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League of Legends Wiki

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Blitzcrank
Blitzcrank (Universe)Blitzcrank (Universe)
Blitzcrank (League of Legends)Blitzcrank (League of Legends)
Blitzcrank (Esports)Blitzcrank (Esports)
Blitzcrank (Teamfight Tactics)Blitzcrank (Teamfight Tactics)
Blitzcrank (Wild Rift)Blitzcrank (Wild Rift)
Blitzcrank (Development)Blitzcrank (Development)

Blitzcrank is a champion in League of Legends.[1]

Abilities[]

Edit

Mana Barrier

Innate: Periodically, when damaged to Champions killed with Comeuppance (R) 30% maximum health, Blitzcrank generates a shield equal to  Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range30% of maximum mana, lasting for up to 10 seconds.

Info
  • The shield will absorb the portion of incoming damage that would reduce health past 30%.
  • Mana Barrier's interactions with other shield effects that trigger before taking damage that would reduce below 30% health:
    • Mana Barrier will trigger simultaneously with the Lifeline effect from Hexdrinker Hexdrinker, Maw of Malmortius Maw of Malmortius, or Immortal Shieldbow Immortal Shieldbow if Blitzcrank takes damage while above 30% health, and trigger before them when the damage is taken while below 30% health.
      • Mana Barrier will always trigger simultaneously with the Lifeline effect from Sterak's Gage Sterak's Gage if Blitzcrank takes damage while above or below 30% health.
    • Mana Barrier will trigger after Nullifying Orb Nullifying Orb if Blitzcrank takes damage while above 30% health, and trigger simultaneously with it while below 30% health.

Map-Specific Differences
Arena differences edit
  • Shield doubled.
  • Static cooldown changed to 20 seconds.

Edit

Rocket Grab

Active: Blitzcrank fires their right hand in the target direction that catches the first enemy hit, dealing them Damage mitigated with Shifting Sands (E)magic damage, stunning them for 0.65 seconds, and pulling them towards Blitzcrank, during which they are revealed.

Magic Damage:
105 / 150 / 195 / 240 / 285 Multiple champions hit with Between Worlds (R)(+ 120% AP)

Blitzcrank is unable to move or attack while Rocket Grab is in flight.

Info
  • Rocket Grab's range is composed of a missile with 1080 range, and a smaller center-range area check at the end (colloqially known as a 'lollipop').
    • The area check is currently half as long as it is supposed to be, reducing the intended 1150 range of the ability to 1115 range.
      • Hitting an enemy with this area check only also fails to play the ability's hit SFX. This makes it possible to easily distinguish whether the target was picked up by the missile collision or 'lollipop'.
    • Targets larger than 95 units in radius can be hit by a different edge-range circle check at the end of the missile.
  • The airborne debuff lasts for up-to 1 second but will end prematurely when the target's movement stops, while the stun will persist (if duration permits).
  • Displacement immunity will not resist the application of the stun.
  • The target's destination lies 75 units in front of Blitzcrank.
    • If the target is closer than this, the effect will still move them to this location.
    • If this location would be inside static terrain, the target's destination will end up on Blitzcrank's side, even if that means pulling them right on top of Blitzcrank.
      • This can occasionally fail.
  • If Blitzcrank is being moved (e.g. Airborne, Kinematics or Fate's Call Fate's Call) during the grab, the target will be pulled towards Blitzcranks old location.
  • Blitzcrank will be ordered to basic attack the target once the target arrives.
  • If the target dies to Rocket Grab's damage, they will not be pulled.
  • This ability will cast from wherever the caster is at the end of the cast time.
Type Cast time
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Resurrection
  • Map-Specific Differences
    Arena differences edit
    • AP ratio changed to Multiple champions hit with Between Worlds (R)150% AP.
    • Cooldown changed to 11 / 10.5 / 10 / 9.5 / 9 seconds.

    Edit

    Overdrive

    Active: Blitzcrank shifts into overdrive, gaining  Champions hit with Martial Cadence (P)bonus attack speed for 5 seconds and  Champions killed 5s before or after using Chronobreak (R)bonus movement speed that decays to 10% over the first 2.9 seconds.

    Bonus Attack Speed:
    30 / 40 / 50 / 60 / 70%
    Initial Bonus Movement Speed:
    60 / 65 / 70 / 75 / 80%

    When Overdrive ends, Blitzcrank is slowed by 30% for 1.5 seconds.

