skin equipped.


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Temluis Temluis 15 May
0

Ligti, the light before the thunder

  • 1 Innate
  • 2 Q
  • 3 W
  • 4 E
  • 5 R

  • Name. Electricity arcs.
  • Description. Ligti basic attack is a delayed constant arc of electricity to the target, deals constant damage with explosive intervals, the intervals are more frecuent throug the time, the arc can damage enemies in his path. Ligti can move free during the attack, if the target moves aside from a certain range the arc brokes. Ligti don't delay her attack against Enemies affected by Static electricity.
  • Static electricity. Ligti leaves static charges of electricity on her, allies and enemies by using abilities or her explosive intervals. Last 4 seconds and stacks up 10 times. At maximum stacks Ligti next attack or ability consumes all of it, generating a electric explotion, dealing 20 (+10 per level)(+45% AD) tr…

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Temluis Temluis 8 May
0

Xin Zhao: League of Steroid Overdose


This is a brain storm of ideas, maybe make in a way to interact each one in the kit, maybe the numbers are too high, or they are to many effects, or they don't have any numbers. Made for the mere fact of doing it.

I appreciate your respectful opinions and suggestions.

Thanks for watching and reading this blog.


  • 1 Abilities
    • 1.1 Innate
      • 1.1.1 1st idea. The Coliseum Monster
    • 1.2 Q
      • 1.2.1 1st idea. The Coliseum Monster
    • 1.3 W
      • 1.3.1 1st idea. The Coliseum Monster
    • 1.4 E
      • 1.4.1 1st idea. The Coliseum Monster
    • 1.5 R
      • 1.5.1 1st idea. The Coliseum Monster


  1. Reworked. Renamed to Marcial Focus. Basic attacks and single abilities "focus" the target for 6 seconds. Damage and effects by not focused target are reduced by a percentage. Xin zhao deals more damage and effects against the focus…




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Temluis Temluis 6 May
0

Jax: Ideas


This is a brain storm of ideas, maybe make in a way to interact each one in the kit, maybe the numbers are too high, or they are to many effects, or they don't have any numbers. Made for the mere fact of doing it.

I appreciate your respectful opinions and suggestions.

Thanks for watching and reading this blog.



  1. Keep the original effect, basic attacks gains Relentless assault stacks, each gives attack speed, stacks a maximum of 8, and last 2.5 seconds.
  2. Added. Master's degree. Earn 1 stack of master's degree in levels 1 / 6 / 11 / 16, it can be spend to improve jax combination abilities, abilities can only be improve once. The improved combinations depends of which improved ability is active first, each combination has his own cooldown; this condition…



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Blackk9 Blackk9 7 April
0

Shrike, The Shadow's Fang

Shrike, the Shadow's Fang is a custom champion in League of Legends.


of the target's maximum HP as bonus pure damage.

|range = 425 }}

Shrike turns invisible for 3 seconds, leaves a shadow image in his current location at his current health and mana and gains a large burst of movement speed, ignoring unit collision so long as he is invisible.


While invisible, if Shrike uses an ability or attacks, he immediately becomes visible. Auto-attacking while invisible grants a guaranteed critical strike on his target. |leveling = |cooldown = |cost = |costtype = mana |range = 450 | }}

Shrike dashes forward a set distance and commands all other active shadow images to dash in the same direction. Targets hit by this dash take physical damage pl…

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Benicioneto Benicioneto 4 April
0

Teemo Rework



and apply a toxin for 4 seconds that deals every second over the duration, during which the target is also inflicted with . The duration of the toxin refreshes on subsequent attacks.}}
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Butator Butator 25 March
0

Complements on the HP/Armor equilibrium curve

This page aims to explain how the HP/armor equilibrium curve discussed in Armor vs. health can be obtained.

We will consider a situation where only physical damages are applied.


The effective health depends on armor and health points:

, it is more efficient to buy armor in order to increase effective health points.

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Lazyperiperi Lazyperiperi 19 March
0

(Unnamed Champion) W.I.P

This is a W.I.P for a league champion of me and a friends design, enjoy.Champion, the Title is a custom champion in League of Legends.



