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Blitzcrank OriginalCentered
Blitzcrank
Blitzcrank (Universe)Blitzcrank (Universe)
Blitzcrank (League of Legends)Blitzcrank (League of Legends)
Blitzcrank (Esports)Blitzcrank (Esports)
Blitzcrank (Teamfight Tactics)Blitzcrank (Teamfight Tactics)
Blitzcrank (Wild Rift)Blitzcrank (Wild Rift)
Blitzcrank (Development)Blitzcrank (Development)
Blitzcrank (Trivia)Blitzcrank (Trivia)

Blitzcrank is a champion in League of Legends.[1]

Abilities[]

Edit

Mana Barrier

Mana Barrier

Innate: Periodically, when damaged to Health icon 30% maximum health, Blitzcrank generates a Hybrid resistances icon shield equal to Mana icon 30% of maximum mana, lasting up to 10 seconds.

Info
  • The shield will absorb the portion of incoming damage that would reduce health past 30%.
  • Mana Barrier's interactions with other Hybrid resistances icon shield effects that trigger before taking damage that would reduce below 30% health:
    • Mana Barrier will trigger simultaneously with the Lifeline effect from Hexdrinker Hexdrinker, Maw of Malmortius Maw of Malmortius, or Immortal Shieldbow Immortal Shieldbow if Blitzcrank takes damage while above 30% health, and trigger before them when the damage is taken while below 30% health.
      • Mana Barrier will always trigger simultaneously with the Lifeline effect from Sterak's Gage Sterak's Gage if Blitzcrank takes damage while above or below 30% health.
    • Mana Barrier will trigger after Nullifying Orb Nullifying Orb if Blitzcrank takes damage while above 30% health, and trigger simultaneously with it while below 30% health.

Map-Specific Differences
Arena icon Arena differences edit
  • Shield doubled.
  • Static cooldown changed to 30 seconds.

Edit

Rocket Grab

Rocket Grab

Active: Blitzcrank fires their right hand in the target direction that catches the first enemy hit, dealing them magic damage, Stun icon stunning them for 0.65 seconds, and Airborne icon pulling them towards Blitzcrank, during which they are Reveal icon revealed.

Magic Damage:
105 / 150 / 195 / 240 / 285 (+ 120% AP)

Blitzcrank is Lockout icon 2 unable to move or attack while Rocket Grab is in flight.

Info
  • Rocket Grab's range is composed of a missile with 1080 range, and a smaller center-range area check at the end (colloqially known as a 'lollipop').
    • The area check is currently half as long as it is supposed to be, reducing the intended 1150 range of the ability to 1115 range.
      • Hitting an enemy with this area check only also fails to play the ability's hit SFX. This makes it possible to easily distinguish whether the target was picked up by the missile collision or 'lollipop'.
    • Targets larger than 95 units in radius can be hit by a different edge-range circle check at the end of the missile.
  • The Airborne icon airborne debuff lasts for up-to 1 second but will end prematurely when the target's movement stops, while the stun will persist (if duration permits).
  • Unstoppable icon Displacement immunity will not resist the application of the Stun icon stun.
  • The target's destination lies 75 units in front of Blitzcrank.
    • If the target is closer than this, the effect will still move them to this location.
    • If this location would be inside static terrain, the target's destination will end up on Blitzcrank's side, even if that means pulling them right on top of Blitzcrank.
      • This can occasionally fail.
  • If Blitzcrank is being moved (e.g. Airborne icon Airborne, Kinematics icon Kinematics or Fate's Call Fate's Call) during the grab, the target will be pulled towards Blitzcranks old location.
  • Blitzcrank will be ordered to basic attack the target once the target arrives.
  • If the target dies to Rocket Grab's damage, they will not be pulled.
  • This ability will cast from wherever the caster is at the end of the cast time.
Type Cast time
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Map-Specific Differences
    Arena icon Arena differences edit
    • AP ratio changed to 150% AP.
    • Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds.

    Edit

    Overdrive

    Overdrive

    Active: Blitzcrank shifts into overdrive, gaining Attack speed icon bonus attack speed for 5 seconds and Movement speed icon bonus movement speed that decays to 10% over the first 2.9 seconds.