    Info
    • The movement speed boost's decay is linear. On the first stat update after the buff is gained, the boost does not decay.
    • The self-slow is affected by slow resist and Tenacity.

    Map-Specific Differences
    Arena differences edit
    • Self-slow strength changed to 20%.
    • Self-slow duration changed to 1 second.
    • Bonus attack speed changed to 70 / 75 / 80 / 85 / 90%.

    Edit

    Power Fist

    Active: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup, deal Champions stunned with Pyromania (P)80% AD Multiple champions hit with Between Worlds (R)(+ 25% AP) Champions killed from outside standard Attack rangebonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers.

    Power Fist resets Blitzcrank's basic attack timer.

    Info

    Edit

    Static Field

    Passive: While Static Field is not on cooldown, Blitzcrank's basic attacks apply a stack to the target on-hit. After every 1 second, one stack is consumed to deal them Damage mitigated with Shifting Sands (E)magic damage.

    Magic Damage:
    50 / 100 / 150 Multiple champions hit with Between Worlds (R)(+ 30 / 40 / 50% AP) Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range(+ 2% maximum mana)

    Active: Blitzcrank detonates a static field that destroys the damage-mitigating shields of all nearby enemies, excluding the shields of monsters, and then deals them Damage mitigated with Shifting Sands (E)magic damage and silences them for 0.5 seconds.

    Magic Damage:
    275 / 400 / 525 Multiple champions hit with Between Worlds (R)(+ 100% AP)

    Info
    • Blitzcrank's attacks do not have to deal damage to apply the mark.
    • The mark will be consumed even if the target becomes untargetable.
    • The lightning bolts deal spell damage while the static field applies area damage.
    • Even if Static Field is blocked by a spell shield, it will still destroy any existing damage shields on the target.
    • The visual effects will appear from wherever Blitzcrank is at the end of the cast time.(bug)
    • This ability will cast from wherever the caster is at the start of the cast time.

    Map-Specific Differences
    Arena differences edit
    • Passive base damage changed to 60 / 110 / 160.
    • Passive AP ratio changed to Multiple champions hit with Between Worlds (R)40 / 50 / 60% AP.
    • Active AP ratio changed to Multiple champions hit with Between Worlds (R)130% AP.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Blitzcrank (Collection).
    Original
    RP 790
    01.09.2009
    Blitzcrank is an enormous, near-indestructible automaton from Zaun, originally built to dispose of hazardous waste. However, he found this primary purpose too restricting, and modified his own form to better serve the fragile people of the Sump. Blitzcrank selflessly uses his strength and durability to protect others, extending a helpful metal fist or burst of energy to subdue any troublemakers.
    Duncan Watt
    Esben Lash Rasmussen
    Loot eligible
    Chromas
    Original Blitzcrank Chromas

    Patch history[]

