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{{C-top}}
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{{Section top}}
==Lore==
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{{Champion bio|Blitzcrank
[[File:Blitzcrank-Render.png|left|325px]]The city of [[Zaun]] is a place where both magic and science have gone awry. The unchecked nature of experimentation has taken its toll on the city. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse. It was under these conditions that a team of doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank, was developed to exercise judgment on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since so often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors.
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|alias = The Great Steam Golem
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|weapon_pet =
Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy. Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. His travels led him to the one location in [[Valoran]] where unique beings have a place -the [[The League of Legends|League of Legends]]. Fortunately, he was easily able to adapt his design to suit the rigors he would face on the [[Fields of Justice]].
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* [[File:Hextech Crest icon.png|20px|link=Hextech]] [[Hextech|Hextech Core]]
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* {{ai|Mana Barrier|Blitzcrank|Magic Energy Sweep}}
''"Though Blitzcrank may batter anything that stands in his way, he really has a heart of gold...encased in a framework of iron...in a carapace of steel."''
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* {{ai|Rocket Grab|Blitzcrank|Chained Rocket Hand}}
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* {{ai|Static Field|Blitzcrank}}
==Quotes==
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|render = <gallery>
;Upon selection
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Blitzcrank Render.png|Main
{{ogg|Blitzcrank Select|''"Fired up and ready to serve."''}}
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Blitzcrank TheClimb concept 01.jpg|Current
 
;Attacking
 
{{ogg|Blitzcrank.attack1|''"Metal is harder than flesh."''}}
 
{{ogg|Blitzcrank.attack2|''"Bone is a poor alternative."''}}
 
{{ogg|Blitzcrank.attack3|''"Look. You're leaking."''}}
 
{{ogg|Blitzcrank.attack4|''"Your steam is escaping."''}}
 
{{ogg|Blitzcrank.attack5|''"Quake in fear, fleshling."''}}
 
{{ogg|Blitzcrank.attack6|''"Exterminate. Exterminate."''}}
 
 
;Movement
 
{{ogg|Blitzcrank.move1|''"Precisely."''}}
 
{{ogg|Blitzcrank.move2|''"I remain focused."''}}
 
{{ogg|Blitzcrank.move3|''"The magic calls to me."''}}
 
{{ogg|Blitzcrank.move4|''"A rolling golem gathers no rust."''}}
 
{{ogg|Blitzcrank.move5|''"As long as it takes."''}}
 
 
;Taunt
 
{{ogg|Blitzcrank.taunt|''"The time of man has come to an end."''}}
 
 
;Joke
 
{{ogg|Blitzcrank.joke|''"I put the 'go' in 'golem'. That was humor. Other golems find that to be appropriately funny."''}}
 
 
==Development==
 
*''Blitzcrank was designed by [[Ezreal_(person)|Ezreal]]''.
 
<gallery widths="250">
 
Blitzcrank concept 1.jpg|Blitzcrank concept 1
 
Blitzcrank concept 2.jpg|Blitzcrank concept 2
 
Blitzzz.jpg|New Blitzcrank splash art
 
 
</gallery>
 
</gallery>
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|gender = {{w|Sexless|☉}} Male
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|race = [[Golem]] <small>(Techmaturgi)</small>
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|birthplace = [[Zaun]]
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|residence = [[Zaun]] <small>(No Fixed Abode)</small>
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|relatives =
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* {{tt|{{ci|Viktor}}|Father}}
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* {{tt|Unnamed Grand-Father|Grand-Father}}
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* {{tt|Unnamed Grand-Mother|Grand-Mother}}
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|occupation =
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* Zaun's Guardian
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|faction =
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{{fi|Zaun}}
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|related = Orianna, Viktor
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|explore =
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* [http://universe.leagueoflegends.com/en_US/champion/blitzcrank Great Steam Golem]
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* [[Ensemble]]
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* [[The Climb]]
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}}
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<center>''{{sbc|"A single gear turning can make all the difference."}}'' - {{ci|Blitzcrank}}</center>
   
==Patch history==
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Blitzcrank is an enormous, near-indestructible steam golem originally built to dispose of hazardous waste in [[Zaun]]. Evolved beyond his primary purpose, Blitzcrank selflessly uses his strength and durability to protect others. Able to see past false veneers and artifice to the truth of an intention, Blitzcrank moves to help those in need.
{{scroll box|content=
 
'''[[V1.0.0.150]]:'''
 
* Stats:
 
** Base Health reduced to 518 from 568.
 
** Health per level reduced 95 from 100.
 
 
'''[[V1.0.0.139]]:'''
 
* Updated "Playing Against" tips.
 
