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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Blitzcrank OriginalCentered
Blitzcrank
Blitzcrank (Universe)Blitzcrank (Universe)
Blitzcrank (League of Legends)Blitzcrank (League of Legends)
Blitzcrank (Esports)Blitzcrank (Esports)
Blitzcrank (Teamfight Tactics)Blitzcrank (Teamfight Tactics)
Blitzcrank (Wild Rift)Blitzcrank (Wild Rift)
Blitzcrank (Development)Blitzcrank (Development)
Blitzcrank (Trivia)Blitzcrank (Trivia)

Blitzcrank is a champion in Wild Rift.[1]

Loadouts

Abilities[]

Mana Barrier

Blitzcrank Mana Barrier WR

Innate: Periodically, when damaged to Champions killed with Comeuppance (R)Health icon 35% maximum health, Blitzcrank first generates a Hybrid resistances icon shield equal to Mana icon Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range30% of maximum mana, lasting for 10 seconds.

Info
  • The shield will absorb the portion of incoming damage that would reduce health past 30%.
  • Mana Barrier's interactions with other Hybrid resistances icon shield effects that trigger before taking damage that would reduce below 30% health:
    • Mana Barrier will trigger simultaneously with Maw of Malmortius Maw of Malmortius or Immortal Shieldbow Immortal Shieldbow if Blitzcrank takes damage while above 30% health, and trigger before them when the damage is taken while below 30% health.
      • Mana Barrier will always trigger simultaneously Sterak's Gage Sterak's Gage if Blitzcrank takes damage while above or below 30% health.
    • Mana Barrier will trigger after Nullifying Orb Nullifying Orb if Blitzcrank takes damage while above 30% health, and trigger simultaneously while below 30% health.

Rocket Grab

Blitzcrank Rocket Grab WR

Active: Blitzcrank fires their right hand in the target direction that catches the first enemy hit, dealing Damage mitigated with Shifting Sands (E)magic damage, Stun icon WR stunning for 0.65 seconds, and Airborne icon WR pulling them towards Blitzcrank, during which they are Reveal icon revealed.

Magic Damage:
100 / 160 / 220 / 280 Multiple champions hit with Between Worlds (R)(+ 100% AP)

Blitzcrank is Lockout icon 2 unable to move, attack, or cast Static Field Static Field while Rocket Grab is in flight.

Info
  • Blitzcrank will be ordered to basic attack the target once the target arrives.
  • Rocket Grab's range is composed of a missile with 1080 range, and a smaller center-range area check at the end (colloqially known as a 'lollipop').
    • PENDING FOR TEST: The area check is currently half as long as it is supposed to be, reducing the intended 1150 range of the ability to 1115 range.
      • Hitting an enemy with this area check only also fails to play the ability's hit SFX. This makes it possible to easily distinguish whether the target was picked up by the missile collision or 'lollipop'.
    • Targets larger than 95 units in radius can be hit by a different edge-range circle check at the end of the missile.
  • The Airborne icon WR airborne debuff lasts for up-to 1 second but will end prematurely when the target's movement stops, while the stun will persist (if duration permits).
  • Unstoppable icon Displacement immunity will not resist the application of the Stun icon WR stun.
  • The target's destination lies 75 units in front of Blitzcrank.
    • If the target is closer than this, the effect will still move them to this location.
    • If this location would be inside static terrain, the target's destination will end up on Blitzcrank's side, even if that means pulling them right on top of Blitzcrank.
      • This can occasionally fail.
  • If Blitzcrank is being moved (e.g. Airborne icon WR Airborne, Kinematics icon Kinematics or Fate's Call Fate's Call) during the grab, the target will be pulled towards Blitzcranks old location.
  • If the target dies to Rocket Grab's damage, they will not be pulled.
  • This ability will cast from wherever the caster is at the end of the cast time.

Overdrive

Blitzcrank Overdrive WR

Active: Blitzcrank gains Movement speed icon Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 2.5 seconds, decaying to 25% over 1.5 seconds.

Bonus Move Speed:
50 / 55 / 60 / 65%

Overdrive can be recast after 1 second within the duration.

Recast: Blitzcrank increases the Movement speed icon Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 1.5 seconds, which starts decaying after 0.5 seconds to 50%.

Increased Bonus Move Speed:
140 / 150 / 160 / 170%

Afterwards, Blitzcrank is Slow icon slowed by 33% for 1.5 seconds, increased to 99% for 2 seconds if Overdrive was recast.

Info
  • The movement speed boost's decay is linear. On the first stat update after the buff is gained, the boost does not decay.
  • The self-slow is affected by Slow immune icon slow resist and Tenacity icon Tenacity.

Power Fist

Blitzcrank Power Fist WR

Active: Blitzcrank inheritempowers their next basic attack within 5 seconds to have an Blitzcrank Power Fist old uncancellable windup, gain Range icon 50 bonus attack range and Critical strike icon critically strike, Airborne icon WR knocking up the target for 1 second.

Critical Damage:
180 / 200 / 220 / 240%

Power Fist Bladework resets Blitzcrank's basic attack timer.

Info
  • Spell Shield Spell shield prevents the Airborne icon WR knockup but not the damage.
  • PENDING FOR TEST: The enhanced attack will still complete and hit the target even if they become Playful untargetable during the attack's windup.
  • The target is displaced a short distance during the Airborne icon WR knockup in a random direction.

Static Field

Passive: While Static Field is not on cooldown, Blitzcrank's basic attacks On-hit icon on-hit inflict a mark that detonates after 1 second to deal Damage mitigated with Shifting Sands (E)magic damage to the target.