    For the expanded patch notes, see here.
    V14.13
    • Overdrive Overdrive
      • Cooldown reduced to 10 seconds from 15.
    V14.12
    • Stats
      • Base health reduced to 600 from 650.
    • Mana Barrier Mana Barrier
      • Shield duration increased to 10 seconds from 4.
    V14.9
    • Stats
      • Selection radius reduced to 140 units from 165.
    • Mana Barrier Mana Barrier
      • Shield duration reduced to 4 seconds from 10.
    • Overdrive Overdrive
      • Initial bonus movement speed reduced to 60 / 65 / 70 / 75 / 80% from 70 / 75 / 80 / 85 / 90%.
    V14.4
    • Static Field Static Field
      • Removed: No longer destroys shields against monsters.
    V14.2
    • Stats
      • Base armor reduced to 37 from 40.
    • Power Fist Power Fist
      • AD ratio reduced to Champions stunned with Pyromania (P)80% AD from Champions stunned with Pyromania (P)100% AD.
    V13.18
    • General
      • Updated ability icons.
    V13.17
    • Stats
      • Base health increased to 650 from 633.
      • Base magic resistance increased to 32 from 28.
      • Base attack speed reduced to 0.625 from 0.65.
      • Attack speed ratio reduced to 0.625 from 0.7.
    • Mana Barrier Mana Barrier
      • Shield strength changed to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range30% maximum mana at all levels from 15% − 45% (based on level).
    • Overdrive Overdrive
      • Mana cost reduced to 75 from 85.
      • Bonus attack speed reduced to 30 / 40 / 50 / 60 / 70% from 30 / 43 / 56 / 69 / 82%.
      • Removed: No longer deals Champions killed with Comeuppance (R)1% of target's maximum health Damage mitigated with Shifting Sands (E)magic damage on-hit while active, increased by 60 − 220 (based on level) against non-champions.
    • Power Fist Power Fist
      • Mana cost reduced to 25 from 40.
      • AD ratio increased to Champions stunned with Pyromania (P)100% AD from Champions stunned with Pyromania (P)75% AD.
      • Removed: Damage is no longer increased by Champions stunned with Pyromania (P)175% AD Multiple champions hit with Between Worlds (R)(+ 125% AP) against non-champions.
    • Static Field Static Field
      • New Effect: On-hit damage now scales with Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range2% maximum mana.
    V13.9
    V12.22
    • Mana Barrier Mana Barrier
      • Bug Fix: Tooltip now properly displays the shield's mana and level scaling.
    V12.21
    • Stats
      • Base health reduced to 633 from 653.
      • Base magic resistance reduced to 28 from 32.
    • Overdrive Overdrive
      • Bonus attack speed reduced to 30 / 43 / 56 / 69 / 82% from 40 / 53 / 66 / 79 / 92%.
    V12.20
    • Mana Barrier Mana Barrier
      • Shield strength changed to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range15% − 45% (based on level) maximum mana from inherit30% at all levels.
    • Rocket Grab Rocket Grab
      • Base damage reduced to 105 / 150 / 195 / 240 / 285 from 105 / 155 / 205 / 255 / 305.
    • Overdrive Overdrive
      • Bonus non-champion damage increased to 60 − 220 (based on level) from 60 − 180 (based on level).
    • Power Fist Power Fist
      • AD ratio reduced to Champions stunned with Pyromania (P)75% AD from Champions stunned with Pyromania (P)100% AD.
      • Non-champion AD ratio increased to Champions stunned with Pyromania (P)175% AD from Champions stunned with Pyromania (P)150% AD.
      • New Effect: Now occasionally knocks up minions and monsters to space if it overkills them.
    V12.19
    • Stats
      • Base attack speed increased to 0.65 from 0.625.
      • Attack speed ratio increased to 0.7 from 0.625.
    • Overdrive Overdrive
      • Bonus attack speed increased to 40 / 53 / 66 / 79 / 92% from 30 / 38 / 46 / 54 / 62%.
      • Mana cost increased to 85 from 75.
      • New Effect: Basic attacks now deal Champions killed with Comeuppance (R)1% of the target's maximum health Damage mitigated with Shifting Sands (E)bonus magic damage on-hit while active, increased by 60 − 180 (based on level) against minions and monsters.
      • Bug Fix: The movement speed boost's decay is now linear instead of decaying by 20% of the current value every update tick (exponential). The boost no longer decays on the first update tick after the buff is gained.
    • Power Fist Power Fist
      • Knock up duration increased to 1 second from 0.9.
      • Mana cost increased to 40 from 25.
      • New Effect: Damage now scales with Multiple champions hit with Between Worlds (R)25% AP.