 
'''[[V1.0.0.136]]:'''
 
* {{ai|Rocket Grab|Blitzcrank}}:
 
** Damage increased to 80/135/190/245/300 (+1.0 per ability power) from 60/120/180/240/300 (+0.8 per ability power).
 
** Mana cost reduced to 110 from 140.
 
 
'''[[V1.0.0.123]]:'''
 
* {{ai|Mana Barrier|Blitzcrank}}:
 
** Fixed a bug where it could be bypassed if the damage taken would instantly kill him.
 
** Fixed a bug where it would activate when the cooldown expired even if not taking damage.
 
* Fixed a bug where {{ai|Power Fist|Blitzcrank}} failed to grant lifesteal effects.
 
 
'''[[V1.0.0.121]]:'''
 
*{{ai|Rocket Grab|Blitzcrank}} now has a proper animation.
 
 
'''[[V1.0.0.120]]:'''
 
* Blitzcrank will now attempt to immediately attack champions affected by a successful {{ai|Rocket Grab|Blitzcrank}}.
 
 
'''[[V1.0.0.106]]:'''
 
* {{ai|Overdrive|Blitzcrank}} no longer has a movement speed reduction when it ends.
 
* Fixed a bug where {{ai|Power Fist|Blitzcrank}} was not breaking spell shields.
 
* Fixed a bug where {{ai|Static Field|Blitzcrank}} and {{ai|Power Fist|Blitzcrank}} did not display the hit particle when they killed a unit.
 
* Base attack speed increased. This should enhance the effectiveness of the attack speed portion of {{ai|Overdrive|Blitzcrank}}.
 
* Updated recommended items.
 
 
'''[[V1.0.0.104]]:'''
 
* Magic resistance per level increased to 1.25 from 0.
 
   
'''[[V1.0.0.103]]:'''
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==[http://universe.leagueoflegends.com/en_US/champion/blitzcrank Great Steam Golem]==
* Stats:
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[[Zaun]] is a place of wondrous experimentation and vibrant, colorful life where anything can be achieved—but not without a cost. For all its boundless creativity, there is also waste, destruction, and suffering in the undercity, so pervasive that even the tools created to alleviate it cannot escape its corrosive grasp.
** Mana per level increased to 40 from 36.
 
** Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated.
 
* {{ai|Overdrive|Blitzcrank}}:
 
** Cooldown reduced to 15 from 20.
 
** Mana cost reduced to 75 from 90.
 
** Now reduces movement speed by 75 instead of 25% , which also fixes an edge case bug.
 
* {{ai|Static Field|Blitzcrank}}:
 
** Cooldown reduced to 30 from 40.
 
** No longer targets stealthed units.
 
   
'''[[V1.0.0.101]]:'''
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Designed to remove the toxic waste claiming whole neighborhoods of Zaun, lumbering mechanical golems toiled in violently hazardous locations. One such golem worked alongside its fellows, fulfilling its programming to reclaim Zaun for the people. But the caustic reality of their mission soon wore away at its robust form, and before long it was rendered inoperative and discarded as useless.
* {{ai|Power Fist|Blitzcrank}} now resets the auto-attack timer.
 
   
'''[[V1.0.0.98]]:'''
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Useless to all but one person. The inventor {{ci|Viktor}} discovered the abandoned golem and, seeing the potential still within the inert chassis, inspiration struck. Viktor began a series of experiments, seeking to improve the automaton by introducing a new element that would elevate it far beyond the original scope of its creation.
* {{ai|Rocket Grab|Blitzcrank}} cooldown reduced to 20/19/18/17/16 from 22/21/20/19/18.
 
* {{ai|Overdrive|Blitzcrank}} cooldown reduced to 20 from 22.
 