    Bonus Attack Speed:
    30 / 40 / 50 / 60 / 70%
    Bonus Movement Speed:
    70 / 75 / 80 / 85 / 90%

    When Overdrive ends, Blitzcrank is Slow icon slowed by 30% for 1.5 seconds.

    Info
    • The movement speed boost's decay is linear. On the first stat update after the buff is gained, the boost does not decay.
    • The self-slow is affected by Slow immune icon slow resist and Tenacity icon Tenacity.

    Edit

    Power Fist

    Power Fist

    Active: Blitzcrank empowers their next basic attack within 5 seconds to have an Relentless Force 2 uncancellable windup, deal 80% AD (+ 25% AP) bonus physical damage and Airborne icon knock up the target for 1 second. This damage is affected by Critical strike icon critical strike modifiers.

    Power Fist Bladework resets Blitzcrank's basic attack timer.

    Info

    Edit

    Static Field

    Passive: While Static Field is not on cooldown, Blitzcrank's basic attacks apply a stack to the target On-hit icon on-hit. After every 1 second, one stack is consumed to deal them magic damage.

    Magic Damage:
    50 / 100 / 150 (+ 30 / 40 / 50% AP) (+ 2% maximum mana)
    Static Field

    Active: Blitzcrank detonates a static field that destroys the damage-mitigating Hybrid resistances icon shields of all nearby enemies, excluding the shields of Monster icon monsters, and then deals them magic damage and Silence icon silences them for 0.5 seconds.

    Magic Damage:
    275 / 400 / 525 (+ 100% AP)

    Info
    • Blitzcrank's attacks do not have to deal damage to apply the mark.
    • The mark will be consumed even if the target becomes Untargetable icon untargetable.
    • The lightning bolts deal Disintegrate spell damage while the static field applies Death Lotus area damage.
    • Even if Static Field is blocked by a Spell Shield spell shield, it will still destroy any existing damage Hybrid resistances icon shields on the target.
    • The visual effects will appear from wherever Blitzcrank is at the end of the cast time.(bug)
    • This ability will cast from wherever the caster is at the start of the cast time.

    Map-Specific Differences
    Arena icon Arena differences edit
    • Passive base damage changed to 60 / 110 / 160.
    • Passive AP ratio changed to 40 / 50 / 60% AP.
    • Active AP ratio changed to 130% AP.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Blitzcrank (Collection).
    Blitzcrank OriginalSkin
    Original
    RP 790
    01.09.2009
    Blitzcrank is an enormous, near-indestructible automaton from Zaun, originally built to dispose of hazardous waste. However, he found this primary purpose too restricting, and modified his own form to better serve the fragile people of the Sump. Blitzcrank selflessly uses his strength and durability to protect others, extending a helpful metal fist or burst of energy to subdue any troublemakers.
    Separator
    ActorDuncan Watt
    ArtistEsben Lash Rasmussen
    Loot eligible Loot eligible
    Chromas available
    Chromas
    Original Blitzcrank Chromas
    Information

    Patch history[]

