Blade of the Ruined King is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 40 attack damage = 1400
- 25% attack speed = 625
- 8% life steal = 428.4
- Total Gold Value = 2453.4
- 15 on-hit physical damage = 324.99999
Gold efficiency
- 86.82% gold efficient. base stats are
- can become gold efficient if the passive grants a minimum of 34.458462598722 on-hit damage (This can be achieved if target's current health is 344.58 or higher for melee, or 574.31 or higher for ranged).
Similar items
Notes
- Mist's Edge and Siphon deal proc damage, and thus will not trigger spell effects.
- Clawing Shadows is not blocked by spell shield.
- Mist's Edge on-hit damage does not apply to structures.
- The bonus damage dealt by Mist's Edge benefits from life steal.
- As a result of on-hit effects only applying their damage before the basic attack's damage, Mist's Edge's damage will calculate based on the current health of the target before the attack damage is dealt.
Map-Specific Differences
- Attack damage changed to 35.
- Mist's Edge health ratio changed to ( 10.5% / 8%) of target's current health.
Strategy
- These same champions also synergize very well with attack speed and thus can apply the bonus damage on-hit quickly.
- Some champions with abilities that can apply on-hit effects more than once can also make good use of the passive by being able to apply the on-hit damage for every instance.
- Champions that are not dependent on attack speed but would appreciate the sustain and bonus damage on-hit from the item can purchase it with the synergy of basic attack resets. Most abilities that grant empowered attacks reset the caster's attack timer and so the bonus damage on-hit can be applied twice in quick succession.
- A majority of those champions also build Spellblade items which means they can definitely make use of the on-hit damage.
is often built on champions that are dependent on basic attacks and want to counter champions with high amounts of health.
- These same champions also synergize very well with attack speed and thus can apply the bonus damage on-hit quickly.
- Some users of also deal true damage. The common counter to true damage is building health and so due to this the passive will become more effective.
- Grievous Wounds effect that counters the life steal. The latter's case has more armor, an attack speed slow in the form of an aura, and basic attack damage reduction.
- However, when combined with armor penetration or reduction, the bonus damage on-hit will deal enough damage to take down high health targets quick even if they have armor.
and are strong counters to ; in the former's case, it provides a
Old icons
Trivia
- The Blade of the Ruined King was introduced to the game in 2012, in Patch V1.0.0.150, with no indication as to who the Ruined King was. Over the years, the lore of the Ruined King would be slowly expanded upon, culminating in the introduction of , the Ruined King.
- is named after this item. Both the item and the ability have almost identical passive effect design.
- Initial ambiguity of the Ruined King led to retrospective localization error of Russian item name. Before Viego announcement it had literal translation, and after that it was renamed to "Клинок Падшего короля" ("Klinok Padshego korolya", lit. "Blade of the Fallen King") to match Viego's title.
- The Blade of the Ruined King is based off of the Zweihänder, a German long sword.
- The Blade of the Ruined King also has two names it was previously known by, these names being Sanctity and Soulrender.
- Pentakill's second volume, Pentakill II: Grasp of the Undying, named its tenth track after this item.
Media
Sound Effects
- Passive Triggered
Patch History
- Total cost reduced to 3200 from 3300.
- New Unique Passive - Clawing Shadows: The next basic attack against an enemy champion on-hit slows them by ( 30% / 15%) for 1 second (15 second cooldown).
- Removed Unique Passive - Siphon: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to deal 40 − 103 (based on level) bonus magic damage on-hit and slow the target by 25% for 2 seconds, while also granting you 25% bonus movement speed for the same duration.
- Siphon cooldown increased to 30 seconds from 20.
- Siphon damage reduced to 40 − 103 (based on level) from 40 − 150 (based on level).
- Mist's Edge damage on ranged champions increased to 9% of target's current health from 8%.
- Updated icon.
- Bug Fix: Mist's Edge no longer deals less damage than intended if purchased after certain items.
- Bug Fix: Passive will now always deal the maximum possible % current health damage on each attack, regardless of buff slot ordering.
- Life steal increased to 8% from 7%.
- Life steal reduced to 7% from 8%.
- Life steal reduced to 8% from 10%.
- Total cost increased to 3300 from 3200.
- Mist's Edge damage increased to ( 12% / 8%) of target's current health from ( 10% / 6%).