   
'''[[V1.0.0.97]]:'''
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Hextech.
* Fixed a bug with {{ai|Rocket Grab|Blitzcrank}} that allowed instant cast teleport (such as {{si|Flash}}) spells to teleport people out of a grab after it had already hit and they were in the process of being pulled.
 
   
'''[[V1.0.0.94]]:'''
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Implanting a priceless hextech crystal sourced from the deserts of [[Shurima]] into the chassis of the forsaken golem, Viktor waited with baited breath as the machine rumbled to life.
* Added a timer to indicate when {{ai|Mana Barrier|Blitzcrank}} can be used again.
 
* {{ai|Static Field|Blitzcrank}} now silences for 0.5 seconds.
 
* {{ai|Power Fist|Blitzcrank}} is no longer dodgeable.
 
   
'''[[V1.0.0.87]]:'''
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Viktor named the golem Blitzcrank after the fizzing {{ai|Static Field|Blitzcrank|arcs of lightning}} that danced around their frame, an unexpected side effect of the hextech crystal, and sent them down into the most toxic regions of Zaun. Not only did Blitzcrank prove as capable as any of their steam-powered brethren, but they accomplished their tasks with vastly improved speed and efficiency, and as the days turned into weeks, Viktor began to watch something miraculous unfold…
* Fixed a bug where {{ai|Power Fist|Blitzcrank}} cooldown was 12/10/8/6/4 instead of 9/8/7/6/5.
 
* Rusty Blitzcrank skin:
 
** Fixed a bug where the hand projectile was showing up as the original color while using a skin.
 
** Updated the texture with a new coat of rust.
 
   
'''[[V1.0.0.86]]:'''
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His creation was learning.
* {{ai|Power Fist|Blitzcrank}}: removed the slow particle from the affected target.
 
* {{ai|Static Field|Blitzcrank}}'s tooltip now shows the bonus damage based on Blitzcrank's ability power.
 
   
'''[[V1.0.0.70]]:'''
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Blitzcrank innovated, interpreting and extrapolating on their daily directives. As a result, they did far more to serve the people of Zaun, and even began to interact with them on a regular basis. Seeing his golem progress to the cusp of self-awareness, Viktor sought to replicate his achievement, but found only frustration and failure, as the key to Blitzcrank’s blossoming consciousness eluded him.
* {{ai|Overdrive|Blitzcrank}} now applies additive attack and movement speed boosts rather than multiplicative.
 
* {{ai|Rocket Grab|Blitzcrank}} pull back speed increased.
 
   
'''[[V1.0.0.61]]:'''
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Not all of Blitzcrank’s growth was cause for celebration. Concepts like moderation and nuance escaped them, and Blitzcrank would pursue any effort with the entirety of their being, or none at all. They would occasionally overdo or misinterpret the requests of Zaunites, such as smashing down the front of a tenement to admit a single resident who had lost their key.
* Updated recommended items.
 
* {{ai|Rocket Grab|Blitzcrank}} will now fire directionally, even if targeting a point outside of the cast range.
 
   
'''[[V1.0.0.58]]:'''
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Or even tearing an entire factory apart.
* Fixed a bug where the “Hold” key was stopping move abilities like Blitzcrank’s {{ai|Rocket Grab|Blitzcrank}}.
 
   
'''[[V1.0.0.52]]:'''
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Dispatched by Viktor to clear a neighborhood of toxic chemicals, Blitzcrank traced the caustic runoff to its source. Reasoning that the most efficient means to prevent further pollution was to eliminate the source of said pollution, Blitzcrank proceeded to destroy the factory, his {{ai|Power Fist|Blitzcrank|lightning-wreathed fists}} not stopping until it was reduced to a mound of rubble and twisted iron.
* {{ai|Static Field|Blitzcrank}} damage increased to 250/375/500 from 200/300/400.
 
   
'''[[V0.9.25.34]]:'''
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Enraged, the chem-baron who owned the ruined factory descended upon Viktor, demanding that he destroy the golem or pay a steeper price in blood. Viktor was devastated, having come to view Blitzcrank as a living being rather than simply a tool to do his bidding. He concocted a scheme to smuggle his creation to safety, ready to accept the dangers and consequences of doing so—but as he returned to his laboratory to set his plan in motion, he discovered that Blitzcrank was already gone.
* Updated secondary / critical strike animations.
 