      • New Effect: Now deals an additional Champions stunned with Pyromania (P)150% AD Multiple champions hit with Between Worlds (R)(+ 125% AP) Champions killed from outside standard Attack rangebonus physical damage against minions and monsters.
      • New Effect: Critical strikes now increase the bonus damage as well.
    • Static Field Static Field
      • Removed: Passive is no longer capped at 3 stacks per target.
      • Passive damage AP ratio increased to Multiple champions hit with Between Worlds (R)30 / 40 / 50% AP from Multiple champions hit with Between Worlds (R)30% AP at all ranks.
    V12.12
    • Rocket Grab Rocket Grab
      • Base damage increased to 105 / 155 / 205 / 255 / 305 from 90 / 140 / 190 / 240 / 290.
    • Static Field Static Field
      • Active base damage increased to 275 / 400 / 525 from 250 / 375 / 500.
    V12.10
    • Stats
      • Base health increased to 653 from 583.
      • Health growth increased to 109 from 95.
      • Armor growth increased to 4.7 from 3.5.
      • Magic resistance growth increased to 2.05 from 1.25.
    V12.4
    • Stats
      • Base health regeneration reduced to 7.5 from 8.5.
    V11.21
    • Power Fist Power Fist
      • New Effect: Now trigger spell effects when dealing damage.
    V11.15
    • Stats
      • Base armor increased to 40 from 37.
    • Rocket Grab Rocket Grab
      • Base damage increased to 90 / 140 / 190 / 240 / 290 from 70 / 120 / 170 / 220 / 270.
      • AP ratio increased to Multiple champions hit with Between Worlds (R)120% AP from Multiple champions hit with Between Worlds (R)100% AP.
    V11.1
    • Stats
      • Base health increased to 583 from 582.6.
      • Base attack damage increased to 62 from 61.54.
      • Base magic resistance reduced to 32 from 32.1.
    V10.16
    V10.6
    • General
      • Recommended items updated.
    V10.5
    • Stats
      • Base armor reduced to 37 from 40.
    V9.23
    • Mana Barrier Mana Barrier
      • Undocumented: Tooltip now correctly notes the threshold for activation as 30% instead of 20%.
    V9.22
    • Rocket Grab Rocket Grab
      • Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 245 / 300.
    V9.20
    • Stats
      • Base armor reduced to 40 from 44.
      • Armor growth reduced to 3.5 from 4.
    V9.19 - September 26th Hotfix
    • Rocket Grab Rocket Grab
      • Bug Fix: Lollipop now checks for the target's center rather than their edge, alike the missile. No longer gives an effective bonus range towards larger units.
    V9.19
    • Rocket Grab Rocket Grab
      • Range increased to 1100 units from 1050.
      • Now does a lollipop at the end of the missile for a bonus 50 units range.
    • Static Field Static Field
      • Maximum mark stacks increased to 3 from 2.
    V9.14 - July 19th Hotfix
    • Static Field Static Field
      • Bug Fix: Passive damage is no longer 50 too high at all ranks.
    V9.14
    • Static Field Static Field
      • New Effect: Now destroys shields on affected enemies before applying the damage and silence.
    V9.9 - May 2nd Hotfix
    • Static Field Static Field
      • Bug Fix: Detonation damage increased to 250 / 375 / 500 from 150 / 275 / 400.
    V9.9
    • General
      • New visual effects.
      • New basic attack hit effects.
    • Mana Barrier Mana Barrier
      • Shield strength changed to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range30% of his maximum mana from Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range50% of his current mana.
      • Clean up shield effect.
    • Rocket Grab Rocket Grab
      • VFX updated to show the actual width and distance of the hook that is more consistent with the hitbox and cleaned up with a small cast effect.
    • Overdrive Overdrive
      • VFX is now more sparky.
    • Power Fist Power Fist
      • VFX now has more of a static shock with an uppercut hit effect.
    • Static Field Static Field
      • Detonation base damage reduced to 150 / 275 / 400 from 250 / 375 / 500.
      • New Passive Effect: While Static Field is off-cooldown, lightning charges Blitzcrank's fists, marking enemies he basic attacks, stacking up to 2 times. After every 1 second, 1 mark is consumed to deal 50 / 100 / 150 Multiple champions hit with Between Worlds (R)(+ 30% AP) magic damage to marked enemies.
      • Removed Passive Effect: While Static Field is off-cooldown and Blitzcrank is in combat, he fires a lightning bolt at a random visible enemy within a 450 radius every 2.5 seconds, dealing 100 / 200 / 300 Multiple champions hit with Between Worlds (R)(+ 20% AP) magic damage.
