League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Blade of the Ruined King (League of Legends)Blade of the Ruined King (League of Legends)
Blade of the Ruined King (Teamfight Tactics)Blade of the Ruined King (Teamfight Tactics)
Blade of the Ruined King (Wild Rift)Blade of the Ruined King (Wild Rift)

Blade of the Ruined King is a legendary item in League of Legends icon League of Legends.

Recipe

Blade of the Ruined King item
Blade of the Ruined King
3200 Gold 3200 (725 Gold 725)
Vampiric Scepter item
900 Gold 900 (550 Gold 550)
Recurve Bow item
700 Gold 700 (400 Gold 400)
Dagger item
300 Gold 300

Cost Analysis

Gold Value

Gold efficiency

  • Blade of the Ruined King's Blade of the Ruined King's base stats are 112.83% gold efficient.
  • Blade of the Ruined King Blade of the Ruined King can become gold efficient if the passive grants a minimum of -9.6300003852 on-hit damage (This can be achieved if target's current health is -96.3 or higher for melee, or -160.5 or higher for ranged).

Similar items

Notes

  • Mist's Edge deals Wit's End item proc damage, and thus will not trigger spell effects.
  • Clawing Shadows is not blocked by Spell Shield spell shield.
  • Mist's Edge on-hit damage does not apply to structures.
  • The bonus damage dealt by Mist's Edge benefits from Life steal icon life steal.
  • As a result of on-hit effects only applying their damage before the basic attack's damage, Mist's Edge's damage will calculate based on the current health of the target before the attack damage is dealt.

Map-Specific Differences

Arena icon Arena differences edit
  • Attack damage changed to 30.
  • Attack speed changed to 20%.

Strategy

  • Blade of the Ruined King Blade of the Ruined King is often built on champions that are dependent on basic attacks and want to counter champions with high amounts of health.
    • These same champions also synergize very well with attack speed and thus can apply the bonus damage on-hit quickly.
      • Some champions with abilities that can apply on-hit effects more than once can also make good use of the passive by being able to apply the on-hit damage for every instance.
    • Champions that are not dependent on attack speed but would appreciate the sustain and bonus damage on-hit from the item can purchase it with the synergy of basic attack resets. Most abilities that grant empowered attacks reset the caster's attack timer and so the bonus damage on-hit can be applied twice in quick succession.
      • A majority of those champions also build Spellblade items which means they can definitely make use of the on-hit damage.
  • Some users of Blade of the Ruined King Blade of the Ruined King also deal true damage. The common counter to true damage is building health and so due to this the passive will become more effective.
  • Thornmail Thornmail and Frozen Heart Frozen Heart are strong counters to Blade of the Ruined King Blade of the Ruined King; in the former's case, it provides a Grievous Wounds effect that counters the life steal. The latter's case has more armor, an attack speed slow in the form of an aura, and basic attack damage reduction.
    • However, when combined with armor penetration or reduction, the bonus damage on-hit will deal enough damage to take down high health targets quick even if they have armor.

Old icons

Trivia

  • The Blade of the Ruined King was introduced to the game in 2012, in Patch V1.0.0.150, with no indication as to who the Ruined King was. Over the years, the lore of the Ruined King would be slowly expanded upon, culminating in the introduction of Viego Viego, the Ruined King.
    • Viego's Viego's Blade of the Ruined King Blade of the Ruined King is named after this item. Both the item and the ability have almost identical passive effect design.
    • Initial ambiguity of the Ruined King led to retrospective localization error of Russian item name. Before Viego announcement it had literal translation, and after that it was renamed to "Клинок Падшего короля" ("Klinok Padshego korolya", lit. "Blade of the Fallen King") to match Viego's title.
  • The Blade of the Ruined King is based off of the Zweihänder, a German long sword.
  • The Blade of the Ruined King also has two names it was previously known by, these names being Sanctity and Soulrender.
  • Pentakill's second volume, Pentakill II: Grasp of the Undying, named its tenth track after this item.
Shadow Isles Crest icon

