League of Legends Wiki
League of Legends Wiki

Zed Zed recasting Living Shadow Living Shadow to blink and swap places with his shadow.

A blink is a type of spell in League of Legends that causes the caster to move to a target location or unit instantaneously without interacting with the travel time or space between.

All blinks can be used to pass through otherwise impassable terrain. In cases where a blink would land inside impassable terrain, the blinking Champion icon.png champion will instead be placed at the nearest available passable spot. This places the upper limit of how much terrain a blink can cross in one cast at twice the blink's maximum range.

As blinks do not require the user to traverse any intervening terrain, they allow a champion to circumvent any obstacles placed in their path - for example, Kassadin Kassadin may use Riftwalk Riftwalk to circumvent Veigar's Veigar's Event Horizon Event Horizon without becoming Stun icon.png stunned. The only exception is Camille's Camille's The Hextech Ultimatum The Hextech Ultimatum, which has borders that cannot be bypassed by any form of movement, including blinks.

Blink abilities cannot be cast while under the effects of Grounded icon.png ground or Root icon.png root.

Summon- Tibbers.png Pets attempting to move past their leash ranges will cause them to blink back to their owner.


Champion Abilities

Summoner Spells


  • The term 'blink' is a holdover of terminology from League of Legends' spiritual predecessor, Defense of the Ancients, where it is the name of one of the hero Anti Mage's abilities and the Blink Dagger, which both provide short-distance teleportation when activated.
Gameplay Elements