- Bug Fix: Corrected Siphon damage in game to be consistent with the values in the item's tooltip in the client.
- Life steal reduced to 10% from 12%.
- Siphon bonus damage increased to 40 − 150 (based on level) from 40 − 120 (based on level).
- Updated icon.
- New:
- Recipe: + + + 325 = 3100.
- Stats: 40 attack damage, 30% attack speed, 12% life steal.
- Unique Passive - Mist's Edge: Deal ( 10% / 6%) of the target's current health bonus physical damage on-hit, capped at 60 bonus damage against minions and monsters.
- Unique Passive - Siphon: Attacking a champion 3 times deals 40 − 120 (based on level) magic damage on-hit and steals 25% of their movement speed for 2 seconds (20 second cooldown).
- Limited to 1 Blade of the Ruined King.
- Old:
- Recipe: + + 700 = 3300.
- Stats: 40 attack damage, 25% attack speed, 12% life steal.
- Unique Passive: Basic attacks deal ( 12% / 8%) of the target's current health bonus physical damage on-hit, with a minimum of 15 damage against all targets, and a maximum of 60 damage against minions and monsters.
- Unique Active: Instantly deal 100 magic damage and slow the target by 25% for 3 seconds, while also increasing your own movement speed by 25% for the same duration ( 550 range) (90 second cooldown).
- Stats: 55 attack damage, 40% attack speed, 12% life steal.
item: .
- Undocumented: No longer has its damage capped when attacking clones.
- Passive damage for melee champions increased to 12% of the target's current health from 8%.
- Bug Fix: Passive no longer stacks with Blade of the Ruined King's passive.
- Added to recipe from . Can only be forged by .
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Bug Fix: No longer causes to apply two stacks per basic attack.
- Bug Fix: Fixed an interaction where energized attacks prevented some movement speed boosts, including Blade of the Ruined King's active and .
- Bug Fix: On-hit effect no longer applies a stack of .
- Life steal reduced to 12% from 15%.
- Combine cost reduced to 800 from 900.
- Attack damage increased to 40 from 25.
- Attack speed reduced to 25% from 40%.
- Life steal increased to 15% from 10%.
- Active damage changed to 100 from 10% of target's maximum health.
- Active damage type changed to magic from physical.
- Removed: Active healing for 10% of target's maximum health.
- On-hit minimum damage increased to 15 from 10.
- Passive damage increased to 8% of target's current health from 6%.
- Combine cost reduced to 750 from 1000
- Passive's damage dealt reduced to 6% of current health from 8%.
- Ranged increased to 550 from 450.
- New recipe: 700 = 3200 + +
- Passive's on-hit effect now benefits from life steal.
- Passive minimum damage cap increased to 10 from 3.
- Life steal reduced to 10% from 15%.
- On-hit damage increased to 8% of current health from 5%.
- Active: Damage reduced to 10% maximum health from 15% maximum health.
- Active: Movement speed steal reduced to 25% from 30%.
- V4.1 - April 2nd Hotfix
- Bugfix: Fixed an exploit with Blade of the Ruined King's active.
- Active range reduced to 450 from 550.
- Active cooldown increased to 90 seconds from 60.
- Added to the Crystal Scar.
- Active haste/slow duration reduced to 3 seconds from 4.
- Combine cost increased to 1000 from 650.
- Attack damage reduced to 25 from 30.
- Maximum damage dealt to minions and monsters reduced to 60 from 90.
- Active heal amount is now reduced by the target's armor.
- New recipe: 650 = 2850 + + +
- Attack damage reduced to 30 from 45.
- New Effect: 40% attack speed.
- Life steal increased to 15% from 10%.
- New Unique Passive: Deals 5% of the target's current health in bonus physical damage (max 90 damage vs. monsters and minions) on-hit.
- New Unique Active: Deals 15% of target champion's maximum health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's movement speed for 4 seconds (60 second cooldown).
- Active range increased to 500 from 400.
- Attack damage increased to 45 from 40.
- Current health damage increased to 5% from 4%.
- V1.0.0.150 Added
- Recipe: 1000 = 2825 +
- +40 attack damage
- +10% life steal
- Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
- Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds.
- 60 second cooldown.
- 400 range.
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items