Media

Sound Effects

Passive Triggered

Patch History

V14.10
  • Attack damage increased to 55 from 40.
  • Attack speed increased to 30% from 25%.
  • Life steal increased to 10% from 8%.
  • Mist's Edge damage reduced to (Melee role 9% / Ranged role 6%) of target's current health from (Melee role 12% / Ranged role 9%).
  • Mist's Edge monster damage cap increased to 100 from 60.
  • Unique Passive - Clawing Shadows:
    • New Effect: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second (15 second cooldown).
    • Old Effect: Your next basic attack on-hit against an enemy champion is empowered to slow them by (Melee role 30% / Ranged role 15%) for 1 second (15 second cooldown).
V14.8
  • Bug Fix: Now once again displays its cooldown on the scoreboard for allies.
V14.1
  • Total cost reduced to 3200 Gold 3200 from 3300 Gold 3300.
    • Combine cost reduced to 725 Gold 725 from 825 Gold 825.
  • New Unique Passive - Clawing Shadows: The next basic attack against an enemy champion on-hit Slow icon slows them by (Melee role 30% / Ranged role 15%) for 1 second (15 second cooldown).
  • Removed Unique Passive - Siphon: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to deal 40 − 103 (based on level) bonus magic damage on-hit and Slow icon slow the target by 25% for 2 seconds, while also granting you 25% bonus movement speed for the same duration.
V13.10
  • Combine cost increased to 825 Gold 825 from 525 Gold 525.
    • Total cost unchanged.
V13.1b
  • Siphon cooldown increased to 30 seconds from 20.
  • Siphon damage reduced to 40 − 103 (based on level) from 40 − 150 (based on level).
  • Mist's Edge damage on Ranged role ranged champions increased to 9% of target's current health from 8%.
V12.21
  • Updated icon.
V12.16
  • Bug Fix: Mist's Edge no longer deals less damage than intended if purchased after certain items.
V12.15
  • Bug Fix: Passive will now always deal the maximum possible % current health damage on each attack, regardless of buff slot ordering.
V12.11
  • Life steal increased to 8% from 7%.
V12.10
  • Life steal reduced to 7% from 8%.
V12.6
  • Life steal reduced to 8% from 10%.
V12.3
  • Total cost increased to 3300 Gold 3300 from 3200 Gold 3200.
    • Combine cost increased to 525 Gold 525 from 425 Gold 425.
  • Mist's Edge damage increased to (Melee role 12% / Ranged role 8%) of target's current health from (Melee role 10% / Ranged role 6%).
V11.7
  • Bug Fix: Corrected Siphon damage in game to be consistent with the values in the item's tooltip in the client.
V11.6
  • Life steal reduced to 10% from 12%.
  • Siphon bonus damage increased to 40 − 150 (based on level) from 40 − 120 (based on level).
V10.24
  • Updated icon.
  • Total cost increased to 3200 Gold 3200 from 3100 Gold 3100.
    • Combined cost increased to 425 Gold 425 from 325 Gold 325.
  • Attack speed reduced to 25% from 30%.
V10.23
  • Updated icon.
  • New:
    • Recipe: Vampiric Scepter Vampiric Scepter + Recurve Bow Recurve Bow + Pickaxe Pickaxe + 325 Gold 325 = 3100 Gold 3100.
    • Stats: 40 attack damage, 30% attack speed, 12% life steal.
    • Unique Passive - Mist's Edge: Deal (Melee role 10% / Ranged role 6%) of the target's current health bonus physical damage on-hit, capped at 60 bonus damage against minions and monsters.
    • Unique Passive - Siphon: Attacking a champion 3 times deals 40 − 120 (based on level) magic damage on-hit and steals 25% of their movement speed for 2 seconds (20 second cooldown).
    • Limited to 1 Blade of the Ruined King.
  • Old:
    • Recipe: Bilgewater Cutlass Bilgewater Cutlass + Recurve Bow Recurve Bow + 700 Gold 700 = 3300 Gold 3300.
    • Stats: 40 attack damage, 25% attack speed, 12% life steal.
    • Unique Passive: Basic attacks deal (Melee role 12% / Ranged role 8%) of the target's current health bonus physical damage on-hit, with a minimum of 15 damage against all targets, and a maximum of 60 damage against minions and monsters.
    • Unique Active: Instantly deal 100 magic damage and Slow icon slow the target by 25% for 3 seconds, while also increasing your own movement speed by 25% for the same duration (Range model 550 range) (90 second cooldown).