      • VFX updated to show the actual range and clean up the electricity on Blitzcrank's body.
    • Rusty Blitzcrank Rusty Blitzcrank
      • VFX updated to be more rusty.
    • Piltover Customs Blitzcrank Piltover Customs Blitzcrank
    • iBlitzcrank iBlitzcrank
    • Battle Boss Blitzcrank Battle Boss Blitzcrank
    • Lancer Rogue Blitzcrank Lancer Rogue Blitzcrank
    • Lancer Paragon Blitzcrank Lancer Paragon Blitzcrank
    V8.8
    V8.3
    • Stats
      • Base health regeneration reduced to 8.5 from 8.51.
    V7.23
    • Power Fist Power Fist
      • Bug Fix: Fixed a bug where the empowered basic attack was fizzling if the buff expired mid-attack. The empowered attacks now properly complete.
    • Lancer Rogue Blitzcrank Lancer Rogue Blitzcrank
      • Bug Fix: Dance SFX are now synced with the animations.
      • Bug Fix: Recall SFX is no longer too quiet.
    • Lancer Paragon Blitzcrank Lancer Paragon Blitzcrank
      • Bug Fix: Dance SFX are now synced with the animations.
    V7.22
    • Stats
      • Base armor increased to 44 from 24.38.
    V7.3
    V7.2
    • General
      • Bug Fix: Fixed a bug where various buff visuals (ex. Banshee's Veil Banshee's Veil) weren't following Riot Blitzcrank around during his recall animation.
    V6.13
    • Rocket Grab Rocket Grab
      • Now pulls enemies 75 units in front of Blitzcrank rather than directly on top of him.
    • Power Fist Power Fist
      • Duration reduced to 5 seconds from 10.
      • Power Fist's empowered basic attack can no longer be canceled.
    • Static Field Static Field
      • Cooldown changed to 60 / 40 / 20 seconds from 30 at all ranks.
      • No longer hits monsters while Blitzcrank is out of combat.
    V6.7
    V5.22
    • Stats
      • Base mana regeneration increased to 8.5 from 6.
    V5.16
    • Stats
      • Armor growth increased to 4 from 3.5.
    V5.8
    • Overdrive Overdrive
      • Movement speed bonus now decays more slowly over 5 seconds and cannot decay below 10%.
    V5.7
    • Overdrive Overdrive
      • New Effect: Blitzcrank is slowed by 30% for 1.5 seconds when the movement speed bonus ends (removed in V1.0.0.106)
      • Duration reduced to 5 seconds from 8.
      • Bonus movement speed increased to 70 / 75 / 80 / 85 / 90% from 16 / 20 / 24 / 28 / 32.
        • Movement speed now decays over the duration.
    V4.19
    V4.18
    • General
      • Texture update to Classic, Rusty, Boom Boom, Definitely Not Blitzcrank, Goalkeeper, and Piltover.
    V4.13
    V4.8
    V4.5
    • Stats
      • Base armor increased to 18.5 from 14.5
    V3.01
    • Stats
      • Base mana reduced to 240 from 300.
    • Rocket Grab Rocket Grab
      • Mana cost increased to 120 from 110.
    V1.0.0.154
    V1.0.0.152
    • Stats
      • Movement speed increased to 325 from 300.
    V1.0.0.150
    • Stats
      • Health reduced to 518 from 568.
      • Health per level reduced to 95 from 100.
    V1.0.0.139
    • General
      • Playing Against tips updated.
    V1.0.0.136
    • Rocket Grab Rocket Grab
      • Mana cost reduced to 110 from 140.
      • Base damage increased to 80 / 135 / 190 / 245 / 300 from 60 / 120 / 180 / 240 / 300.
      • AP ratio increased to Multiple champions hit with Between Worlds (R)(+ 100% AP) from Multiple champions hit with Between Worlds (R)(+ 80% AP)
    V1.0.0.123
    • Mana Barrier Mana Barrier
      • Fixed a bug where it could be bypassed if the damage taken would instantly kill Blitzcrank.
      • Fixed a bug where it would activate when the cooldown expired even if not taking damage.
    • Power Fist Power Fist
      • Fixed a bug where it failed to grant life steal effects.
    V1.0.0.121
    V1.0.0.120
    • Rocket Grab Rocket Grab
      • Blitzcrank will now attempt to immediately attack successfully-grabbed champions.
    V1.0.0.106
    • General
      • Recommended items updated.
    • Stats
      • Base attack speed increased to 0.625 from 0.596.
    • Overdrive Overdrive
      • Removed: Movement speed reduction when it ends.
    • Power Fist Power Fist
      • Fixed a bug where it was not breaking spell shields.
      • Fixed a bug where it did not display the hit particle when it killed a unit.
    • Static Field Static Field
      • Fixed a bug where it did not display the hit particle when it killed a unit.
    V1.0.0.104
    • Stats
      • Magic resistance per level increased to 1.25 from 0.
    V1.0.0.103
    • Stats
      • Mana per level increased to 40 from 36.
    • Mana Barrier Mana Barrier
      • No longer uses nor refunds Blitzcrank's mana when activated.