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SrKuma SrKuma 12 March
0

Amix, void's dance

Amix, void's dance is a custom champion in League of Legends.


the hat deals and takes 0.50s additional to comeback. However, if the attack is done below 300 will deal


Amix' }} reduces the hat's homing back }}, dealing to selected target and grains |leveling= }} |cooldown=6 |cost= |costtype=mana }} and 60% for 3s


PASSIVE - Broken bones: Damaged enemies suffer for 2s |leveling= }} |cooldown= |cost= |costtype=mana }}

|range=300 |cooldown= |cost=50 |costtype=mana }}

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SrKuma SrKuma 7 March
0

Ashok, The voice of wind

Ashok, The voice of wind is a custom champion in League of Legends.


|movement speed}} . If Ashok walks along the trail restores |energy}} and the next ability deals |magic damage}} |targeting=Auto}}


If Ashok has used previously Wind dance his movement speed increases on for 3s |leveling= }} }} |cooldown=1 |cost= |costtype=energy |range= 700 |targeting=Direction|spelleffects=Aoe|damagetype=Magic}} and all hitted enemies by 1s


PASSIVE: Damaged enemies get marked for 3s, Ashok can detonate these marks by hitting them. In doing so, Ashok gains a for 1.5s |leveling= }}

}}

|cooldown= |cost= |costtype=energy |range= 600|spelleffects=aoe|damagetype=Magic}} they get by 1s


ACTIVE: Ashok a fixed distance toward an enemy or ally target. If he uses an…




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SrKuma SrKuma 7 March
0

Karhu, The daring archer

Karhu, The daring archer is a custom champion in League of Legends.


and the bow has always same }}


Karhu's additional }} increases bow's and he's additional increases edge's }} |targeting=Auto|damagetype=Physical|spelleffects=Basic|parry=true}} to all targets hitted |leveling= }} |cooldown= |cost= |costtype=mana |range=1200 |targeting=Direction|projectile=True|spelleffects=aoe|damagetype=Physical|speed=2600}} with an ally. After linking with an ally a part of damage suffered by Karhu will pierce to the liked ally and vice versa

ACTIVE - Arcane healing: Karhu and the linked ally themselfs for 4s

Hunter's mark's has 2s cooldown |leveling=}}

}}

|cooldown= |cost=60 |costtype=mana |range=600|targeting=Unit|spelleffects=Heal}}


PASSIVE - Soul essen…



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SrKuma SrKuma 7 March
0

Toshiki, The chaos detonator

Toshiki, The chaos detonator is a custom champion in League of Legends.


per level, and every time he upgrates his ultimate gains 10% magical penetration. Also, when reaches level 18 increases a


By his entropic nature, the adicional magical penetration which Toshiki obtains will turn into ability power; per 10% magical penetration |targeting=Auto}} a 70% all the enemy targets inside and deals per second. After 2s or reactivating the black hole becomes unstable, blowing up all the enemies inside, dealing and the enemies in the middle of the black hole and all the surround enemies |leveling= }}

}}

|cooldown= |cost= |costtype=mana |targeting=Location|damagetype=Magic|spellshield=True|projectile=True|spelleffects=aoe|target range= 1000|effect r…



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SrKuma SrKuma 7 March
0

Aidden, The wild soldier-sorcerer

Aidden, the wild soldier-sorcerer is a custom champion in League of Legends.


  • 1 Abilities
  • 2 Background
  • 3 Relations
  • 4 Trivia
  • 5 Skins

|energy}} and |energy}} respectively, and he can stock maximum of |energy}} . If Aidden dies he loses he has obtained |range= 2000|targeting=auto}}

per feather near him


ACTIVE: Aidden summons a feather, when it generates deals and by 50% all the enemies damaged

If feathers damage a champion, the cooldown of Wild feathers will be reduced |leveling= }} }} }} |cooldown= |cost= |costtype=mana |range=1000 |notes=* Feathers don't disappear as long as Aidden stays close to them|width= 100|damagetype=Magic|spellshield=True|spelleffects=aoe|targeting=Location}}

, if it hits an enemy champion each feather deals and the feathers ge…




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SrKuma SrKuma 4 March
0

Khroma, The dual aspect


Khroma, the dual aspect is a custom champion in League of Legends.