    For the expanded patch notes, see here.
    V14.4
    • Static Field Static Field
      • Removed: No longer destroys shields against monsters.
    V14.2
    • Stats
      • Base armor reduced to 37 from 40.
    • Power Fist Power Fist
      • AD ratio reduced to 80% AD from 100% AD.
    V13.18
    • General
      • Updated ability icons.
    V13.17
    • Stats
      • Base health increased to 650 from 633.
      • Base magic resistance increased to 32 from 28.
      • Base attack speed reduced to 0.625 from 0.65.
      • Attack speed ratio reduced to 0.625 from 0.7.
    • Mana Barrier Mana Barrier
      • Shield strength changed to 30% maximum mana at all levels from 15% − 45% (based on level).
    • Overdrive Overdrive
      • Mana cost reduced to 75 from 85.
      • Bonus attack speed reduced to 30 / 40 / 50 / 60 / 70% from 30 / 43 / 56 / 69 / 82%.
      • Removed: No longer deals 1% of target's maximum health magic damage on-hit while active, increased by 60 − 220 (based on level) against non-champions.
    • Power Fist Power Fist
      • Mana cost reduced to 25 from 40.
      • AD ratio increased to 100% AD from 75% AD.
      • Removed: Damage is no longer increased by 175% AD (+ 125% AP) against non-champions.
    • Static Field Static Field
      • New Effect: On-hit damage now scales with 2% maximum mana.
    V13.9
    V12.22
    • Mana Barrier Mana Barrier
      • Bug Fix: Tooltip now properly displays the shield's mana and level scaling.
    V12.21
    • Stats
      • Base health reduced to 633 from 653.
      • Base magic resistance reduced to 28 from 32.
    • Overdrive Overdrive
      • Bonus attack speed reduced to 30 / 43 / 56 / 69 / 82% from 40 / 53 / 66 / 79 / 92%.
    V12.20
    • Mana Barrier Mana Barrier
      • Shield strength changed to 15% − 45% (based on level) maximum mana from 30% at all levels.
    • Rocket Grab Rocket Grab
      • Base damage reduced to 105 / 150 / 195 / 240 / 285 from 105 / 155 / 205 / 255 / 305.
    • Overdrive Overdrive
      • Bonus non-champion damage increased to 60 − 220 (based on level) from 60 − 180 (based on level).
    • Power Fist Power Fist
      • AD ratio reduced to 75% AD from 100% AD.
      • Non-champion AD ratio increased to 175% AD from 150% AD.
      • New Effect: Now occasionally knocks up minions and monsters to space if it overkills them.
    V12.19
    • Stats
      • Base attack speed increased to 0.65 from 0.625.
      • Attack speed ratio increased to 0.7 from 0.625.
    • Overdrive Overdrive
      • Bonus attack speed increased to 40 / 53 / 66 / 79 / 92% from 30 / 38 / 46 / 54 / 62%.
      • Mana cost increased to 85 from 75.
      • New Effect: Basic attacks now deal 1% of the target's maximum health bonus magic damage on-hit while active, increased by 60 − 180 (based on level) against minions and monsters.
      • Bug Fix: The movement speed boost's decay is now linear instead of decaying by 20% of the current value every update tick (exponential). The boost no longer decays on the first update tick after the buff is gained.
    • Power Fist Power Fist
      • Knock up duration increased to 1 second from 0.9.
      • Mana cost increased to 40 from 25.
      • New Effect: Damage now scales with 25% AP.
      • New Effect: Now deals an additional 150% AD (+ 125% AP) bonus physical damage against minions and monsters.
      • New Effect: Critical strikes now increase the bonus damage as well.
    • Static Field Static Field
      • Removed: Passive is no longer capped at 3 stacks per target.
      • Passive damage AP ratio increased to 30 / 40 / 50% AP from 30% AP at all ranks.
    V12.12
    • Rocket Grab Rocket Grab
      • Base damage increased to 105 / 155 / 205 / 255 / 305 from 90 / 140 / 190 / 240 / 290.
    • Static Field Static Field
      • Active base damage increased to 275 / 400 / 525 from 250 / 375 / 500.
    V12.10
    • Stats
      • Base health increased to 653 from 583.
      • Health growth increased to 109 from 95.
      • Armor growth increased to 4.7 from 3.5.
      • Magic resistance growth increased to 2.05 from 1.25.
