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This article or section may contain obsolete information, but exists here for historical purposes.


Bladed Armor mastery 2014

Bladed Armor was a tier 2 Defense mastery with 1 rank.


Effect per Rank[]

  • When enemy monsters attack you, they are inflicted with bleed for 2 seconds, dealing 1% of their current health as physical damage each second.

Requirements[]

  • Requires 4 points in Defense.
  • Requires 2 points in Tough Skin mastery 2014 Tough Skin.

Trivia[]

  • Damage based on current health cannot deal the killing blow as it will eventually be reduced to 0. As such, unlike previous seasons, the jungler will no longer have to worry about accidentally 'stealing' buffs with Bladed Armor.


Patch History[]

V5.22
  • Removed due to Season 2016.
V3.14
  • Added
  • Tier 2 Defense mastery with 1 rank.
  • When enemy monsters attack you, they are inflicted with bleed for 2 seconds, dealing 1% of their current health as physical damage each second.

Defense Mastery Tree
(2013)
Summoner's Resolve: Increases the duration of Cleanse's crowd control reduction to 4 seconds; Heal passively grants the champion +5 health per level; Smite grants 10 gold on use; Barrier shields for 20 bonus damage.Perseverance: Grants up to 2 / 4 / 6 health regen based on missing health.Durability: Grants 27 / 54 / 81 / 108 health at level 18 (1.5 health per rank per level)Tough Skin: Reduces damage from monsters by 1 / 2.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resist.Bladed Armor: Deals 6 damage to any minion or monster that attacks you.Unyielding: Reduces damage taken from champions by 1 / 2.Relentless: Reduces the potency of movement slows by 7.5 / 15 % (stacks multiplicatively with Boots of Swiftness).Veteran's Scars: Grants 30 healthSafeguard: Reduces damage taken from turrets by 5%.Block: Reduces damage taken from champion basic attacks by 3.Tenacious: Reduces the duration of crowd control effects by 5 / 10 / 15 % (stacks multiplicatively with other sources of crowd control reduction).Juggernaut: Increases you max health by 1.5 / 2.75 / 4%.Defender: Grants 1 armor and magic resist for every nearby enemy champion.Legendary Armor: Increases bonus armor and magic resist by 2 / 3.5 / 5 %.Good Hands: Reduces time spent dead by 10%.Reinforced Armor: Reduces damage taken from critical strikes by 10 %.Honor Guard: Reduce damage taken from all sources by 3%.Season 3 Defense
Other Mastery Trees:
Daggers profileicon OffenseFully Stacked Mejai's profileicon Utility
Bladed Armor mastery 2013

Bladed Armor was a tier 2 Defense mastery with 1 rank.


Effect per Rank[]

Requirements[]

  • Requires 4 points in Defense.
  • Requires 2 points in Tough Skin mastery 2013 Tough Skin.


Patch History[]

V3.14
  • Removed due to Season 2014.
V1.0.0.152

Defense Mastery Tree
(2012)
Summoner's ResolveResistanceHardinessTough SkinDurabilityVigorIndomitableVeteran's ScarsEvasionBladed ArmorSiege CommanderInitiatorEnlightenmentHonor GuardMercenaryJuggernautSeason 2 Defense
Other Mastery Trees:
Daggers profileicon OffenseFully Stacked Mejai's profileicon Utility
Bladed Armor mastery 2012

Bladed Armor was a tier 3 Defense mastery with 1 rank.


Effect per Rank[]

Requirements[]

  • Requires 8 points in Defense.
  • Requires 2 points in Tough Skin mastery 2012 Tough Skin.

Notes[]

  • Bladed Armor is very helpful when jungling.
  • If a monster lands a Critical strike icon critical strike on you and you have Bladed Armor, it will show in the game stats screen that your maximum critical strike damage is 6 (in case you never actually landed a critical strike in the whole game)


Patch History[]

V1.0.0.152
  • Removed due to Season 2013.
V1.0.0.129

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