  • 1 Abilities
  • 2 Background
  • 3 Relations
  • 4 Trivia
  • 5 Skins

, it doesn’t disappear until it gets destroyed

Bright: Lighten spectrum: After being out of battle, allies around Khroma regenerates and per second

|notes=* Khroma regenerates all type of resources, including

  • The cooldown of being out of battle can be reduced with |targeting=Auto|effect radius= 600|spelleffects=Shield|cooldown=15}}
himself and an ally around him, they get transported to the selected place keeping the previous positions

DARK PASSIVE: Allies get for 2s

BRIGHT PASSIVE: Allies gain }} for 2s |leveling= }} }} |cooldown= |cost=100 x 1 / 2 / 3 / 4 / 5 |costtype=mana |targeting=Location|notes=* Each ability level determines how…




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Domanater Domanater 3 March
0

Messing around with templates

Statistics

Health
600 +90
Attack damage
57 (+3)
Health regen.
3.25 +0.5
Attack speed [*]
0.65  (+ 0 +0.3%)
Mana
300 +50
Armor
34 +3
Mana regen.
3.25 +0.5
Magic resist.
30 +0.5
Range
400 +0
Move. speed
325 +0



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Akume247 Akume247 17 February
0

Damin The Currupted

Passive:

Infused- Damin's basic attacks deal 80% of the damage as Magic Damage, and every 3rd attack slows by 5/10/15%

Currupted- Damin doesn't use mana, however casting abilities costs Sanity. When Sanity is below 50, Damin's abilities are empowerd, dealing 2/4/6% Missing Health Magic Damage. Once sanity is at 0 Damin CAN'T attack, use active items or cast abilities for 2 seconds. After wich Sanity goes back to 100.

(Q) Black Ice Shard: (25 Sanity, 20-15s cd)

Damin throws a shard of black ice at a targeted enemy, dealing 50/70/90/120/150 + 70%AP Magic damage and marks the target. Next Allie damaging ability deals 5/6/7/8/9% Incresed damage.

(W) Ice Cold:

Passive- Everytime Danim casts a spell he gains a shield that blocks 20/40/60/80/100 +70%AP +5%BonusH…

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F1oatiPenguin F1oatiPenguin 14 February
0

Quill, The Feather's Edge

The concept of this champion is basically Xayah and Rakan's Son. He was stolen by Zed as a young child and Zed had trained him to kill Xayah and Rakan. One day the three of them happen to meet each other and he finds out that Zed's plan was to kill his very own parents so they set up a trap to finish Zed once and for all.


Secondary bar: 300 Energy regenerate 20 per second

Passive: Same cuts / Mom Dad! / Extra shredding power / Off critical striking

Quill has 3 passives. His first passive is similar to Xayah's, but all of his ranged basic attacks cut through enemies and leave a feather like Xayah does for an additional 4% of his attack damage and his ability power combined and leaves a feather behind. He is also a melee and gains the abili…


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LordRedStoneNr1 LordRedStoneNr1 29 January
0

Sandbox/Lore Template

and are both in the , but has been fighting far longer than has.
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Aquablaster2 Aquablaster2 25 January
0

Alicia, lock of the Frostguard

Alicia Lock of the Frostguard is a custom champion in League of Legends.


Alicia's basic attacks apply a stack of ice on the target. at four stacks, the stacks are consumed, and the target is .

|description2 = Alicia's damaging Abilities apply infectious frost to the target, slowing them and dealing damage over time. Infectious frost spreads to damaged enemy champions and minions near the target. }}}}

Champion takedowns make an amount of Alicia's basic attacks slow their enemies.

|description2 = Alicia blows a cloud of frost gas which deals magic damage and slows enemy units and leaves the floor frosted for a period of time. |description3 = Frosted areas slow enemies and allies have their movement speed increased by the same amount. Damaging…


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Omnipotentking103 Omnipotentking103 17 January
0

Who is the main lead protagonist of league of legends

To be honest I been thinking who is the main protagonist of the whole league of legends series cause I wanted to see who is the main protagonist the ones I think have the higest chance to be the protagonist is Akali Lux Ezreal Ryuze and Ahri so what you guys think is the canon main protagonists of the series cause im curious abit about it

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Dannenheim Dannenheim 3 January
0

Mobile sandbox

! scope="col" width="73px" | Date

|- | align="center" rowspan="11" | Wild Pass (Season 2)

Use a blast cone to displace yourself or another player 3 time(s).
  • 40 Wild Pass XP

