"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Unique: Deals 20% of target champion's maximum Health in magic damage over 4 seconds and increases all subsequent magic damage taken by target by 20%. 90 second cooldown.
Magic > Ability Power
Magic > Cooldown Reduction
Blackfire Torch was a legendary item in League of Legends.
* The base stats are 77. gold efficient.
6% For the item to be considered 100% gold efficient, the active must be worth at least 593g.
File:Blackfire Torch effect.png
This item used to be similar to , which did not exist at the time was added to the game.
Blackfire was revamped in patch V3.10 as a sort of 'smaller' version of , which was disabled on TT and CS in that patch. Blackfire is 450g cheaper than Deathfire, with toned-down stats to compensate, including a damage over time effect instead of a nuke.
With patch V3.10, was enabled on TT and CS, replacing this item's original functionality.
The animation of Blackfire Torch's active is 's recolored to green, with the same sound effect.
Even that the item got removed from the game, the bots can still buy it sometimes. (confirmed on patch 6.9)
Removed from Twisted Treeline and Crystal Scar, and game.
Active cooldown increased to 90 seconds from 60.
Movement speed reduced to 5% from 10%.
Total cost increased to from 2650 .
Recipe cost increased to from 970 .
720 Now grants 10% movement speed.
Active debuff duration reduced to 4 seconds from 6.
New Recipe: + + 720g = 2400g.
Cooldown reduction reduced to 10% from 20%.
Removed Unique Passive: Burning DoT.
Unique Active: Deals 20% of target champion's maximum Health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown)
Total cost reduced to 3770g from 3950g.
No longer grants any mana regen.
New Recipe: + + + = 700
Old Recipe: + + = 700
2950 Ability power increased to 80 from 70.
Cooldown reduction increased to 20% from 10%.
Now grants 10 mana regeneration per 5 seconds.
Fixed a tooltip inconsistency with the cooldown reduction value.
Cooldown reduction reduced to 10% from 15% (undocumented).
Magic penetration reduced to 15 from 20.
Maximum charges reduced to 18 from 25.
Burn duration reduced to 2 seconds from 3..
Delay between charge gains increased to 1. 5 seconds from 1.
Increased the burn amount to 1. 75% of max health per second from 1. 67%.
Fixed a bug that caused the first tick of burn to not consume a charge.
New Recipe: + + = 700
Old Recipe: + + = 800
2890 Ability power increased to 70 from 50.
Health reduced to 250 from 300.
Removed: +350 mana
Unique Passive: +15% cooldown reduction
Unique Passive: +20 magic penetration
Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
Now available on Twisted Treeline and Crystal Scar.
Recipe: + + = 800
2890 +50 ability power
Unique Passive: Your spells burn for an additional 5% of the target's current Health in magic damage over 3 seconds (effect halved for AoE and damage over time).