Magic Damage:
40 / 80 / 120 Multiple champions hit with Between Worlds (R)(+ 15% AP)
Blitzcrank Static Field WR

Active: Blitzcrank detonates a static field that deals Damage mitigated with Shifting Sands (E)magic damage and Silence icon WR silences nearby enemies for 0.5 seconds.

Magic Damage:
200 / 325 / 450 Multiple champions hit with Between Worlds (R)(+ 80% AP)

Info
  • PENDING FOR TEST: Blitzcrank's attacks do not have to deal damage to apply the mark.
  • The mark will be consumed even if the target becomes Playful untargetable.
  • The lightning bolts deal Disintegrate spell damage while the static field deal Death Lotus area damage.
  • This ability will cast from wherever the caster is at the start of the cast time.

Patch history[]

For the expanded patch notes, see here.
V5.2a
  • Stats
    • Attack damage growth increased from 1.7 to 2.
  • Rocket Grab Rocket Grab
    • Mana cost reduced from 100 to 80.
V5.1
  • Overdrive Overdrive
    • New effect: Now affected by Slow immune icon slow resist.
V5.0
  • Power Fist Power Fist
    • Bonus attack range increased from 25 to 50.
V4.2
  • Stats
    • Base movement speed increased from 325 to 335.
V4.0a
  • Overdrive Overdrive
    • First cast decayed bonus movement speed increased from 10% to 25%.
    • Second cast decayed bonus movement speed increased from 25% to 50%.
V3.3b
  • Rocket Grab Rocket Grab
    • Cooldown reduced from 20 / 19 / 18 / 17 seconds to 18 / 17 / 16 / 15.
V3.3
  • Static Field Static Field
    • Cooldown reduced from 60 / 40 / 20 seconds to 55 / 35 / 15.
V3.2
  • Stats
    • Base mana regeneration increased from 9 to 12.
    • Mana regeneration growth increased from 0.7 to 1.1.
    • Attack speed growth increased from 1.2% to 2.2%.
  • Power Fist Power Fist
    • Cooldown reduced from 10 / 9 / 8 / 7 seconds to 8 / 7 / 6 / 5.
V3.1b
  • Stats
    • Patch notes mention changes from V3.1 that were not implemented.
V3.1
  • Stats
    • Base armor reduced to 45 from 50.
    • Armor growth reduced to 4.7 from 5.1.
    • Changes were not applied. Referenced in V3.1b.
  • Overdrive Overdrive
    • New Effect:
      • First Cast: Blitzcrank gains 50 / 55 / 60 / 65% Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 2.5 seconds, decaying to 10% over 1.5 seconds.
      • Blitzcrank may reactivate Overdrive after 1 second.
      • Second Cast: Blitzcrank gains 140 / 150 / 160 / 170% Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 1.5 seconds, which starts decaying after 0.5 seconds to 25%.
      • After Overdrive ends, Blitzcrank becomes Slow icon slowed by 33% for 1.5 second. This is increased to 99% for 2 seconds if Overdrive was recast.
    • Old Effect:
      • Active: Blitzcrank shifts into overdrive, gaining 30 / 40 / 50 / 60% Champions hit with Martial Cadence (P)bonus attack speed for 4 seconds and 75 / 80 / 85 / 90% Champions killed 5s before or after using Chronobreak (R)bonus movement speed decaying over the same duration.
      • After Overdrive ends, Blitzcrank becomes Slow icon slowed by 30% for 1 second.
V2.4d
  • Overdrive Overdrive
    • Mana cost reduced from 75 to 50.
    • Bonus movement speed increased from 70 / 75 / 80 / 85% to 75 / 80 / 85 / 90%.
V2.4a
  • Rocket Grab Rocket Grab
    • Base damage increased from 80 / 140 / 200 / 260 to 100 / 160 / 220 / 280.
V2.3
V2.2a
  • Rocket Grab Rocket Grab
    • Base damage increased from 60 / 120 / 180 / 240 to 80 / 140 / 200 / 260.
  • Overdrive Overdrive
    • Self-slow duration reduced from 1.5 seconds to 1.
V1.1
  • Stats
    • Base mana reduced from 345 to 300.
    • Base mana regeneration reduced from 18 to 9.
    • Mana regeneration growth reduced from 1.1 to 0.7.
  • Mana Barrier Mana Barrier
    • Cooldown increased from 50 seconds to 80.
  • Rocket Grab Rocket Grab
    • Missile width reduced from 150 to 100.
    • Base damage reduced from 80 / 140 / 200 / 260 to 60 / 120 / 180 / 240.
  • Overdrive Overdrive
    • Self-slow duration increased from 1 second to 1.5.
V1.0a
  • Stats
    • Base health reduced from 690 to 650.
    • Health regeneration growth reduced from 1.07 to 0.81.
  • Static Field Static Field
    • Base damage reduced from 250 / 375 / 500 to 200 / 325 / 450.
    • Silence duration reduced from 1 second to 0.5.
Regional Closed Beta
  • Rocket Grab Rocket Grab
    • Base damage reduced from 80 / 150 / 220 / 290 to 80 / 140 / 200 / 260.
    • Missile speed reduced from 1600 to 1475.
  • Overdrive Overdrive
    • New effect: The movement speed stops decaying at Champions killed 5s before or after using Chronobreak (R)10% movement speed at 2 seconds remaining.
  • Static Field Static Field
    • Passive damage reduced from 60 / 120 / 180 to 40 / 80 / 120.

See also[]

References[]

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