2. Complete 8 weekly mission(s).

  • 50 Wild Pass XP

3. Destroy 3 turrets.

  • 40 Wild Pass XP

4. Get 10 kills or assists in a single match.

  • 40 Wild Pass XP

5. Play 3 match(es) as a support.

  • 40 Wild Pass XP

6. Get 2 double kills.

  • 40 Wild Pass XP

7. Win 3 match(es).

  • 40 Wild Pass XP

8. Kill 25 drakes or dragons with your team.

  • 50 Wild Pass XP

9. Win 1 match(es) in 15 minutes or less.

  • 50 Wild Pass XP

}} |rowspan="11"|2021-03-30 / 2021-04-26 |-|

Reveal 4 enemies by breaking Scryer's Bloom(s).
  • 40 Wild Pass XP

2. Earn 100,000 gold.

  • 40 Wild Pass XP

3. Destroy 50 turrets with your team.

  • 50 Wild Pass …
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LordRedStoneNr1 LordRedStoneNr1 29 December 2020
0

Sandbox/Keywords

Keywords are named effects that cards can have, either innately, given to them (temporary) or granted to them (permanently). Some keywords are actions that are used as part of card text, either as specific , or actions that can be done.

The categorization here is not official. Card text that uses keyword(s) only refers to static keywords (Zed,Fluft) or a subset of them (Viktor, Zoe, Mimic, Give it All, ).




class="navbox" style="width:100%; border:none; font-size:100%; table-layout: fixed;"

- ! colspan="2" style="width: 25%; border: 1px solid #393E4A; font-size: 100%; border-radius: 5px;" Actions

style="border: 1px solid #393E4A; border-radius: 5px; text-align: left; padding:0.5em;" Capture Discard Drain Draw Invoke Nab Obliterate Rally Recall Reforge Revive…


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Ricoindigo Ricoindigo 21 December 2020
0

Champion Updates

WORK IN PROGRESS ###


Important premises:

1) the numbers provided are very hard to test for balance because... well, you can't test them! If they seem or are off, well... chime in in the comments! :D

NEW PASSIVE: Restoration of Wuju

  • Removed the on-hit passive; if Master Yi shares an item with a selected ally, he can bestow a portion of its combat stats during their next teamfight before going on cooldown;

Q: Alpha Strike

  • Introduced a charge system to improve Master Yi's options during teamfights;
  • Doesn't make him vanish anymore but grants him crowd control immunity during the ability, allowing him to be damaged while unstoppable.
  • Deals a considerate amount of % CURRENT HEALTH DAMAGE from a safe distance, meant to peel your opponents effectively bef…

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MrNimble10 MrNimble10 9 December 2020
0

wh

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Celestine Wish Celestine Wish 7 December 2020
0

My Take on a Skarner Rework

I surprised myself on my birthday with my take on how Skarner could be reworked. I really like the results, and I hope it will do well.

What is Skarner iconic for?

  • High impact and reliable ultimate
  • Ramp up combat style (Q) with optional hit and run (E).
  • Extremely high build diversity (by mains, from AD to AP through tank).
  • Hybrid damage, focused on DPS (Q) or lot of trades (E).
  • Great at farming and relative scaling.


What does current Skarner do badly? What kind of issues he has?

  • Ramp up combat is barely presented anymore.
  • and takes majority of his power budget.
    • Spires are also heavily disliked mechanic since their introduction, and are still questioned to this day.
  • Negatively impacted build diversity with more recent changes.
  • His classification is v…

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FarCritical FarCritical 5 December 2020
0

Test


Display Name
No. of Chars




















































































































































































































































































































































































































































































































































































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LordRedStoneNr1 LordRedStoneNr1 15 November 2020
0

Sandbox/Bard Banner

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LordRedStoneNr1 LordRedStoneNr1 15 November 2020
0

Sandbox/The Burning Lands HD

Legends speak of an ageless mage with violet skin.

{{Comic exhibition|

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LordRedStoneNr1 LordRedStoneNr1 11 November 2020
0

planning for Ruined King

These are just my notes on what I expect we will have to do once the game Ruined King comes out. Extrapolated from general gaming knowledge, Battle Chasers: Nightwar and information about the game.


  • 1 Gameplay
    • 1.1 Map
    • 1.2 Minigames
    • 1.3 Inventory / Currency
    • 1.4 Items
      • 1.4.1 Item page
    • 1.5 Combat
    • 1.6 Status Effects
    • 1.7 Abilities
      • 1.7.1 Ability page
    • 1.8 Missions / Quests
      • 1.8.1 Mission page
    • 1.9 Challenges / Achievements / Feats
    • 1.10 Champions
    • 1.11 Bosses
    • 1.12 Mobs
  • 2 Lore
  • 3 Templates
    • 3.1 Box
    • 3.2 Icon and tooltip
    • 3.3 Infobox
  • 4 In-Depth information (probably needs a lua module)
  • 5 Categories


A page describing the open world map, the available actions and accessible sections. Available interactions: Shops, sailing?, talking, encounters


Fishing? Tellstones? Some other minigame based on betting? Shoul…






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LordRedStoneNr1 LordRedStoneNr1 1 November 2020
0

Structure of a Story Summary

Hi, I’m Fabian aka LordRedStone. Having just finished the synopses for the Realms of Runeterra stories, and with more potentially summarizable content on the way, I figured it would be good to talk about what I think makes a summary, and how it should be put on the Wiki. This is made up of mostly what my rules were when writing, and things I discovered that do or do not work well in this kind of article.