    V12.4
    • Stats
      • Base health regeneration reduced to 7.5 from 8.5.
    V11.21
    • Power Fist Power Fist
      • New Effect: Now trigger spell effects when dealing damage.
    V11.15
    • Stats
      • Base armor increased to 40 from 37.
    • Rocket Grab Rocket Grab
      • Base damage increased to 90 / 140 / 190 / 240 / 290 from 70 / 120 / 170 / 220 / 270.
      • AP ratio increased to 120% AP from 100% AP.
    V11.1
    • Stats
      • Base health increased to 583 from 582.6.
      • Base attack damage increased to 62 from 61.54.
      • Base magic resistance reduced to 32 from 32.1.
    V10.16
    V10.6
    • General
      • Recommended items updated.
    V10.5
    • Stats
      • Base armor reduced to 37 from 40.
    V9.23
    • Mana Barrier Mana Barrier
      • Undocumented: Tooltip now correctly notes the threshold for activation as 30% instead of 20%.
    V9.22
    • Rocket Grab Rocket Grab
      • Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 245 / 300.
    V9.20
    • Stats
      • Base armor reduced to 40 from 44.
      • Armor growth reduced to 3.5 from 4.
    V9.19 - September 26th Hotfix
    • Rocket Grab Rocket Grab
      • Bug Fix: Lollipop now checks for the target's center rather than their edge, alike the missile. No longer gives an effective bonus range towards larger units.
    V9.19
    • Rocket Grab Rocket Grab
      • Range increased to 1100 units from 1050.
      • Now does a lollipop at the end of the missile for a bonus 50 units range.
    • Static Field Static Field
      • Maximum mark stacks increased to 3 from 2.
    V9.14 - July 19th Hotfix
    • Static Field Static Field
      • Bug Fix: Passive damage is no longer 50 too high at all ranks.
    V9.14
    • Static Field Static Field
      • New Effect: Now destroys shields on affected enemies before applying the damage and silence.
    V9.9 - May 2nd Hotfix
    • Static Field Static Field
      • Bug Fix: Detonation damage increased to 250 / 375 / 500 from 150 / 275 / 400.
    V9.9
    • General
      • New visual effects.
      • New basic attack hit effects.
    • Mana Barrier Mana Barrier
      • Shield strength changed to 30% of his maximum mana from 50% of his current mana.
      • Clean up shield effect.
    • Rocket Grab Rocket Grab
      • VFX updated to show the actual width and distance of the hook that is more consistent with the hitbox and cleaned up with a small cast effect.
    • Overdrive Overdrive
      • VFX is now more sparky.
    • Power Fist Power Fist
      • VFX now has more of a static shock with an uppercut hit effect.
    • Static Field Static Field
      • Detonation base damage reduced to 150 / 275 / 400 from 250 / 375 / 500.
      • New Passive Effect: While Static Field is off-cooldown, lightning charges Blitzcrank's fists, marking enemies he basic attacks, stacking up to 2 times. After every 1 second, 1 mark is consumed to deal 50 / 100 / 150 (+ 30% AP) magic damage to marked enemies.
      • Removed Passive Effect: While Static Field is off-cooldown and Blitzcrank is in combat, he fires a lightning bolt at a random visible enemy within a 450 radius every 2.5 seconds, dealing 100 / 200 / 300 (+ 20% AP) magic damage.
      • VFX updated to show the actual range and clean up the electricity on Blitzcrank's body.
    • Rusty Blitzcrank Rusty Blitzcrank
      • VFX updated to be more rusty.
    • Piltover Customs Blitzcrank Piltover Customs Blitzcrank
    • iBlitzcrank iBlitzcrank
    • Battle Boss Blitzcrank Battle Boss Blitzcrank
    • Lancer Rogue Blitzcrank Lancer Rogue Blitzcrank
    • Lancer Paragon Blitzcrank Lancer Paragon Blitzcrank
    V8.8
    V8.3
    • Stats
      • Base health regeneration reduced to 8.5 from 8.51.
    V7.23
    • Power Fist Power Fist
      • Bug Fix: Fixed a bug where the empowered basic attack was fizzling if the buff expired mid-attack. The empowered attacks now properly complete.
    • Lancer Rogue Blitzcrank Lancer Rogue Blitzcrank
      • Bug Fix: Dance SFX are now synced with the animations.