   
'''[[V0.9.25.24]]:'''
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Blitzcrank’s evolution beyond the constraints of their original programming had yet to cease. Having grown into full self-sufficiency, they resolved to take up their mission independent from their creator. Rumors abound that the golem has even begun to upgrade their own form as they labor tirelessly to assist and protect Zaunites without pausing for instruction.
* {{ai|Rocket Grab|Blitzcrank}} projectile speed increased to 1800 from 1550.
 
* {{ai|Static Field|Blitzcrank}}:
 
** It no longer silences.
 
** Reduced cooldown to 40 from 60.
 
   
'''[[V0.9.25.21]]:'''
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They now patrol the undercity, deciding for themselves how best to shepherd Zaun down the path to becoming the greatest city Valoran has ever seen.
* Stats:
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{{More lore}}
** Health per Level reduced to 100 from 104.
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{{Section bot}}
** Crit per Level reduced to .3 from .4.
 
* {{ai|Rocket Grab|Blitzcrank}}:
 
** Projectile Speed reduced to 1550 from 1700.
 
** Mana Cost increased to 140 from 130.
 
* {{ai|Power Fist|Blitzcrank}} Stun Duration reduced to .5 from .75.
 
* {{ai|Static Field|Blitzcrank}}:
 
** Cooldown increased to 60 from 45.
 
** Silence Duration modified to 3 from 3/4/5.
 
* {{ai|Mana Barrier|Blitzcrank}} proc changed to 20% of Maximum Health from 200 Health.
 
   
'''[[V0.9.22.18]]:'''
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[[cs:Blitzcrank/Příběh]]
* {{ai|Power Fist|Blitzcrank}}: Cooldown increased to 9/8/7/6/5 from 8/7/6/5/4.
 
* {{ai|Rocket Grab|Blitzcrank}}:
 
** Range increased to 1050 from 1000.
 
** Cooldown increased to 22/21/20/19/18 from 20/19/18/17/16.
 
** Ability Power Ratio reduced to .8 from 1.
 
* {{ai|Overdrive|Blitzcrank}}: Cooldown increased to 22 from 20.
 
   
'''[[V0.9.22.16]]:''' Added
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[[fr:Blitzcrank/Historique]]
* {{ai|Rocket Grab|Blitzcrank}}: Blitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him.
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[[pl:Blitzcrank/historia]]
* {{ai|Overdrive|Blitzcrank}}: Blitzcrank super charges himself to increase Movement Speed and Attack Speed. However, when this effect ends his movement speed is decreased by 25% for 3 seconds.
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[[ru:Блицкранк/Background]]
* {{ai|Power Fist|Blitzcrank}}: Blitzcrank charges up his fist to make his next attack deal double damage and pop up his target into the air.
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[[sk:Blitzcrank/Background]]
* {{ai|Static Field|Blitzcrank}} (Ultimate): While Static Field is ready to be activated, lighting arcs off of Blitzcrank to hit a random nearby enemy every 3.5 seconds. Active: Deals a large amount of Magic Damage and silences nearby enemy champions.
 
* {{ai|Mana Barrier|Blitzcrank}} (Innate): Blitzcrank's Mana Barrier can activate once a minute when he hits 200 Health. This creates a Mana Shield, which absorbs damage dealt to Blitzcrank, up to 50% of his current mana, lasts 10 seconds and refunds any unspent mana.}}
 
{{C-bot}}
 
 
[[Category:Champion backgrounds]]
 
[[Category:Champion backgrounds]]
  +
[[Category:Blitzcrank]]

Latest revision as of 07:27, January 14, 2020

"A single gear turning can make all the difference." - Blitzcrank OriginalSquare Blitzcrank

Blitzcrank is an enormous, near-indestructible steam golem originally built to dispose of hazardous waste in Zaun. Evolved beyond his primary purpose, Blitzcrank selflessly uses his strength and durability to protect others. Able to see past false veneers and artifice to the truth of an intention, Blitzcrank moves to help those in need.

Great Steam GolemEdit

Zaun is a place of wondrous experimentation and vibrant, colorful life where anything can be achieved—but not without a cost. For all its boundless creativity, there is also waste, destruction, and suffering in the undercity, so pervasive that even the tools created to alleviate it cannot escape its corrosive grasp.