    • Overdrive Overdrive
      • Cooldown reduced to 15 seconds from 20.
      • Mana cost reduced to 75 from 90.
      • Now reduces movement speed by 75 instead of 25%
        • Fixed an edge case bug as a result.
    • Static Field Static Field
      • Cooldown reduced to 30 seconds from 40.
      • No longer targets stealthed units.
    V1.0.0.101
    • Power Fist Power Fist
      • Now resets Blitzcrank's auto attack timer.
    V1.0.0.98
    • Rocket Grab Rocket Grab
      • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 22 / 21 / 20 / 19 / 18.
    • Overdrive Overdrive
      • Cooldown reduced to 20 seconds from 22.
    V1.0.0.97
    • Rocket Grab Rocket Grab
      • Fixed a bug that allowed blink spells like Flash Flash to transport people out of a grab after it had already hit and they were in the process of being pulled.
    V1.0.0.94
    V1.0.0.87
    • Rusty Blitzcrank Rusty Blitzcrank
      • Fixed a bug where the hand projectile was showing up as the Classic color while using the skin.
      • Texture updated with a new coat of rust.
    • Power Fist Power Fist
      • Fixed a bug where the cooldown was 12 / 10 / 8 / 6 / 4 seconds instead of 9 / 8 / 7 / 6 / 5.
    V1.0.0.86
    • Power Fist Power Fist
      • Slow particle from the affected target removed.
    • Static Field Static Field
      • Tooltip now shows the bonus damage based on Blitzcrank's ability power.
    V1.0.0.70
    • Overdrive Overdrive
      • Now applies additive attack and movement speed boosts rather than multiplicative.
    • Rocket Grab Rocket Grab
      • Return speed increased.
    V1.0.0.61
    • General
      • Recommended items updated.
    • Rocket Grab Rocket Grab
      • Now it will fire directionally even if targeting a point outside of cast range.
    V1.0.0.58
    • Rocket Grab Rocket Grab
    • Fixed a bug where it could be interrupted by the Hold key.
    V1.0.0.52
    • Static Field Static Field
      • Base damage increased to 250 / 375 / 500 from 200 / 300 / 400.
    V0.9.25.34
    • General
      • Secondary/critical strike animations updated.
    V0.9.25.24
    • Rocket Grab Rocket Grab
      • Projectile speed increased to 1800 from 1550.
    • Static Field Static Field
      • Removed: Silence effect.
      • Cooldown reduced to 40 seconds from 60.
    V0.9.25.21
    • Stats
      • Health per level reduced to 100 from 104.
      • Critical strike chance per level reduced to 0.3 from 0.4.
    • Mana Barrier Mana Barrier
      • Activation changed to 20% of maximum health from 200 health.
    • Rocket Grab Rocket Grab
      • Projectile speed reduced to 1550 from 1700.
      • Mana cost increased to 140 from 130.
    • Power Fist Power Fist
      • Stun duration reduced to 0.5 seconds from 0.75
    • Static Field Static Field
      • Cooldown increased to 60 seconds from 45.
      • Silence duration reduced to 3 seconds at all ranks from 3 / 4 / 5.
    V0.9.22.18
    • Rocket Grab Rocket Grab
      • Range increased to 1050 from 1000.
      • Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 20 / 19 / 18 / 17 / 16.
      • AP ratio reduced to Multiple champions hit with Between Worlds (R)(+ 80% AP) from Multiple champions hit with Between Worlds (R)(+ 100% AP)
    • Overdrive Overdrive
      • Cooldown increased to 22 seconds from 20.
    • Power Fist Power Fist
      • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7 / 6 / 5 / 4.
    V0.9.22.16
    • Added
      • Mana Barrier Mana Barrier - I
        • When Blitzcrank is lowered to 200 health a mana shield activates, absorbing damage equal to a maximum of 50% current mana. The shield lasts for 10 seconds and refunds any unspent mana. Has a cooldown of 60 seconds.
      • Rocket Grab Rocket Grab - Q
        • Blitzcrank fires his right hand to grab a target on its path, dealing damage and pulling it to him.
      • Overdrive Overdrive - W
        • Blitzcrank supercharges himself to increase movement speed and attack speed. When this effect ends his movement speed is decreased by 25% for 3 seconds.
      • Power Fist Power Fist - E
        • Blitzcrank charges up his fist to make his next basic attack deal double damage and knock up his target.
      • Static Field Static Field - R
        • Passive: While on cooldown, Blitzcrank fires lightning bolts that hit a random enemy unit every 3.5 seconds.
        • Active: Blitzcrank deals a large amount of magic damage and silences nearby enemy champions.

    Trivia[]

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