      • Bug Fix: Recall SFX is no longer too quiet.
    • Lancer Paragon Blitzcrank Lancer Paragon Blitzcrank
      • Bug Fix: Dance SFX are now synced with the animations.
    V7.22
    • Stats
      • Base armor increased to 44 from 24.38.
    V7.3
    V7.2
    • General
      • Bug Fix: Fixed a bug where various buff visuals (ex. Banshee's Veil Banshee's Veil) weren't following Riot Blitzcrank around during his recall animation.
    V6.13
    • Rocket Grab Rocket Grab
      • Now pulls enemies 75 units in front of Blitzcrank rather than directly on top of him.
    • Power Fist Power Fist
      • Duration reduced to 5 seconds from 10.
      • Power Fist's empowered basic attack can no longer be canceled.
    • Static Field Static Field
      • Cooldown changed to 60 / 40 / 20 seconds from 30 at all ranks.
      • No longer hits monsters while Blitzcrank is out of combat.
    V6.7
    V5.22
    • Stats
      • Base mana regeneration increased to 8.5 from 6.
    V5.16
    • Stats
      • Armor growth increased to 4 from 3.5.
    V5.8
    • Overdrive Overdrive
      • Movement speed bonus now decays more slowly over 5 seconds and cannot decay below 10%.
    V5.7
    • Overdrive Overdrive
      • New Effect: Blitzcrank is slowed by 30% for 1.5 seconds when the movement speed bonus ends (removed in V1.0.0.106)
      • Duration reduced to 5 seconds from 8.
      • Bonus movement speed increased to 70 / 75 / 80 / 85 / 90% from 16 / 20 / 24 / 28 / 32.
        • Movement speed now decays over the duration.
    V4.19
    V4.18
    • General
      • Texture update to Classic, Rusty, Boom Boom, Definitely Not Blitzcrank, Goalkeeper, and Piltover.
    V4.13
    V4.8
    V4.5
    • Stats
      • Base armor increased to 18.5 from 14.5
    V3.01
    • Stats
      • Base mana reduced to 240 from 300.
    • Rocket Grab Rocket Grab
      • Mana cost increased to 120 from 110.
    V1.0.0.154
    V1.0.0.152
    • Stats
      • Movement speed increased to 325 from 300.
    V1.0.0.150
    • Stats
      • Health reduced to 518 from 568.
      • Health per level reduced to 95 from 100.
    V1.0.0.139
    • General
      • Playing Against tips updated.
    V1.0.0.136
    • Rocket Grab Rocket Grab
      • Mana cost reduced to 110 from 140.
      • Base damage increased to 80 / 135 / 190 / 245 / 300 from 60 / 120 / 180 / 240 / 300.
      • AP ratio increased to (+ 100% AP) from (+ 80% AP)
    V1.0.0.123
    • Mana Barrier Mana Barrier
      • Fixed a bug where it could be bypassed if the damage taken would instantly kill Blitzcrank.
      • Fixed a bug where it would activate when the cooldown expired even if not taking damage.
    • Power Fist Power Fist
      • Fixed a bug where it failed to grant life steal effects.
    V1.0.0.121
    V1.0.0.120
    • Rocket Grab Rocket Grab
      • Blitzcrank will now attempt to immediately attack successfully-grabbed champions.
    V1.0.0.106
    • General
      • Recommended items updated.
    • Stats
      • Base attack speed increased to 0.625 from 0.596.
    • Overdrive Overdrive
      • Removed: Movement speed reduction when it ends.
    • Power Fist Power Fist
      • Fixed a bug where it was not breaking spell shields.
      • Fixed a bug where it did not display the hit particle when it killed a unit.
    • Static Field Static Field
      • Fixed a bug where it did not display the hit particle when it killed a unit.
    V1.0.0.104
    • Stats
      • Magic resistance per level increased to 1.25 from 0.
    V1.0.0.103
    • Stats
      • Mana per level increased to 40 from 36.
    • Mana Barrier Mana Barrier
      • No longer uses nor refunds Blitzcrank's mana when activated.
    • Overdrive Overdrive
      • Cooldown reduced to 15 seconds from 20.
      • Mana cost reduced to 75 from 90.
      • Now reduces movement speed by 75 instead of 25%
        • Fixed an edge case bug as a result.
    • Static Field Static Field
      • Cooldown reduced to 30 seconds from 40.
      • No longer targets stealthed units.
    V1.0.0.101
    • Power Fist Power Fist