Designed to remove the toxic waste claiming whole neighborhoods of Zaun, lumbering mechanical golems toiled in violently hazardous locations. One such golem worked alongside its fellows, fulfilling its programming to reclaim Zaun for the people. But the caustic reality of their mission soon wore away at its robust form, and before long it was rendered inoperative and discarded as useless.

Useless to all but one person. The inventor Viktor OriginalSquare Viktor discovered the abandoned golem and, seeing the potential still within the inert chassis, inspiration struck. Viktor began a series of experiments, seeking to improve the automaton by introducing a new element that would elevate it far beyond the original scope of its creation.

Hextech.

Implanting a priceless hextech crystal sourced from the deserts of Shurima into the chassis of the forsaken golem, Viktor waited with baited breath as the machine rumbled to life.

Viktor named the golem Blitzcrank after the fizzing Static Field arcs of lightning that danced around their frame, an unexpected side effect of the hextech crystal, and sent them down into the most toxic regions of Zaun. Not only did Blitzcrank prove as capable as any of their steam-powered brethren, but they accomplished their tasks with vastly improved speed and efficiency, and as the days turned into weeks, Viktor began to watch something miraculous unfold…

His creation was learning.

Blitzcrank innovated, interpreting and extrapolating on their daily directives. As a result, they did far more to serve the people of Zaun, and even began to interact with them on a regular basis. Seeing his golem progress to the cusp of self-awareness, Viktor sought to replicate his achievement, but found only frustration and failure, as the key to Blitzcrank’s blossoming consciousness eluded him.

Not all of Blitzcrank’s growth was cause for celebration. Concepts like moderation and nuance escaped them, and Blitzcrank would pursue any effort with the entirety of their being, or none at all. They would occasionally overdo or misinterpret the requests of Zaunites, such as smashing down the front of a tenement to admit a single resident who had lost their key.

Or even tearing an entire factory apart.

Dispatched by Viktor to clear a neighborhood of toxic chemicals, Blitzcrank traced the caustic runoff to its source. Reasoning that the most efficient means to prevent further pollution was to eliminate the source of said pollution, Blitzcrank proceeded to destroy the factory, his Power Fist lightning-wreathed fists not stopping until it was reduced to a mound of rubble and twisted iron.

Enraged, the chem-baron who owned the ruined factory descended upon Viktor, demanding that he destroy the golem or pay a steeper price in blood. Viktor was devastated, having come to view Blitzcrank as a living being rather than simply a tool to do his bidding. He concocted a scheme to smuggle his creation to safety, ready to accept the dangers and consequences of doing so—but as he returned to his laboratory to set his plan in motion, he discovered that Blitzcrank was already gone.

Blitzcrank’s evolution beyond the constraints of their original programming had yet to cease. Having grown into full self-sufficiency, they resolved to take up their mission independent from their creator. Rumors abound that the golem has even begun to upgrade their own form as they labor tirelessly to assist and protect Zaunites without pausing for instruction.

They now patrol the undercity, deciding for themselves how best to shepherd Zaun down the path to becoming the greatest city Valoran has ever seen.

Read More

Starring Champion

Blitzcrank Ensemble
EditImageReference

Zaun Crest icon

Short Story • 6 Minute Read

Ensemble

By Rayla Heide

The plump belly of the Rising Howl looms before me, churning with its endless gears and elaborate ironwork. Some say the Howl is named for the wrought iron wolf that cries atop the apex of the hexdraulic descender; others swear the ghost of a black-veiled gentle-servant haunts the cabin, and when the Howl lifts him away from his lost love in Zaun, the sounds of his moans reverberate and shake its metal core. Many Piltovans, convinced as they are in their own sound judgment, are sure the name refers to nothing more than the cold wind whistling between the crevasses below their city.

Lucian Thresh The Climb
EditImageReference

Runeterra Crest icon

Video

The Climb

Take the first step and begin your climb.

Mentioned Champion

Viktor OriginalCentered
EditImageReference

Zaun Crest icon

Biography

The Machine Herald

By Rayla Heide

Alternate Universes

ReferencesEdit

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