Keep in mind that this is not an official Style Guide, but merely a suggestion. Treat it as a reference for myself and others; I am also open to comments and improvements. This guide focuses more on the structure of the article and (for most of the time) less on the content. It’s very low-level, understandable without in-depth template know…

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Tyranitar12 Tyranitar12 29 October 2020
0

High Definition Image Sources

Hey everyone, Tyranitar12 here.

Just making this page for archival/information purposes! Essentially putting HD splash sources here for easy access.

NOTES: Some of the links or images for these sites are either no longer available or removed. I will not be including any splashes from official sources such as the official site/support pages, Social Media, Asset Kit, League Displays/Screensaver App, DeviantArt/ArtStation artist pages and lolqq/garena sites.


  • 1 bilibili
  • 2 thisisgame
  • 3 riftherald
  • 4 blogoflegends
  • 5 ru.ign
  • 6 The Video Game Gallery
  • 7 verycd
  • 8 ossweb-img.qq
  • 9 lol.17173
  • 10 Nebula Game Studios
  • 11 zcool
  • 12 artp.cc
  • 13 games.qq
  • 14 hkcgart
  • 15 reddit
  • 16 The Washington Post
  • 17 leewiart
  • 18 jstoo
  • 19 Sunday & Design
  • 20 gamer.ru
  • 21 shenyou
  • 22 kuaibao.qq
  • 23 yezibizhi
  • 24 ghostoact
  • 25 miaitu
  • 26 pixi…

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Aquablaster2 Aquablaster2 26 October 2020
0

Sophie, the Tunneller

Sophie, the Tunneller is a custom champion in League of Legends.


After being out of battle for five seconds, Sophie activates Golden Eyesight, which expands her vision range and allows her to see stealthed traps and wards, and grants obscured vision of invisible champions.

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Sophie empowers herself, gaining bonus armour and Tenacity for a period of time.

|description2 = Sophie stabs her sword into the ground, then pushes it at the target direction, creating a fissure spike, knocking hit enemies back and dealing . |description3 = When Fissure Spike is used, Sophie can cast Embedding thrust within the next five seconds. |leveling = |leveling2 = |cooldown = |cost = |costtype = energy }}

Sophie Empowers herself, gaining bonus Magi…

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Quatumn Quatumn 26 October 2020
0

Stacking Abilities

  • 1 Self / Ally Stacking:
    • 1.1 Benefits at Every Stack:
    • 1.2 Benefits at Max Stacks:
  • 2 Enemy Stacking:
    • 2.1 Benefits at Every Stack:
    • 2.2 Benefits at Max Stacks:


  • (5 Stacks)
  • (255 Stacks)
  • (2-13 Stacks)
  • (Infinite Stacks)
  • (5 Stacks)
  • (120 Stacks)
  • (8 Stacks)
  • (2 Stacks)
  • (5 Stacks)
  • (8 Stacks)
  • (3 Stacks)
  • (4 Stacks)
  • (5 Stacks)
  • (Infinite Stacks)

  • (9 Stacks)
  • (7 Stacks)
  • (4 Stacks)
  • (4 Stacks)
  • (9 Stacks)
  • (6 Stacks or 5 Stacks while in )
  • (2 Stacks)
  • (5 Stacks)
  • (2 Stacks)
  • (2 Stacks)
  • (5 Stacks)
  • (3 Stacks) and (4 Stacks)
  • (100 Stacks)




  • (3 Stacks)
  • (8 Stacks)
  • (5 Stacks)
  • (4 Stacks)
  • (254 Stacks)

  • (3 Stacks)
  • (4 Stacks)
  • (5 Stacks) [Use the Noxian Might image and name]
  • (3 Stacks)
  • (4 Stacks)
  • (6 Stacks)
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Joey Gladstone Joey Gladstone 23 October 2020
0

welcome to my blog

im your host joey

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