      • Now resets Blitzcrank's auto attack timer.
    V1.0.0.98
    • Rocket Grab Rocket Grab
      • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 22 / 21 / 20 / 19 / 18.
    • Overdrive Overdrive
      • Cooldown reduced to 20 seconds from 22.
    V1.0.0.97
    • Rocket Grab Rocket Grab
      • Fixed a bug that allowed blink spells like Flash Flash to transport people out of a grab after it had already hit and they were in the process of being pulled.
    V1.0.0.94
    V1.0.0.87
    • Rusty Blitzcrank Rusty Blitzcrank
      • Fixed a bug where the hand projectile was showing up as the Classic color while using the skin.
      • Texture updated with a new coat of rust.
    • Power Fist Power Fist
      • Fixed a bug where the cooldown was 12 / 10 / 8 / 6 / 4 seconds instead of 9 / 8 / 7 / 6 / 5.
    V1.0.0.86
    • Power Fist Power Fist
      • Slow particle from the affected target removed.
    • Static Field Static Field
      • Tooltip now shows the bonus damage based on Blitzcrank's ability power.
    V1.0.0.70
    • Overdrive Overdrive
      • Now applies additive attack and movement speed boosts rather than multiplicative.
    • Rocket Grab Rocket Grab
      • Return speed increased.
    V1.0.0.61
    • General
      • Recommended items updated.
    • Rocket Grab Rocket Grab
      • Now it will fire directionally even if targeting a point outside of cast range.
    V1.0.0.58
    • Rocket Grab Rocket Grab
    • Fixed a bug where it could be interrupted by the Hold key.
    V1.0.0.52
    • Static Field Static Field
      • Base damage increased to 250 / 375 / 500 from 200 / 300 / 400.
    V0.9.25.34
    • General
      • Secondary/critical strike animations updated.
    V0.9.25.24
    • Rocket Grab Rocket Grab
      • Projectile speed increased to 1800 from 1550.
    • Static Field Static Field
      • Removed: Silence effect.
      • Cooldown reduced to 40 seconds from 60.
    V0.9.25.21
    • Stats
      • Health per level reduced to 100 from 104.
      • Critical strike chance per level reduced to 0.3 from 0.4.
    • Mana Barrier Mana Barrier
      • Activation changed to 20% of maximum health from 200 health.
    • Rocket Grab Rocket Grab
      • Projectile speed reduced to 1550 from 1700.
      • Mana cost increased to 140 from 130.
    • Power Fist Power Fist
      • Stun duration reduced to 0.5 seconds from 0.75
    • Static Field Static Field
      • Cooldown increased to 60 seconds from 45.
      • Silence duration reduced to 3 seconds at all ranks from 3 / 4 / 5.
    V0.9.22.18
    • Rocket Grab Rocket Grab
      • Range increased to 1050 from 1000.
      • Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 20 / 19 / 18 / 17 / 16.
      • AP ratio reduced to (+ 80% AP) from (+ 100% AP)
    • Overdrive Overdrive
      • Cooldown increased to 22 seconds from 20.
    • Power Fist Power Fist
      • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7 / 6 / 5 / 4.
    V0.9.22.16
    • Added
      • Mana Barrier Mana Barrier - I
        • When Blitzcrank is lowered to 200 health a mana shield activates, absorbing damage equal to a maximum of 50% current mana. The shield lasts for 10 seconds and refunds any unspent mana. Has a cooldown of 60 seconds.
      • Rocket Grab Rocket Grab - Q
        • Blitzcrank fires his right hand to grab a target on its path, dealing damage and pulling it to him.
      • Overdrive Overdrive - W
        • Blitzcrank supercharges himself to increase movement speed and attack speed. When this effect ends his movement speed is decreased by 25% for 3 seconds.
      • Power Fist Power Fist - E
        • Blitzcrank charges up his fist to make his next basic attack deal double damage and knock up his target.
      • Static Field Static Field - R
        • Passive: While on cooldown, Blitzcrank fires lightning bolts that hit a random enemy unit every 3.5 seconds.
        • Active: Blitzcrank deals a large amount of magic damage and silences nearby enemy champions.

    Trivia[]

    See also[]

    References[]

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