    • Ornn's Ornn's Masterwork Masterwork item: Might of the Ruined King Might of the Ruined King.
      • Stats: 55 attack damage, 40% attack speed, 12% life steal.
V10.6
  • Undocumented: No longer has its damage capped when attacking Command Hallucinate clones.
V10.5
  • Passive damage for Melee role melee champions increased to 12% of the target's current health from 8%.
V10.3
V9.8
  • Total cost increased to 3300 Gold 3300 from 3200 Gold 3200.
    • Combine cost unchanged.
V9.1
V8.11
  • Total cost reduced to 3200 Gold 3200 from 3400 Gold 3400.
    • Combine cost reduced to 700 Gold 700 from 900 Gold 900.
V8.2
  • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.17
  • Bug Fix: No longer causes The Black Cleaver The Black Cleaver to apply two stacks per basic attack.
  • Bug Fix: Fixed an interaction where energized attacks prevented some movement speed boosts, including Blade of the Ruined King's active and Warwick's Warwick's Blood Hunt Blood Hunt.
V7.12
V7.11
  • Life steal reduced to 12% from 15%.
V7.9
  • Combine cost increased to 900 Gold 900 from 800 Gold 800.
    • Total cost increased to 3400 Gold 3400 from 3300 Gold 3300.
V7.5
  • Combine cost reduced to 800 Gold 800 from 900 Gold 900.
    • Total cost reduced to 3300 Gold 3300 from 3400 Gold 3400.
  • Attack damage increased to 40 from 25.
  • Attack speed reduced to 25% from 40%.
  • Life steal increased to 15% from 10%.
  • Active damage changed to 100 from 10% of target's maximum health.
  • Active damage type changed to magic from physical.
  • Removed: Active healing for 10% of target's maximum health.
  • On-hit minimum damage increased to 15 from 10.
V6.23
  • Passive damage increased to 8% of target's current health from 6%.
V6.12
  • Combine cost increased to 900 Gold 900 from 750 Gold 750.
  • Total cost unchanged.
V5.22
  • Combine cost reduced to 750 Gold 750 from 1000 Gold 1000
    • Total cost increased to 3400 Gold 3400 from 3200 Gold 3200
  • Passive's damage dealt reduced to 6% of current health from 8%.
V5.10
  • Ranged increased to 550 from 450.
V5.8
V4.10
  • Life steal reduced to 10% from 15%.
  • On-hit damage increased to 8% of current health from 5%.
  • Active: Damage reduced to 10% maximum health from 15% maximum health.
  • Active: Movement speed steal reduced to 25% from 30%.
V4.1 - April 2nd Hotfix
  • Bugfix: Fixed an exploit with Blade of the Ruined King's active.
V3.10a
  • Active range reduced to 450 from 550.
  • Active cooldown increased to 90 seconds from 60.
  • Added to the Crystal Scar.
V3.10
  • Active haste/slow duration reduced to 3 seconds from 4.
V3.04
  • Combine cost increased to 1000 Gold 1000 from 650 Gold 650.
    • Total cost increased to 3200 Gold 3200 from 2850 Gold 2850.
  • Attack damage reduced to 25 from 30.
  • Maximum damage dealt to minions and monsters reduced to 60 from 90.
  • Active heal amount is now reduced by the target's armor.
V3.03
  • New recipe: Dagger Dagger + Dagger Dagger + Bilgewater Cutlass Bilgewater Cutlass + 650 Gold 650 = 2850 Gold 2850
  • Attack damage reduced to 30 from 45.
  • New Effect: 40% attack speed.
  • Life steal increased to 15% from 10%.
  • New Unique Passive: Deals 5% of the target's current health in bonus physical damage (max 90 damage vs. monsters and minions) on-hit.
  • New Unique Active: Deals 15% of target champion's maximum health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's movement speed for 4 seconds (60 second cooldown).
  • Active range increased to 500 from 400.
V3.02
  • Attack damage increased to 45 from 40.
  • Current health damage increased to 5% from 4%.
V1.0.0.152
  • Cost increased to 2900 Gold 2900 from 2825 Gold 2825.
    • Combine cost reduced to 975 Gold 975 from 1000 Gold 1000.
  • Passive damage type changed to physical from magical.
V1.0.0.150 Added
  • Recipe: Bilgewater Cutlass Bilgewater Cutlass + 1000 Gold 1000 = 2825 Gold 2825
  • +40 attack damage
  • +10% life steal
  • Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
  • Unique Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds.
    • 60 second cooldown.
    • 400 range.


References

List of Items

Advertisement